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= Martial Arts Initiations =
 
= Martial Arts Initiations =
=== ''[[TerrestrialMartialArts|Terrestrial]] | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | '''Initiations''''' ===
+
=== <i>[[TerrestrialMartialArts|Terrestrial]] | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | <b>Initiations</b></i> ===
 
* Back to [[Charms]]
 
* Back to [[Charms]]
* Back to [[MartialArts]]
+
* Back to MartialArts
  
by [[FourWillowsWeeping]]<br>
+
by FourWillowsWeeping<br>
 
In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential.
 
In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential.
  
 
This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability.
 
This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability.
  
What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross ''one of them'', the gap between Terrestrial and Celestial practice. So, in the spirit of the canonical initiations, the ones that follow intend to expand the flexibility of Exalted martial arts without defeating its spirit. Being Martial Arts Charms, they have no type, but the primary benefit of an initiation ''is type-specific''.
+
What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross <i>one</i> of them, the gap between Terrestrial and Celestial practice. So, in the spirit of the canonical initiations, the ones that follow intend to expand the flexibility of Exalted martial arts without defeating its spirit. Being Martial Arts Charms, they have no type, but the primary benefit of an initiation <i>is</i> type-specific.
  
 
The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight.
 
The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight.
  
 
== Terrestrial Initiation ==
 
== Terrestrial Initiation ==
;'''[[MartialArts/KirinsClawInitiation|Kirin's Claw Initiation]]''' - by [[FourWillowsWeeping]]: This initiation allows the Terrestrial Exalted more flexibility in their form weaponry.  
+
;<b><i>[[MartialArts/KirinsClawInitiation|Kirin's Claw Initiation]]</b> - By FourWillowsWeeping:</i> This initiation allows the Terrestrial Exalted more flexibility in their form weaponry.  
  
 
== Celestial Initiation ==
 
== Celestial Initiation ==
 +
;<b><i>Immaculate Initiation - Canon Initiation</b></i>: <i>Exalted: The Dragon-Blooded - Page 241</i>
 +
;<b><i>Iris Bulb Understanding of Secular and Profane Brokerage - Canon Initiation</b></i>: <i>Exalted Players' Guide - Page 236</i>
 +
;<b><i>Tiger-and-Bear Initiation - Canon Initiation</b></i>: <i>Exalted Players' Guide - Page 237</i>
 +
;<b><i>[[MartialArts/DragonsRoadInitiation|Dragons Road Initiation]]</b> -by [[issaru]]:</i> This is taught by the Sidereals of the Gold Faction to help their Solar cats paws face the Immaculates on equal footing.
 +
;<b><i>[[Falcon/AscensionFromEarthToTheHeavens|Ascension From Earth To The Heavens]]</b> - by [[Falcon]]</i>: This two stage initiation was devised to prepare a Dragon-Blood for the rigours of channeling Celestial martial arts.
 +
;<b><i>[[MartialArts/TyphoonSoulInitiation|Typhoon Soul Initiation]]</b> -by [[Stanoje]]:</i> This opens up the Celestial martial arts to god-blooded characters.
 +
;<b><i>[[MartialArts/SixteenEfficaciousExtensionsofSpace|The Sixteen Efficacious Extensions of Space]]</b> -by [[David.]]:</i> While these four Charms, when all mastered, enable the Terrestrial martial artist to advance to the Celestial level, they are often taught as holding the secrets to physical conflict, and its reimagining.
  
;'''Immaculate Initiation''' - Canon Initiation: Exalted: The Dragon-Blooded - Page 241
 
;'''Iris Bulb Understanding of Secular and Profane Brokerage''' - Canon Initiation: Exalted Players' Guide - Page 236
 
;'''Tiger-and-Bear Initiation''' - Canon Initiation: Exalted Players' Guide - Page 237
 
;'''[[Falcon/AscensionFromEarthToTheHeavens|Ascension From Earth To The Heavens]]''' - by [[Falcon]]: This two stage initiation was devised to prepare a Dragon-Blood for the rigours of channeling Celestial martial arts.
 
;'''[[MartialArts/BrassEpitet|Brass Epitet Initiation]]''' - by [[GoldenCat]]: Infernal initiation that opens one's perception to the nature of the Yozi.
 
;'''[[MartialArts/DragonsRoadInitiation|Dragons Road Initiation]]''' - by [[Issaru]]: This is taught by the Sidereals of the Gold Faction to help their Solar cats paws face the Immaculates on equal footing.
 
;'''[[MartialArts/EternalMaterialStyle|Eternal Material]]''' - by [[Wordman]]: A large style that contains a transition from terrestrial to celestial.
 
;'''[[MartialArts/LotusRoot|Lotus Root]]''' - by [[FlowsLikeBits]]: A long initiation
 
;'''[[MartialArts/MothAndFlame|Moth Chases Every Flame]]''' - by [[GoldenCat]]: Initiation for light-chasing saints.
 
;'''[[MartialArts/RoseAndGrave|The Rose and the Grave Path]]''' - by [[GoldenCat]]: Underworld initiation that describes the relationship between life and death.
 
;'''[[MartialArts/SixteenEfficaciousExtensionsofSpace|The Sixteen Efficacious Extensions of Space]]''' - by [[David.]]: While these four Charms, when all mastered, enable the Terrestrial martial artist to advance to the Celestial level, they are often taught as holding the secrets to physical conflict, and its reimagining.
 
;'''[[MartialArts/ShiningPath|Shining Path]]''' - by [[GoldenCat]]: Underworld initiation that brings illumination through worship.
 
;'''[[MartialArts/TyphoonSoulInitiation|Typhoon Soul Initiation]]''' - by [[Stanoje]]: This opens up the Celestial martial arts to god-blooded characters.
 
  
 
== Sidereal Initiation ==
 
== Sidereal Initiation ==
;'''[[MartialArts/WraptInCrystalInitiation|Wrapt in Crystal Initiation]]''' - by [[FourWillowsWeeping]]: This initiation allows the Solar Exalted access to a Student's Sutra.  
+
;<b><i>[[MartialArts/WraptInCrystalInitiation|Wrapt in Crystal Initiation]]</b> - By FourWillowsWeeping:</i> This initiation allows the Solar Exalted access to a Student's Sutra.  
;'''[[MartialArts/TorturedSoul|Tortured Soul Initiation]]''' - by [[Scrollreader]]: This initiation allows the Abyssal Exalted and like minded fellows access to the dread power of Soulsteel, in the Magical Materials Form.
+
;<b><i>[[MartialArts/TorturedSoul|Tortured Soul Initiation]]</b> - By [[Scrollreader]]:</i> This initiation allows the Abyssal Exalted and like minded fellows access to the dread power of Soulsteel, in the Magical Materials Form.
;'''[[MartialArts/HeavenBesiegedInitiation|Heaven Besieged Initiation]]''' - by [[haren]]: This initiation allows the Abyssal Exalted to access the power of Sutras.
 
  
 
== Breakthrough Initiation ==
 
== Breakthrough Initiation ==
None of these are known.
+
<i>None of these are known.</i>
 
+
=== Comments ==
== Comments ==
 
  
 
May I direct you all to the [[MartialArts/KataSystem]] for a house-rule revamp of Martial Arts?
 
May I direct you all to the [[MartialArts/KataSystem]] for a house-rule revamp of Martial Arts?
Line 47: Line 39:
 
:It looks normal to me. What browser are you using? When I was using Opera, many things on the Wiki would render oddly. Never did find a fix. - [[David.]]
 
:It looks normal to me. What browser are you using? When I was using Opera, many things on the Wiki would render oddly. Never did find a fix. - [[David.]]
 
::I am using Opera. This is the only page I've encountered problems on, though. Hm. - [[Stanoje]]
 
::I am using Opera. This is the only page I've encountered problems on, though. Hm. - [[Stanoje]]
:::While I was using Opera 7, I would experience unusual rendering of Wikipages, but I never noticed a pattern. My recommendation is to lose no sleep over it, and just suffer through the oddness from time to time! :) - [[David.]]
 

Revision as of 23:41, 17 February 2007

Martial Arts Initiations

Terrestrial | Celestial | Sidereal | Unusual | Initiations

  • Back to Charms
  • Back to MartialArts

by FourWillowsWeeping
In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential.

This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability.

What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross one of them, the gap between Terrestrial and Celestial practice. So, in the spirit of the canonical initiations, the ones that follow intend to expand the flexibility of Exalted martial arts without defeating its spirit. Being Martial Arts Charms, they have no type, but the primary benefit of an initiation is type-specific.

The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight.

Terrestrial Initiation

Kirin's Claw Initiation</b> - By FourWillowsWeeping: This initiation allows the Terrestrial Exalted more flexibility in their form weaponry.

Celestial Initiation

<b>Immaculate Initiation - Canon Initiation</b>
Exalted: The Dragon-Blooded - Page 241
<b>Iris Bulb Understanding of Secular and Profane Brokerage - Canon Initiation</b>
Exalted Players' Guide - Page 236
<b>Tiger-and-Bear Initiation - Canon Initiation</b>
Exalted Players' Guide - Page 237
<b>Dragons Road Initiation</b> -by issaru: This is taught by the Sidereals of the Gold Faction to help their Solar cats paws face the Immaculates on equal footing.
<b>Ascension From Earth To The Heavens</b> - by Falcon
This two stage initiation was devised to prepare a Dragon-Blood for the rigours of channeling Celestial martial arts.
<b>Typhoon Soul Initiation</b> -by Stanoje: This opens up the Celestial martial arts to god-blooded characters.
<b>The Sixteen Efficacious Extensions of Space</b> -by David.: While these four Charms, when all mastered, enable the Terrestrial martial artist to advance to the Celestial level, they are often taught as holding the secrets to physical conflict, and its reimagining.


Sidereal Initiation

<b>Wrapt in Crystal Initiation</b> - By FourWillowsWeeping: This initiation allows the Solar Exalted access to a Student's Sutra.
<b>Tortured Soul Initiation</b> - By Scrollreader: This initiation allows the Abyssal Exalted and like minded fellows access to the dread power of Soulsteel, in the Magical Materials Form.

Breakthrough Initiation

None of these are known.

= Comments

May I direct you all to the MartialArts/KataSystem for a house-rule revamp of Martial Arts?

Is this page rendering weirdly for anybody else? Some of the text is randomly bolded until I scroll the page. - Stanoje

It looks normal to me. What browser are you using? When I was using Opera, many things on the Wiki would render oddly. Never did find a fix. - David.
I am using Opera. This is the only page I've encountered problems on, though. Hm. - Stanoje