Search results

From Exalted - Unofficial Wiki
Jump to: navigation, search
  • Back to [[Characters]]<br> Back to[[Characters/SignatureCharactersReloaded]]
    4 KB (735 words) - 16:08, 8 June 2010
  • * back to [[Characters/SignatureCharactersReloaded|Signature Characters... Reloaded]]
    3 KB (389 words) - 16:08, 8 June 2010
  • *Back to [[Characters]] * [[David[[Characters/ADoASergeant]]|The Last Soldier]] - unfininished.
    7 KB (916 words) - 19:46, 25 September 2010
  • Back to [[Characters]]<br> ...he kid gloves come off here - there's no "we want to make sure your player characters are the stars of the world," no holding back for fear of outshining your Ci
    8 KB (1,384 words) - 16:08, 8 June 2010
  • *Back to [[Characters]] * [[SerasWinterblood/DualMegamiCharacters|Dual Megami Characters]]
    25 KB (3,191 words) - 19:44, 25 September 2010
  • Links to templates intended to represent characters on the wiki. ...tion sheet? It would come in handy when I create believable enemies for my characters.. ranks of spirit with examples would be excellent. (Ex: Incarna-Level: Unc
    7 KB (1,070 words) - 16:08, 8 June 2010
  • ...t for this? I'd be fascinated to see what sorts of opponents you threw at characters who had these Charms, and how it went from there. 2) Several Extra Action
    26 KB (4,527 words) - 16:09, 8 June 2010
  • ...mmaterial, thus prompting appropriate Dexterity + Athletics rolls from any characters currently hanging onto that section. Finally, they serve as functional weap
    9 KB (1,324 words) - 16:09, 8 June 2010
  • ...alted game, I have a seemingly endless compulsion to invent charms that my characters will never, ever have enough XP to purchase. In fact, as of now, the only
    2 KB (222 words) - 16:10, 8 June 2010
  • ...erer can make charms or magical effects which ordinarily only affect other characters (such as Anointment of Miraculous Health) affect him or herself for the nex
    2 KB (374 words) - 16:10, 8 June 2010
  • ..., while pretty good at helping each other out, are actually better support characters in a circle of Celestial Exalted. This frustrated me, and I decided that t ...on with perpetual defenses or other easily-purchased actions instead of by characters who have to split their actions. Those two sets of normal DB charms are am
    4 KB (715 words) - 16:11, 8 June 2010
  • ...letics was one higher, to a maximum bonus of +5. In addition, two or more characters who possess Conjoined Strength Prana may freely cooperate on such feats, us
    4 KB (600 words) - 16:11, 8 June 2010
  • Characters cannot normally gain the benefits of more than a single Form-type Charm at ...o allow the unarmored MA character to go toe to toe with armed and armored characters and have a fighting chance without tossing in a mountain of Resistance Char
    12 KB (2,157 words) - 16:11, 8 June 2010
  • Storm Dragon Style treats characters using spears and seven section staves as unarmed for the purposes of charms ...t parry on the same turn they use Rage of the Tempest, and must attack the characters closest to her when she activates the charm in order of proximity, regardle
    12 KB (2,077 words) - 16:11, 8 June 2010
  • ...s may respond as if they had held their actions. This charm cannot affect characters with a higher Essence than its user, and its user may choose to exempt spec ...inflicting the normal mobility penalty on those relying on such effects. Characters whose modified mobility penalty exceeds their Stamina + Athletics cannot ac
    16 KB (2,798 words) - 16:12, 8 June 2010
  • ...can gain this charm's benefits than the sum of the Brawl scores of all the characters who possess Sea of Righteous Fists. ...erfectly Drilled Crew aboard a ship who is in a position of authority, all characters aboard that ship gain 1 additional die on all Sail rolls, to a maximum of +
    2 KB (314 words) - 16:12, 8 June 2010
  • ...a) to determine how long it takes for them to recover from injuries. Only characters in the same talon as the character or joined in a sworn brotherhood count f ...d may negate the bond as a free reflexive action, making it impossible for characters to use this charm to profit from the murder of former friends. This Charm
    4 KB (767 words) - 16:12, 8 June 2010
  • ...r rolls are no longer at a -2 dice modifier, they run in terror instead. Characters who botch their valor roll still run in terror, and those that fail their r
    1 KB (169 words) - 16:15, 8 June 2010
  • ...ner is shown when the Solar first uses these motes to attune the Artifact. Characters cannot take this Charm more times than their permanent Essence rating.
    4 KB (639 words) - 16:18, 8 June 2010
  • ...be willing to return to life. All characters return to life as Essence 1 characters. Only the actual soul of the person is returned to life; Soul Shards of Ce There is a chance that reason for the affected characters to fight once more will come up, but they must be new reasons, not reasons
    20 KB (3,415 words) - 16:21, 8 June 2010

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)