Difference between revisions of "MartialArtsInitiations"
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= Martial Arts Initiations = | = Martial Arts Initiations = | ||
− | === | + | === <i>[[TerrestrialMartialArts|Terrestrial]] | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | <b>Initiations</b></i> === |
* Back to [[Charms]] | * Back to [[Charms]] | ||
− | * Back to | + | * Back to MartialArts |
− | by | + | by FourWillowsWeeping<br> |
In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential. | In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential. | ||
This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability. | This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability. | ||
− | What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross | + | What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross <i>one</i> of them, the gap between Terrestrial and Celestial practice. So, in the spirit of the canonical initiations, the ones that follow intend to expand the flexibility of Exalted martial arts without defeating its spirit. Being Martial Arts Charms, they have no type, but the primary benefit of an initiation <i>is</i> type-specific. |
The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight. | The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight. | ||
== Terrestrial Initiation == | == Terrestrial Initiation == | ||
− | ; | + | ;<b><i>[[MartialArts/KirinsClawInitiation|Kirin's Claw Initiation]]</b> - By FourWillowsWeeping:</i> This initiation allows the Terrestrial Exalted more flexibility in their form weaponry. |
== Celestial Initiation == | == Celestial Initiation == | ||
+ | ;<b><i>Immaculate Initiation - Canon Initiation</b></i>: <i>Exalted: The Dragon-Blooded - Page 241</i> | ||
+ | ;<b><i>Iris Bulb Understanding of Secular and Profane Brokerage - Canon Initiation</b></i>: <i>Exalted Players' Guide - Page 236</i> | ||
+ | ;<b><i>Tiger-and-Bear Initiation - Canon Initiation</b></i>: <i>Exalted Players' Guide - Page 237</i> | ||
+ | ;<b><i>[[MartialArts/DragonsRoadInitiation|Dragons Road Initiation]]</b> -by [[issaru]]:</i> This is taught by the Sidereals of the Gold Faction to help their Solar cats paws face the Immaculates on equal footing. | ||
+ | ;<b><i>[[Falcon/AscensionFromEarthToTheHeavens|Ascension From Earth To The Heavens]]</b> - by [[Falcon]]</i>: This two stage initiation was devised to prepare a Dragon-Blood for the rigours of channeling Celestial martial arts. | ||
+ | ;<b><i>[[MartialArts/TyphoonSoulInitiation|Typhoon Soul Initiation]]</b> -by [[Stanoje]]:</i> This opens up the Celestial martial arts to god-blooded characters. | ||
+ | ;<b><i>[[MartialArts/SixteenEfficaciousExtensionsofSpace|The Sixteen Efficacious Extensions of Space]]</b> -by [[David.]]:</i> While these four Charms, when all mastered, enable the Terrestrial martial artist to advance to the Celestial level, they are often taught as holding the secrets to physical conflict, and its reimagining. | ||
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== Sidereal Initiation == | == Sidereal Initiation == | ||
− | ; | + | ;<b><i>[[MartialArts/WraptInCrystalInitiation|Wrapt in Crystal Initiation]]</b> - By FourWillowsWeeping:</i> This initiation allows the Solar Exalted access to a Student's Sutra. |
− | ; | + | ;<b><i>[[MartialArts/TorturedSoul|Tortured Soul Initiation]]</b> - By [[Scrollreader]]:</i> This initiation allows the Abyssal Exalted and like minded fellows access to the dread power of Soulsteel, in the Magical Materials Form. |
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== Breakthrough Initiation == | == Breakthrough Initiation == | ||
− | None of these are known. | + | <i>None of these are known.</i> |
− | + | === Comments == | |
− | == Comments == | ||
May I direct you all to the [[MartialArts/KataSystem]] for a house-rule revamp of Martial Arts? | May I direct you all to the [[MartialArts/KataSystem]] for a house-rule revamp of Martial Arts? | ||
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:It looks normal to me. What browser are you using? When I was using Opera, many things on the Wiki would render oddly. Never did find a fix. - [[David.]] | :It looks normal to me. What browser are you using? When I was using Opera, many things on the Wiki would render oddly. Never did find a fix. - [[David.]] | ||
::I am using Opera. This is the only page I've encountered problems on, though. Hm. - [[Stanoje]] | ::I am using Opera. This is the only page I've encountered problems on, though. Hm. - [[Stanoje]] | ||
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Revision as of 23:41, 17 February 2007
Contents
Martial Arts Initiations
Terrestrial | Celestial | Sidereal | Unusual | Initiations
- Back to Charms
- Back to MartialArts
by FourWillowsWeeping
In Exalted: The Dragonblooded and the Exalted Players' Guide, we find the first three Martial Arts cascades that are not incorporated into a full Style. These three "initiations" extend the learner's understanding of the Martial Arts; in particular, they allow Terrestrial Exalted to learn Celestial Martial Arts, and thereby reach the full development of their potential.
This reflects the pattern found in Sorcery, where the Lunar and Sidereal Exalted are able to learn Terrestrial Circle Sorcery with no unusual effort, but must pass through formalized training schemata - the moonsilver-shaping and tattoo-cutting training of Lunars and the Scripture-usage of Sidereals - before that master Celestial Circle Sorcery and reach the limit of their sorcerous ability.
What's odd about these initations is that there are several gaps in Martial Arts practice - the Lunar inability to cross-Combo with their native Charms, the two-leveled, Sidereal-exclusive sutras, and so forth - but all three bridges we see in canon only cross one of them, the gap between Terrestrial and Celestial practice. So, in the spirit of the canonical initiations, the ones that follow intend to expand the flexibility of Exalted martial arts without defeating its spirit. Being Martial Arts Charms, they have no type, but the primary benefit of an initiation is type-specific.
The initiations are categorized here by the maximum rank of Martial Arts that their benefits apply to, and also what rank of Charms they are learned as. The Player's Guide suggests that two Charms is the most efficient length for a Celestial initiation, so I am operating on the theory that each successive rank doubles the length of its initiation: Terrestrial initiations are only one Charm, Sidereal initiations require four, and breakthrough initiations (if such things exist, they would expand the power of Martial Arts even beyond the Sidereal sphere) would require eight.
Terrestrial Initiation
- Kirin's Claw Initiation</b> - By FourWillowsWeeping: This initiation allows the Terrestrial Exalted more flexibility in their form weaponry.
Celestial Initiation
- <b>Immaculate Initiation - Canon Initiation</b>
- Exalted: The Dragon-Blooded - Page 241
- <b>Iris Bulb Understanding of Secular and Profane Brokerage - Canon Initiation</b>
- Exalted Players' Guide - Page 236
- <b>Tiger-and-Bear Initiation - Canon Initiation</b>
- Exalted Players' Guide - Page 237
- <b>Dragons Road Initiation</b> -by issaru: This is taught by the Sidereals of the Gold Faction to help their Solar cats paws face the Immaculates on equal footing.
- <b>Ascension From Earth To The Heavens</b> - by Falcon
- This two stage initiation was devised to prepare a Dragon-Blood for the rigours of channeling Celestial martial arts.
- <b>Typhoon Soul Initiation</b> -by Stanoje: This opens up the Celestial martial arts to god-blooded characters.
- <b>The Sixteen Efficacious Extensions of Space</b> -by David.: While these four Charms, when all mastered, enable the Terrestrial martial artist to advance to the Celestial level, they are often taught as holding the secrets to physical conflict, and its reimagining.
Sidereal Initiation
- <b>Wrapt in Crystal Initiation</b> - By FourWillowsWeeping: This initiation allows the Solar Exalted access to a Student's Sutra.
- <b>Tortured Soul Initiation</b> - By Scrollreader: This initiation allows the Abyssal Exalted and like minded fellows access to the dread power of Soulsteel, in the Magical Materials Form.
Breakthrough Initiation
None of these are known.
= Comments
May I direct you all to the MartialArts/KataSystem for a house-rule revamp of Martial Arts?
Is this page rendering weirdly for anybody else? Some of the text is randomly bolded until I scroll the page. - Stanoje