Difference between revisions of "FairFolk"

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This page is dedicated to the Fair Folk.
 
This page is dedicated to the Fair Folk.
 
Princes of chaos and immortal masters of the twisted Wyld, these eldritch beings play their endless games of politics and war beyond the borders of creation. Some few amongst them choose to venture out into the poisonous reality of the mudane world shaping idealised physical forms for themselves, fashioned from the myths and legands of humanity, and feast upon the dreams and nightmares of the mortal cattle.  
 
Princes of chaos and immortal masters of the twisted Wyld, these eldritch beings play their endless games of politics and war beyond the borders of creation. Some few amongst them choose to venture out into the poisonous reality of the mudane world shaping idealised physical forms for themselves, fashioned from the myths and legands of humanity, and feast upon the dreams and nightmares of the mortal cattle.  
The Fair Folk are detailed in <b>Exalted: The Fair Folk</b>
+
The Fair Folk are detailed in '''Exalted: The Fair Folk'''
  
 
[[/FAQ|Frequently Asked Questions]] and /Glossary, or, "How I Learned To Love The Borgstrom"
 
[[/FAQ|Frequently Asked Questions]] and /Glossary, or, "How I Learned To Love The Borgstrom"
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*Heart
 
*Heart
  
Some non-canonical graces:
+
=== Non-Canonical Graces ===
  
*[[MaskGrace | Mask]]
+
*[[MaskGrace | The Mask Grace]]
*[[DarkheartOne/MirrorGrace | Mirror]]
+
 
*[[MetalFatigue/WayGrace | Way]]
+
*[[FrivYeti/ThornGrace | Asura, the Thorn Grace]]
 +
*[[DarkheartOne/MirrorGrace | Niratisaya, the Mirror Grace]]  
 +
*[[FrivYeti/MirrorGrace | Sudamo, the Mirror Grace]]
  
 
Non-Canon Altered Graces:
 
Non-Canon Altered Graces:
 
*[[Arafelis/FairFolk]]
 
*[[Arafelis/FairFolk]]
 +
*[[MetalFatigue/WayGrace | Nirupadhika, the Way Grace]] - expansion Charms on a canon Minor Grace
  
 
== Castes ==
 
== Castes ==
  
Commoner are defined by a single virtue that defines them completely, making them creatures of very limited scope.
+
Unlike Exalts, who define their castes by single principles, the raksha divide their castes by the Virtues that they uphold. Commoner raksha are tied to a single Virtue, giving them only four Castes to belong to, while noble raksha may not only construct their Caste from two Virtues, but decide which of those Virtues is currently ascendant, shifting their Caste from time to time.
 
 
<b>Common Castes</b>
 
*[[FairFolkDiplomat | Diplomat]] - (Conviction and the Staff)
 
*[[FairFolkEntertainer | Entertainer]] - (Compassion and the Cup)
 
*[[FairFolkWarrior | Warrior]] - (Valour and the Sword)
 
*[[FairFolkWorker | Worker]] - (Temperance and the Ring)
 
 
 
The nobles of the Raksha are defined by two virtues. One of these Virtues is ascendant and dominates the Raksha's character; the other is shadowed and determines how the Raksha interprets his ascendant virtue.
 
 
 
<b>Noble Castes</b>
 
 
 
<b>Diplomats</b>
 
The Primary Virtue of the diplomat is Conviction
 
*[[FairFolkCourtier | Courtier]] - (Diplomat and Entertainer)
 
*ImperialRaksha - (Diplomat and Warrior)
 
*[[FairFolkScribe | Scribe]] - (Diplomat and Worker)
 
 
 
<b>Entertainers</b>
 
The Primary Virtue of the Entertainer is Compassion
 
*[[FairFolkLuminary | Luminary]] - (Entertainer and Diplomat)
 
*[[FairFolkEshu | Eshu]] - (Entertainer and Warrior)
 
*OrnamentalRaksha - (Entertainer and Worker)
 
  
<b>Warriors</b>
+
*[[FairFolkCastes]]
The Primary Virtue of the Warrior is Valour
 
*[[FairFolkAnarch | Anarch]] - (Warrior and Diplomat)
 
*[[FairFolkXia | Xia]] - (Warrior and Entertainer)
 
*[[FairFolkCataphract | Cataphract]] - (Warrior and Worker)
 
 
 
<b>Workers</b>
 
The Primary Virtue of the Worker is Temperance
 
*[[FairFolkPanjandrum | Panjandrum]] - (Worker and Diplomat)
 
*[[FairFolkArtisan | Artisan]] - (Worker and Entertainer)
 
*[[FairFolkStrategos | Strategos]] - (Worker and Warrior)
 
  
 
== Courts ==
 
== Courts ==
  
<b>Major Courts</b>
+
'''Major Courts'''
  
 
The five major courts of the Raksha are each dedicated to one of the principal virtues of the Fae. These are:
 
The five major courts of the Raksha are each dedicated to one of the principal virtues of the Fae. These are:
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*JetCourt - Associated with the virtue of temperance
 
*JetCourt - Associated with the virtue of temperance
  
<b>Other Courts of Note</b>
+
'''Other Courts of Note'''
  
 
*DiamondCourt - The former court associated with the virtue of conviction
 
*DiamondCourt - The former court associated with the virtue of conviction
 
*[[Voidstate/IcehazeCourt]]
 
*[[Voidstate/IcehazeCourt]]
  
<b>Households</b>
+
'''Households'''
  
 
The core of the fair folk courts are made up of allied and affliated households. These households are groups of Raksha who hold similar views reguarding the assendant nature of one of the cardinal Virtues. Numerous households exist that owe no allegiance to any of the standing courts and act completly independantly of them. When one of the established courts falls either through disgrace or war the households scramble to supplant it. The most recent example of this is when the RubyCourt supplanted the ruined DiamondCourt.
 
The core of the fair folk courts are made up of allied and affliated households. These households are groups of Raksha who hold similar views reguarding the assendant nature of one of the cardinal Virtues. Numerous households exist that owe no allegiance to any of the standing courts and act completly independantly of them. When one of the established courts falls either through disgrace or war the households scramble to supplant it. The most recent example of this is when the RubyCourt supplanted the ruined DiamondCourt.
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The strongholds and manses of the fair folk. Freeholds are constructed upon the demesnes that form both in creation and in the chaos of the wyld. The fae lords of these domains are attuned to everything within their boundaries, every rock and blade of grass and can shape them to their will from anywhere within the freehold. In the wyld freeholds take the forms of cities of sculpted glass and fortresses of woven mists or anything else that its master has the will and imagination to create. Those Freeholds that exist within the borders of creation are somewhat more limited in scope. Because they are surrounded by the corrosive effects of reality they must be walled away and concealed. These freeholds are smaller than their wyld counterparts and are typically concealed under hills or at the bottom of lakes.
 
The strongholds and manses of the fair folk. Freeholds are constructed upon the demesnes that form both in creation and in the chaos of the wyld. The fae lords of these domains are attuned to everything within their boundaries, every rock and blade of grass and can shape them to their will from anywhere within the freehold. In the wyld freeholds take the forms of cities of sculpted glass and fortresses of woven mists or anything else that its master has the will and imagination to create. Those Freeholds that exist within the borders of creation are somewhat more limited in scope. Because they are surrounded by the corrosive effects of reality they must be walled away and concealed. These freeholds are smaller than their wyld counterparts and are typically concealed under hills or at the bottom of lakes.
  
<b>Examples</b>
+
=== Some Freeholds ===
  
 
*MistIsland - The mysterious island that lies far to the east where the waters of the Rock River mingle with those of the Yellow. <i>(non-canon)</i>
 
*MistIsland - The mysterious island that lies far to the east where the waters of the Rock River mingle with those of the Yellow. <i>(non-canon)</i>
 
*[[DarkheartOne/ChapelOfLiarsIce | The Chapel of Liar's Ice]]
 
*[[DarkheartOne/ChapelOfLiarsIce | The Chapel of Liar's Ice]]
 +
*[[Caelene/Samudaya | Samudaya]] - the Obsidian Household
 
*[[Caelene/Vallikagra | Vallikagra]]
 
*[[Caelene/Vallikagra | Vallikagra]]
  
<b>Construction</b>
+
'''Construction'''
  
 
* [[Caelene/BuildTraits]] - Building freeholds as in Oedanol's Codex manses.
 
* [[Caelene/BuildTraits]] - Building freeholds as in Oedanol's Codex manses.
 
== Raksha Commoners ==
 
 
Commoners are the bit players of the Raksha's existence, shaped into roles too petty and dull for a noble to occupy. They are created to serve the whim of their noble masters in all ways; they are lesser reflections of the nobles. They are the fodder of the armies, the functionaries of the intricate courts and the labourers in great workshops where dreams are crafted.
 
 
<b>Examples</b>
 
*[[Hobgoblins]] – The cruel and vicious serpentine foot soldiers of the Eastern Fair Folk.
 
*[[Wisps]]  - The scouts and skirmshers of the Northern Fair Folk.
 
  
 
== Shaping combat ==
 
== Shaping combat ==
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* [[ShapingCombat101]]
 
* [[ShapingCombat101]]
  
== Wyld Artifacts ==
+
== Artifacts ==
 
 
Some artifacts are created with gossamer as their main component.
 
 
 
<b>Examples</b>
 
*DarkheartOne/BeastQuellingChoker
 
 
 
== Glamour Sorcery ==
 
 
 
The fae practise subtle magic’s of deception and illusion known as glamour sorcery. Though capable of achieving similar effects as the sorcery of the creation-born exalted its nature is very different. The sorceries of the fae do not draw upon the essence of creation rather they are patterns crafted from the gossamer the raw stuff of dreams. This makes them living creatures somewhat like lesser reflections of the Raksha themselves. As such the sorcerers of the fae must tend their magic’s as one would favoured pets lest these works of power become discontent and turn on their would be masters.
 
 
 
<b>Examples</b>
 
*CurseOfTheBurningBlade
 
*[[Caelene/DistillerofDreams]]
 
*FrozenHermit/GlamourSorcery
 
*[[Voidstate/LoverOfCreation]]
 
 
 
== Adjurations (a.k.a. Oaths) ==
 
 
 
Definition has power, despite its constricting nature. As a result there are Raksha who bind themselves to oaths so that by giving themselves a little more structure, they give themselves more power.
 
 
 
:''That only describes oaths of the Ring and Staff. The definition I usually give, when explaining adjurations to players, is that an adjuration is an oath so powerful that it has a rudimentary consciousness of its own. The goal of that consciousness is to convince other beings to swear the oath, so it bribes them with kewl powerz.''--[[MF]]
 
 
 
'''Examples'''
 
  
*MetalFatigue/NirvikalpaAspect - an example of an Artifact N/A oath
+
The artifacts of the Fair Folk are numerous and strange by the standards of Creation.
*OhJames/WavesDiscourse
 
*[[Voidstate/BlackMountainOath]] - anugraha oath
 
  
== Behemoths ==
+
* [[Artifacts/WyldArtifacts]]
  
Creatures shaped from the raw stuff of the wyld to serve the Raksha as mount, hounds, beasts of burden and when occasion demands war engines.
+
== Shinma ==
  
<b>Examples</b>
+
The Shinma embody the concepts that provide definition even to the Wyld.
  
*[[Caelene/Alajagati | Alajagati]] - A massive firebird.
+
* [[FairFolk/Shinma]]
*[[Caelene/Bjorn | Bjorn]] - Protective toy bear.
 
*[[Gryphon]] - Winged beasts commonly used as war mounts by the [[FairFolkCataphract | Cataphracts]].
 
*[[Caelene/Himagraha | Himagraha]] - Ice-changed siaka.
 
*[[Hounds]] - These feral beasts are the stalking horses of the fae tracking, pursuing and harrying the nobles mortal prey.
 
*[[Caelene/Havakarvara]] - <i>Other behemoths can be found at my main page as well. - [[Caelene]]</i>
 
*[[Caelene/Rana | Rana]] - A giant friendly frog.
 
*[[Voidstate/TyrantOfFrostAndObsidian]]
 
  
 
== Martial Arts ==
 
== Martial Arts ==
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*[[Talion/CreationSurvivingStrategies | Creation Surviving Strategies]] - Talion's list of some of the more obscure methods of surviving Creation.
 
*[[Talion/CreationSurvivingStrategies | Creation Surviving Strategies]] - Talion's list of some of the more obscure methods of surviving Creation.
 
*[[Morrigu/RakshaChargen|Raksha Chargen]] - [[Morrigu]]'s gathered thoughts on how to make raksha chargen in a celestials level game set in Creation work, as well as ways to try and beat the rather low roof for long term progression. Mostly made because she wishes she'd had something like it when she started trying to make her first raksha.
 
*[[Morrigu/RakshaChargen|Raksha Chargen]] - [[Morrigu]]'s gathered thoughts on how to make raksha chargen in a celestials level game set in Creation work, as well as ways to try and beat the rather low roof for long term progression. Mostly made because she wishes she'd had something like it when she started trying to make her first raksha.
*RealUltimateGlamour - Not at all to be taken seriously. Totally sweet homage to Real Ultimate Power.
 
 
*DariusSolluman/CreepyFae
 
*DariusSolluman/CreepyFae
 
*ShapingArts
 
*ShapingArts

Revision as of 04:44, 20 May 2008

This page is dedicated to the Fair Folk. Princes of chaos and immortal masters of the twisted Wyld, these eldritch beings play their endless games of politics and war beyond the borders of creation. Some few amongst them choose to venture out into the poisonous reality of the mudane world shaping idealised physical forms for themselves, fashioned from the myths and legands of humanity, and feast upon the dreams and nightmares of the mortal cattle. The Fair Folk are detailed in Exalted: The Fair Folk

Frequently Asked Questions and /Glossary, or, "How I Learned To Love The Borgstrom"

Graces

The Raksha are separated into castes according to the primary virtue that they subscribe to. Each of the virtues corresponds to a grace. Graces are the physical and spiritual representations of the Raksha's virtues. These are matched up as follows:

  • Cup = Compassion
  • Ring = Temperance
  • Staff = Conviction
  • Sword = Valour
  • Heart

Non-Canonical Graces

Non-Canon Altered Graces:

Castes

Unlike Exalts, who define their castes by single principles, the raksha divide their castes by the Virtues that they uphold. Commoner raksha are tied to a single Virtue, giving them only four Castes to belong to, while noble raksha may not only construct their Caste from two Virtues, but decide which of those Virtues is currently ascendant, shifting their Caste from time to time.

Courts

Major Courts

The five major courts of the Raksha are each dedicated to one of the principal virtues of the Fae. These are:

  • RubyCourt - Associated with the virtue of conviction
  • LapisCourt - Associated with the virute of compassion
  • PearlCourt - Associated with the virtue of willpower
  • OpalCourt - Associated with the virtue of valor
  • JetCourt - Associated with the virtue of temperance

Other Courts of Note

Households

The core of the fair folk courts are made up of allied and affliated households. These households are groups of Raksha who hold similar views reguarding the assendant nature of one of the cardinal Virtues. Numerous households exist that owe no allegiance to any of the standing courts and act completly independantly of them. When one of the established courts falls either through disgrace or war the households scramble to supplant it. The most recent example of this is when the RubyCourt supplanted the ruined DiamondCourt.

Freeholds

The strongholds and manses of the fair folk. Freeholds are constructed upon the demesnes that form both in creation and in the chaos of the wyld. The fae lords of these domains are attuned to everything within their boundaries, every rock and blade of grass and can shape them to their will from anywhere within the freehold. In the wyld freeholds take the forms of cities of sculpted glass and fortresses of woven mists or anything else that its master has the will and imagination to create. Those Freeholds that exist within the borders of creation are somewhat more limited in scope. Because they are surrounded by the corrosive effects of reality they must be walled away and concealed. These freeholds are smaller than their wyld counterparts and are typically concealed under hills or at the bottom of lakes.

Some Freeholds

Construction

Shaping combat

Artifacts

The artifacts of the Fair Folk are numerous and strange by the standards of Creation.

Shinma

The Shinma embody the concepts that provide definition even to the Wyld.

Martial Arts

With the right mutation, Fair Folk can learn martial arts like terrestrials. Here are some styles either specifically for them:

  • DarkheartOne/SnowMonkeyStyle
  • MartialArts/FallingPetalStyle
  • MartialArts/GryphonStyle
  • MartialArtsRelay/Raksha

Links

  • FairFolkCharms
  • BerserkSeraph/LordsandLadies - one path to understanding Fair Folk
  • Bedlam - some thoughts
  • FifteenRakshaInAmber - MetalFatigue's pointless exercise in assigning each of the major characters from Roger Zelazny's Chronicles of Amber to one of the castes of raksha nobility
  • Raksha Combat - DarkheartOne's rambling spiel on what raksha have for and against them, and also just a general discussion page. Input is greatly appreciated!
  • Creation Surviving Strategies - Talion's list of some of the more obscure methods of surviving Creation.
  • Raksha Chargen - Morrigu's gathered thoughts on how to make raksha chargen in a celestials level game set in Creation work, as well as ways to try and beat the rather low roof for long term progression. Mostly made because she wishes she'd had something like it when she started trying to make her first raksha.
  • DariusSolluman/CreepyFae
  • ShapingArts
  • DharmaShinma
  • Xeriar/Shinma
  • IsawaBrian/Celestines - The unconquered sun as Creation's graces.
  • LunarsAreFine/FairFolkCharms - Lunar use of Fair Folk charms
  • SuzumeArtifacts/WyldChallenge
  • BerserkSeraph/RakshaChallenge
  • Challenge/SevilleRabbit
  • Thus_Spake_Zaraborgstrom - contains many entries that deal with Fair Folk
  • Caelene/WoDRaksha - Part of a "What would happen if the Exalted returned to the World of Darkness?" setting I'm working on with a number of folks. Come check it out!
  • TedPro/Mobstergame - An idea for using Fair Folk rules in a game of modern organized crime narrative.
  • A number of examples for oaths, behemoths, glamour sorcery, etc. can be found within individual write ups of Characters/Raksha
  • /ShapedSociety
  • /RainwaterJaguars
  • Wordman/PrimordialTheory and how Fair Folk were made. And what they could become.
  • Grypph/FFMutCharms - List of mutatable charms

Comments

Back to WikiContent

Just a thought - wouldn't the various types of fair-folk be better as sub-pages to this one? eg: FairFolk/Luminary
-- Darloth

Errrr... not on a wiki. Possibly better as FairFolkLuminary. -szilard

Implemented this suggestion. --MF

I don't quite follow you. Each of the Fair Folk castes already links to a sub page. I intend to put descriptions of the castes in here just as soon as possible. I'm trying to do it with out copying out of the book and I'm a bit tired to be creative. Look under Anarch to see what i mean. If anyone wants to help we fill this stuff out it would be welcome. Also any works of glamour any one wants to post. -- Ageis

Hey don't forget the EmeraldCourt. The Raksha of the DiamondCourt aren't the only Fair Folk to fall victim to their own hubris. Glamourweaver

EmeraldCourt you say. I must of missed that one (Unless it was the one that got raided by the winged monkeys of the wicked witch) would you care to offer up a page number or better yet do short section yourself? -- Ageis

p. 64: Previous courts include the EmeraldCourt--now a mere household, due to the carelessness of its twin rulers, though still devoted to Valor.... That's the only mention of it in the book. A longer description was presumably cut for lack of space. --MF

Could someone do an example of Fae/Raksha Shaping and Charms , a la HowToEnrichCattleProduction? -- RichardX1

Absolutely. I for the life of my can't work out how it all works. The one shaping action per scene really throws me out - NightRain
It's exactly like physical combat but slower and you use different Traits sometimes. - willows

Way to go OhJames with all the caste descriptions! --MF

Ok just added some stuff I got off the WW Forums by Mailanka. Some good stuff on Shaping Combat. - Paladinltd

Just moved both shaping combat articles to the same catagory, as well as adding a description to oaths. - FrozenHermit

Added a link to Frequently Asked Questions - I, for one, have been confused by The Fair Folk since I bought it. I think it would be a good idea to have a resource to collectively clarify the terms within it, so it can be more easily used. --Kukla

Total agreeance. I intend to work up a Shaping Combat and You breakdown, and maybe my own attempt at a staged shaping battle, since OhJames seems to have stalled out on his for the moment. (And it was so awesome, too!) Man, finally something I can have regular input on! -RakshaBoy