Charms/AlecAustinWaterCharms
Water-Aspected Line Infantry Charms
By Alec Austin
These charms are intended as First Age Dragon-Blooded charms, created when the Dragon-Blooded were expected to fight as line soldiers and not lone heroes, reliant on the strength of the group.
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Sea of Righteous Fists</b>
<b>Cost:None\\ Duration: Permanent\\ Type: Special\\ Min. Brawl: 3\\ Min. Essence: 2\\ Prereqs: None
Exalted who know this charm are expert at fanning the flames of riots and leading explosions of mob violence. For every character with this charm in a group that is fighting unarmed or with improvised weapons, characters in the group gain +1 die on all Brawl actions and +1 initiative, to a maximum of +5 Brawl and +5 initiative. These count against normal die-adder limits. No more characters can gain this charm's benefits than the sum of the Brawl scores of all the characters who possess Sea of Righteous Fists.
The undisciplined combat style encouraged by this charm does not interact well with the Immaculate Martial Arts, so knowledge of it was suppressed after the establishment of the Scarlet Dynasty. Its secrets are known only to Immaculates of Daana'd who can be trusted to employ it only in the service of righteousness and public morality.
Perfectly Drilled Crew</b>
<b>Cost:None\\ Duration: Permanent\\ Type: Special\\ Min. Sail: 3\\ Min. Essence: 2\\ Prereqs: None
Exalted who possess this charm are skilled at passing on their seagoing talents to others. For every Exalt with Perfectly Drilled Crew aboard a ship who is in a position of authority, all characters aboard that ship gain 1 additional die on all Sail rolls, to a maximum of +5. These dice count against normal die-adder limits.