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  • == Characters ==
    2 KB (318 words) - 00:26, 9 June 2010
  • == Characters == I tend to make characters when I'm bored, so here you go. Hopefully people will find them as amusing
    5 KB (738 words) - 13:59, 8 June 2010
  • === My Characters === Back to [[Characters]].
    1 KB (129 words) - 15:13, 8 June 2010
  • Characters I've created for other things == [[[BrilliantRain/Characters/Mechanic2]].0]] ==
    990 bytes (125 words) - 15:37, 8 June 2010
  • == Characters == From Exalt to mortal, from hero to villain, here is a Dramatis Personnae of characters suitable for use in a variety of stories. Included are backgrounds and sta
    5 KB (727 words) - 15:53, 8 June 2010
  • 250 bytes (31 words) - 15:59, 8 June 2010
  • This is a page for information on characters: wikizen-made characters, canon characters, in-character bits, and everything else from PCs to NPCs. * [[FormatStandards/CharacterFormat|Format Standards for Wikified Characters]]
    4 KB (443 words) - 14:54, 21 June 2010
  • *Back to [[Characters]] * [[NikinkCityOfGoldcampaign/Characters|Characters]] - Special Forces Agents
    7 KB (871 words) - 18:14, 27 June 2012
  • Back to [[Characters]]<br> Back to [[Characters/SignatureCharactersReloaded|Signature Characters Reloaded]]
    5 KB (655 words) - 16:04, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    2 KB (291 words) - 16:04, 8 June 2010
  • Back to [[Characters]]<br> Back to [[Characters/SignatureCharactersReloaded|Signature Characters Reloaded]]
    2 KB (322 words) - 16:05, 8 June 2010
  • * back to [[Characters]] * [[Erechel/Characters|Shadran]] - Distant mining operator
    14 KB (1,812 words) - 00:10, 12 May 2011
  • [[Characters/Aranor1eCanon|Aranor]]: (Caste Book: Zenith, p42) [[Characters/Dace1eCanon|Dace]]: (Caste Book: Dawn)
    26 KB (3,242 words) - 16:19, 9 November 2014
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    2 KB (285 words) - 16:05, 8 June 2010
  • 595 bytes (87 words) - 16:05, 8 June 2010
  • Back to [[Characters]]<br> Back to [[Characters/SignatureCharactersReloaded|Signature Characters Reloaded]]
    6 KB (840 words) - 16:05, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    2 KB (270 words) - 16:06, 8 June 2010
  • * Back to [[Characters]] This is a list of Lunar Characters
    10 KB (1,326 words) - 21:35, 2 November 2016
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    5 KB (722 words) - 16:06, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    3 KB (513 words) - 16:06, 8 June 2010
  • Back to [[Characters/DragonBlooded]] [[Characters/VeranNilashos]] || Commander of the 10th Dragon, and patron/leader of the T
    6 KB (958 words) - 16:06, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    6 KB (982 words) - 16:06, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    13 KB (2,032 words) - 16:07, 8 June 2010
  • * [[Garden/MortalCharacters]] - Mortal characters from [[Garden]]'s main campaign * [[Garden/RipplesCharacters]] - Characters from [[Garden]]'s Heroic Mortal campaign
    2 KB (202 words) - 16:07, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    20 KB (3,318 words) - 16:07, 8 June 2010
  • Many of the following characters use this blank wiki sheet as a template: [[BogMod/FairFolkCharacterSheet]] *[[Characters/LaughingBoy|The Laughing Boy]] - The viper at the heart of the Pearl Court
    4 KB (489 words) - 16:07, 8 June 2010
  • Back to [[Characters/Characters|Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    7 KB (1,094 words) - 16:07, 8 June 2010
  • == Challenge! Characters ==
    374 bytes (50 words) - 16:07, 8 June 2010
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    4 KB (735 words) - 16:08, 8 June 2010
  • * back to [[Characters/SignatureCharactersReloaded|Signature Characters... Reloaded]]
    3 KB (389 words) - 16:08, 8 June 2010
  • *Back to [[Characters]] * [[David[[Characters/ADoASergeant]]|The Last Soldier]] - unfininished.
    7 KB (916 words) - 19:46, 25 September 2010
  • Back to [[Characters]]<br> ...he kid gloves come off here - there's no "we want to make sure your player characters are the stars of the world," no holding back for fear of outshining your Ci
    8 KB (1,384 words) - 16:08, 8 June 2010
  • *Back to [[Characters]] * [[SerasWinterblood/DualMegamiCharacters|Dual Megami Characters]]
    25 KB (3,191 words) - 19:44, 25 September 2010
  • 2 KB (275 words) - 16:35, 8 June 2010
  • Back to [[Characters]]<BR> Feel free to steal any posted characters!
    731 bytes (119 words) - 17:17, 8 June 2010
  • 469 bytes (58 words) - 17:26, 8 June 2010
  • 285 bytes (26 words) - 18:16, 8 June 2010
  • Statistics to go with my characters stories
    74 bytes (9 words) - 18:25, 8 June 2010
  • 2 KB (311 words) - 18:38, 8 June 2010
  • === Characters === ...Feel free to use them as PCs or NPCs. Most of them are statted as starting characters, but not all.
    2 KB (288 words) - 19:14, 8 June 2010
  • 230 bytes (38 words) - 20:23, 8 June 2010
  • = Characters from Gossamer and Ice =
    131 bytes (18 words) - 20:25, 8 June 2010
  • 183 bytes (28 words) - 20:26, 8 June 2010
  • = Current Characters = = Former Characters =
    303 bytes (36 words) - 21:14, 8 June 2010
  • Just random characters. Some I use, some I don't. (Those marked with an * have secrets that my pla
    631 bytes (71 words) - 21:28, 8 June 2010
  • Characters
    106 bytes (11 words) - 22:30, 8 June 2010
  • * [[[Ketrus/Characters/Reacher]] In The Depths]] ...he [[Characters]] page, I'm listing them here and linking this page to the Characters "by Contributor" section. This will prevent them from being orphans but, si
    1 KB (147 words) - 22:35, 8 June 2010
  • 4 KB (715 words) - 22:37, 8 June 2010
  • === Test Characters ===
    250 bytes (30 words) - 22:42, 8 June 2010
  • = Characters =
    1 KB (208 words) - 22:42, 8 June 2010

Page text matches

  • ...ers are broken since the media wiki thinks they should translate to nikink/characters/charactername but the pages are actually on nikink/charactername. Minor, bu I will have a look at bulk conversion of the /characters/charactername issue, whoops. [[User:Xyphoid|Xyphoid]]
    12 KB (2,092 words) - 05:02, 9 June 2010
  • ...ivations]], which is going to be HUGE, MAN! It's a list of motivations for characters. - [[Stanoje]]
    14 KB (2,195 words) - 04:51, 21 June 2021
  • == Characters ==
    10 KB (1,406 words) - 14:32, 25 October 2010
  • == Characters ==
    11 KB (1,672 words) - 17:56, 15 November 2011
  • ...ltiple actions in order to do anything else (this effect explicitly allows characters to co-opt actions in Extra Action Charms or Combos for the performance - an
    17 KB (2,943 words) - 07:38, 23 April 2010
  • == Characters ==
    24 KB (3,379 words) - 22:14, 21 March 2014
  • = Characters =
    3 KB (360 words) - 12:43, 23 February 2013
  • ...one to go too deap into the whole thing and when it comes to flushing out characters I tend to try to stay to just the splat books (although Immortal Kombat was So here are a few of the characters I am currently playing<br>
    2 KB (394 words) - 00:16, 9 June 2010
  • <b><i> Inner Circle Characters </i></b>
    6 KB (986 words) - 20:54, 8 June 2010
  • * '''All characters may use Reflexive Charms of Instant Duration freely like Terrestrial Exalte ...hanged to ''Supplemental'' - creating the action supplemented and allowing characters to split their pools.
    16 KB (2,439 words) - 17:21, 24 April 2010
  • ...on't cost any xp to raise during play, given a proper reason. In downtime, characters may raise their backgrounds with xp, but require some type of story justifi # Characters may spend xp or bp to increase stats of their familiars with proper justifi
    1 KB (221 words) - 13:54, 8 April 2010
  • ...i/BagrashPCS]] <- [[FrivYeti/Bagrash]] <- [[TheHoverpope/Characters]] <- [[Characters]] <- [[WikiContent]]
    13 KB (1,563 words) - 16:23, 8 April 2010
  • *[[Characters]]
    4 KB (360 words) - 20:18, 9 November 2015
  • ...http://www.exalted.za.net/ The Chronicles of Carinae], a continuous story, characters and fiction. (updated the link to be correct)
    8 KB (1,131 words) - 01:06, 23 October 2020
  • Back to [[DarkWolff/Characters]]<br> Back to [[Characters]]<BR>
    10 KB (1,638 words) - 18:50, 3 August 2010
  • ...dventure and epic stakes in episodic installments, which encourages Player Characters to be off-the-wall and unique! [[GoldenCat/Characters|My Many Masks]] - The Many Masks of the many-faced, many-named Cat!
    21 KB (3,517 words) - 02:56, 12 August 2010
  • ...as a Primordial would - and his human resistance to his own passions dims. Characters learning this Charm receive their Permanent Essence in Limit. These points
    17 KB (2,788 words) - 01:42, 13 April 2010
  • ...change to the character being played as soon as the actor changes between characters, if worn by a dancer it will change to follow the content of the music and
    15 KB (2,495 words) - 22:54, 11 July 2010
  • == Characters ==
    2 KB (318 words) - 00:26, 9 June 2010
  • === Characters === [http://pivotchild.wikidot.com/characters:scarlet-silver Scarlet Snow]
    1 KB (133 words) - 02:22, 15 January 2011
  • ...tely be some obvious paths you can follow. But give a thought to what your characters might want for their lives. You're Dragonblooded, the Immaculate Princes of
    20 KB (2,878 words) - 15:44, 4 February 2012
  • ...oll, difficulty of the Martial Artist's Wits. In the event of a botch, the characters' distorted senses betray him and his allies, causing his attacks during his
    8 KB (1,457 words) - 20:39, 11 April 2010
  • <B>Question:</B> Is there a way to force the font to something where all the characters are the same width, like the <code> tag does? - [[DeadManSeven]] [[TirrikTheWise/Characters]]
    9 KB (1,320 words) - 01:11, 9 June 2010
  • * [[AntiVehicleRocket]] : Sundries various -- a few characters, a few critters, some rambling about my campaigns. Still growing. ...1]] : err, i guess this is my userpage... its got some stuff iv developed, characters, stories, etc and soon the new race im making, the chosen of the Archangels
    46 KB (6,607 words) - 12:59, 23 June 2021
  • ...hich permit characters to avoid attacks of which they are not aware, or by characters with Charm-enhanced vision; against all without such benefits this attack c
    31 KB (5,468 words) - 00:40, 9 June 2010
  • ...flexive, made when Joining Battle; compare Join Battle roll to DMDV of all characters witnessing the fight beginning. If JB is higher, they suffer Illusion [2wp
    13 KB (1,973 words) - 20:13, 13 April 2010
  • * [[Characters/Abyssals]] for Abyssal characters
    8 KB (1,064 words) - 04:14, 22 February 2017
  • ...unit who is foreign to Creation, but this does not normally affect special characters within a unit or individual members in the case that the troops have essenc
    34 KB (5,846 words) - 06:28, 22 April 2010
  • The more you can fill out your characters history the better you can play the character.<br> ...th other celestial exalted. They start with eight points to be used in the characters primary attributes, six for their secondary attributes and three for their
    8 KB (1,432 words) - 18:55, 16 April 2010
  • ...th an Essence rating of 2. You can raise this value with bonus points, but characters may not start the game with an Essence above 3. A Champions Personal Essenc
    9 KB (1,494 words) - 19:08, 16 April 2010
  • ...their patron/parent? Where were they born? The more you can fill out your characters history the better you can play the character. ...th other celestial exalted. They start with eight points to be used in the characters primary attributes, six for their secondary attributes and three for their
    5 KB (748 words) - 19:10, 16 April 2010
  • ...m normally causes per point of essence spent. The amount is limited by the characters dice cap. ...whose character is subjected to this charm still has a chance to keep his characters honor by spending a point of Willpower to avert the slip of the tongue to r
    35 KB (5,823 words) - 19:29, 16 April 2010
  • ...his charm does not work on magical materials. The amount is limited by the characters dice cap. .... The player of a Champion with this charm spends essence and compares his characters M.D.V. against the targets M.D.V.. If the champions M.D.V. is greater then
    37 KB (6,120 words) - 19:30, 16 April 2010
  • ...his charm does not work on magical materials. The amount is limited by the characters dice cap. ...r shares a bit of that burden as well, though. During a scene in which the characters seem to be stumped or hopelessly out of options the player gets to roll his
    29 KB (4,726 words) - 19:31, 16 April 2010
  • ...his charm does not work on magical materials. The amount is limited by the characters dice cap. ...his charm does not work on magical materials. The amount is limited by the characters dice cap.
    28 KB (4,491 words) - 19:32, 16 April 2010
  • ...e most closely associated with that characteristic. The player rolls their characters essence. Each success grants two bonus dice to the affected attribute. A Ch
    6 KB (951 words) - 19:33, 16 April 2010
  • ...nclined plane suddenly not work.) It doesn’t work on machines crafted by characters of higher Essence.
    5 KB (775 words) - 19:33, 16 April 2010
  • Characters who inherit this Purview are as at home in the dark as in the light (if not
    7 KB (1,181 words) - 19:34, 16 April 2010
  • ...thout getting hurt can actually use them. These weapons inflict no harm on characters with Fire Immunity. If the character already has a melee weapon, he can ins
    6 KB (997 words) - 19:37, 16 April 2010
  • ...expenditure. (In effect, she must stack multiple wards on the same area.) Characters with more Essence than the Champion who laid down the ward can attempt to b ...e whole time, never waking up regardless of what’s going on around them. Characters with a Essence rating can be woken up by those who went unaffected, if the
    12 KB (1,999 words) - 19:38, 16 April 2010
  • ...e whole time, never waking up regardless of what’s going on around them. Characters with a Essence rating can be woken up by those who went unaffected, if the
    5 KB (889 words) - 19:38, 16 April 2010
  • ...gree on the particulars of how the wall seemed to shatter. As always, only characters or creatures with a Essence score or a supernatural means of piercing illus
    13 KB (2,202 words) - 19:39, 16 April 2010
  • ...rary Essence. It does not allow her to purchase Charms, Familiars or other characters she would not otherwise be able to possess. In addition, she can make use o ...ave to see it again. Their players must suceed at Temperance rolls for the characters to refuse any reasonable opportunity to behold, once again, the Games of Di
    22 KB (3,505 words) - 03:04, 18 April 2010
  • ...it is glamour somehow sustaining life. This will function as an attack on characters or entities lost in the Sea of the Mind, but they may expend Virtue for per
    14 KB (2,291 words) - 07:04, 18 April 2010
  • === '''Characters''' ===
    4 KB (712 words) - 17:14, 8 June 2010
  • ...reason I think it is good (or at least, not bad) for people to place their characters and game writeups in subpages of their [[UserPages]] -- the [[UserPage]] pr
    17 KB (2,978 words) - 15:29, 21 April 2010
  • ...Magnitude. They, and typically their commanding officer and other special characters gain absolutely no protection, extra health levels, bonuses to defense, etc ...ardian Defense will serve. In Mail and Steel, commanders and other special characters caught in the blast footprint will not be protected by their soldiers, eith
    5 KB (887 words) - 22:48, 15 November 2011
  • ...by a variety of beacons marking the unit as a whole-- lighting up special characters and leaders, the borders of the unit's formation, etc.
    16 KB (2,747 words) - 03:41, 18 November 2011
  • ...cannot split their die pools on turns that they activate Falconborn. Two characters using automatic-initiative winning effects roll initiative as normal, but o ...lly wins initiative so long as her first action is an Archery action. Two characters with automatic initiative effects roll as normal to compete with each other
    8 KB (1,411 words) - 04:25, 19 April 2010
  • ...looming chasms or aboard a ship might not afford such a luxury. Note that characters cannot be disarmed of their natural weapons (fists, feet, claws, fangs, etc ...nts as normal; however ''Lytek's Cabinet'' offers an additional choice for characters that mix the two together in the form of secret techniques. Each technique
    23 KB (3,687 words) - 06:59, 1 August 2011

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