Difference between revisions of "Konpeito/SecondEdLunarsNow"
m (link fix) |
m (Script: fix links messed up in conversion) |
||
(One intermediate revision by one other user not shown) | |||
Line 16: | Line 16: | ||
== Subsections == | == Subsections == | ||
− | *[[Konpeito | + | *[[Konpeito/SecondEdLunarsNowCharCreation]] |
− | *[[Konpeito | + | *[[Konpeito/SecondEdLunarsNowBackgrounds]] |
* Lunar Charms | * Lunar Charms | ||
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowExcellencies]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowShapechanging]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowLunarHeroStyle]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowMelee]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowRanged]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowDefensive]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowSurvival]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowPerception]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowStealth]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowInteraction]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowKnowledge]] |
− | **[[Konpeito | + | **[[Konpeito/SecondEdLunarsNowSpirit]] |
== Miscellaneous Notes == | == Miscellaneous Notes == |
Latest revision as of 22:39, 8 June 2010
Contents
Second Edition Lunars Now
Because I don't want to wait to play my insane beast-kings.
These are just a collection of my thoughts, so far. Nothing solid yet. Sources so far include the 1e Lunar fatsplat and the 2e Storyteller's Companion. I may wind up looking at the Alchemical charm trees, as well.
Progress
The crunch is all there. From here on out, it's just tweaks and re-rewrites. Here goes nothin'!
- To-Do List
- Character Creation Revision (Done)
- First Charm Runthrough (Done)
- Second Charm Runthrough/Rewrite (Done)
- Fluff Rewrite ("oh noes we forgots how to read" and such needs to go. Bad.)
Subsections
- Konpeito/SecondEdLunarsNowCharCreation
- Konpeito/SecondEdLunarsNowBackgrounds
- Lunar Charms
- Konpeito/SecondEdLunarsNowExcellencies
- Konpeito/SecondEdLunarsNowShapechanging
- Konpeito/SecondEdLunarsNowLunarHeroStyle
- Konpeito/SecondEdLunarsNowMelee
- Konpeito/SecondEdLunarsNowRanged
- Konpeito/SecondEdLunarsNowDefensive
- Konpeito/SecondEdLunarsNowSurvival
- Konpeito/SecondEdLunarsNowPerception
- Konpeito/SecondEdLunarsNowStealth
- Konpeito/SecondEdLunarsNowInteraction
- Konpeito/SecondEdLunarsNowKnowledge
- Konpeito/SecondEdLunarsNowSpirit
Miscellaneous Notes
The Tell
In the STC, the Tell's ability to hide itself is described as a Social Attack with 12 autosuccesses. For every DBT you take, its effectiveness is reduced by 2. But how to do this without DBT, as I'm shooting for?
My idea is that, for every attribute in which you have an Excellency, the Tell's attack is degraded by one. So if, say, you took Strength, Dexterity, and Stamina Excellencies, you'd have a Tell Attack of 9. If you went hogwild on just one attribute's excellencies, you'd be more powerful in that one att, but less versatile, which is really the Lunar schtick, so I think this balances.
Questions? Comments? Death Threats?
...