Lexicon Of Elder Days

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Lexicon Of Elder Days

Being a Cyclopedia of Ages Past
The Scholar-gods and wise Exalted of the Forbidding Manse of Ivy hold endless knowledge; here they gather to reminisce upon fallen times.

From Neel Krishnaswami's Lexicon, paraphrased or trimmed for conciseness and relevance.

The Lexicon is basically now defunct, although it is not finished. As such, anyone may write any of the entries that are left, although it is preferred that people observe the rules set out below. There is one change: all entries written now that the game has fallen by the wayside should contain no phantom citations (instead citing a total of three or more already-written entries). As it is no longer immediately obvious whether an entry has been written or not, I have been noting unwritten entries up until the letter P, after which all the entries are unwritten except when otherwise marked. (Note: a good way to find the original citations that a given phantom comes from is to use the wiki-search function.) As a general rule, the vast majority of entries after M are still unwritten, although there do exist unwritten entries in earlier letters. So knock yourself out! (But please do read the rules first. ;) ~ Shataina PS: Look up all the references to something using the wiki-search function before you use it in an entry. This will save other people the trouble of pointing out possible errors, and you the trouble of fixing them. Keep in mind that things don't necessarily have to have their own entry to have established or recurring roles.

Rules

The basic idea is that each player takes on the role of a scholar, from before scholarly pursuits became professionalized. You are cranky, opinionated, prejudiced and eccentric. You are also collaborating with a number of your peers - the other players - on the construction of an encyclopedia describing the past ages of Creation: from the Primordial War to the Terrestrial Shogunate.

Neel's Original Rules

  1. The game is played in 26 turns, one for each letter of the alphabet.
  2. On the first turn, each player writes an entry for the letter 'A'. You come up with the name of the entry, and you write 100-200 words on the subject. At the end of the article, you sign your name, and make two citations to other entries in the encyclopedia. These citations will be phantoms -- their names exist, but their content will get filled in only on the appropriate turn. No letter can have more entries than the number of players, either, so all citations made on the first turn have to start with non-A letters.
  3. On the second and subsequent turns, you continue to write entries for B, C, D and so on. However, you need to make three citations. One must be a reference to an already-written entry, and two must be to unwritten entries. Please also add title headings for your phantom references to the appropriate page. (On the 25th and 26th turns, you only need to cite one and zero phantom entries, respectively, because there won't be enough phantom entries, otherwise.)
  4. It's an academic sin to cite yourself; you can never cite an entry you've written. (OOC, this forces the players to intertwingle their entries, so that everybody depends on everyone else's facts.) Incidentally, once you run out of empty slots, obviously you can only cite the phantom slots.
  5. Despite the fact that your peers are self-important, narrow-minded dunderheads, they are honest scholars. No matter how strained their interpretations are, their facts are accurate as historical research can make them. So if you cite an entry, you have to treat its factual content as true! (Though you can argue vociferously with the interpretation and introduce new facts that shade the interpretation.)

The Rules As We Play Them

  1. The initial players will write entries for 'A'. Each of these will refer and link to two "phantom", not-yet-written entries. This is the first 'turn'. Half these initial phantoms, ideally, would be for 'B'.
  2. On subsequent turns, the players will write entries for the subsequent letters, each letter being done in order. These new entries will be linked to no less than one preexisting, nonblank entry, as well as two phantoms.
  3. Ideally, each player will write 26 entries, 1 per letter.
  4. All of the phantoms for a letter should be filled (or have dibs called) before any new entries are posed for that letter; this only occurs where there are insufficient phantoms. New entries of this sort still have to link to a preexisting entry.
  5. The backlink from an entry need not be to the entry that spawned it as a phantom, and the entry need not refer to its backlink explicitly. There's nothing wrong with the first, though, and a lot of fun to be had with the second.
  6. Anyone is welcome (contrary to Neel's original rules) to jump in at any time; you will probably want to jump in at the letter that's being worked on at the moment, and play catchup only if you feel inspired to do so. You're also welcome to play intermittently. If you join late and want to play catchup, you can ask for phantoms in letters that have passed in the Backlink discussion.
  7. It's an academic sin to cite yourself, you can never cite an entry you've written. (OOC, this forces the players to intertwingle their entries, so that everybody depends on everyone else's facts.) Incidentally, once you run out of empty slots, obviously you can only cite the phantom slots.
  8. Despite the fact that your peers are self-important, narrow-minded dunderheads, they are honest scholars. No matter how strained their interpretations are, their facts are accurate as historical research can make them. So if you cite an entry, you have to treat its factual content as true! (Though you can argue vociferously with the interpretation and introduce new facts that shade the interpretation.)
  9. Dibbing, what we call it when an entry is reserved by a poster, is for a very specific purpose: preventing two people from writing the same entry. You may only dib on the letter currently being worked on and you may only dib once per letter.

Entry Format

{heading 1} Title of Entry {heading 1}

fictional authorship:

{text of entry}

See Also:

  • Entry 1
  • Entry 2
  • Entry 3 (these 3 are alphabetized; one is the backlink and 2 are phantoms.
  • Other ? Entries (link to the page for this entry's letter)

- Signed (Wikiuser, not fictional author)

Entries

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Discussion

Players

New players are still very welcome to join in! More participants makes the game more fun for everyone and it doesn't matter if other players are ahead of you. Just start either at A or the current letter and post on the Discussion page if you have any questions. (Please do keep in mind that any citations after A are supposed to be filled-in phantoms, not new ones -- so don't make up any entirely new articles for letters other than A.) Oh, and don't be put off that some players have gone over the word limit, you only really need to post a couple of sentences in an entry if that's all you have. - Voidstate