Konpeito/SecondEdLunarsNowPerception
Second Edition Lunars Now Perception
Heightened (Sense) Method
Cost: 5m; Mins: Perception 3, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Any Perception Excellencies
- This is actually five charms, one for each sense. For all rolls involving this sense, the Lunar receives automatic successes equal to his permanent Essence.
Ever-Wary Fox Technique
Cost: 1m; Mins: Perception 4, Essence 2; Type: Reflexive.
Keywords: Combo-OK
Duration: Instant
Prerequisites: Any Perception Excellencies
- This charm allows a Lunar certain success on any roll to notice impending danger, whether in or out of combat, or even when asleep.
Moonsilver Scenting Sense
Cost: 3m; Mins: Perception 4, Essence 3; Type: Simple.
Keywords: Combo-OK
Duration: One Hour
Prerequisites: Any Perception Excellency
- This charm allows the Lunar to detect any moonsilver deposits within Perception + Essence miles. The Lunar makes a Perception + Awareness roll; more successes give a more accurate impression direction and distance.
Wyld Scenting Instinct
Cost: 3m; Mins: Perception 4, Essence 3; Type: Simple.
Keywords: Combo-OK
Duration: One Hour
Prerequisites: Moonsilver Scenting Sense
- This charm allows the Lunar to sense any Wyld taint in a region extending roughly Perception + Essence miles. This detects the presense of Wyld Mutants and Beastmen, the border between Creation and the Wyld, and even other Lunar Exalted. A Perception + Awareness roll is made; more successes provide more information.
Fish Eye Method
Cost: 3m; Mins: Perecption 3, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Heightened Sight Method
- This charm allows the Lunar to perceive fully 360 degrees around him. However, this comes at a price, as rolls to notice details are at +1 Difficulty.
Night is Day
Cost: 2m; Mins: Perception 4, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Heightened Sight Method
- This charm negates penalties for darkness, so long as that darkness is not absolute. The tiniest glimmer of starlight is more than enough to fully illuminate the area for the Lunar.
Perceiving the Hidden World
Cost: 3m; Mins: Perception 4, Essence 3; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Night is Day
- This charm allows the Lunar to see into the infrared part of the light spectrum, sensing the ambient heat. This enables him to see even in total darkness.
Rabbit Ear Technique
Cost: 3m; Mins: Perception 4, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Heightened Hearing Technique
- This charm allows a Lunar to track a target by hearing rather than by sight. This requires a Perception + Awareness roll, Difficulty 1 in the wilderness, 2 in a town or city, and 3 inside a structure.
Seeing Without Looking
Cost: 4m; Mins: Perception 5, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Rabbit Ear Technique
- This charm allows a Lunar to build a mental map of the surrounding areas using only her sense of hearing. A Perception + Awareness is made, with increasing accuracy and detail coming with more successes.
Blood-Kin Sense
Cost: 1m; Mins: Perception 3, Essence 2; Type: Simple.
Keywords: Combo-OK
Duration: Instant
Prerequisites: Heightened Scent Technique
- This charm allows a Lunar to distinguish, by scent, the family ties of a given individual with a Perception + Awareness roll. With five successes, the Lunar may even distinguish the hereditary qualities of the target's ancestors.
Blood on the Wind
Cost: 5m; Mins: Perception 5, Essence 3; Type: Simple.
Keywords: Combo-OK
Duration: One Day
Prerequisites: Blood-Kin Sense
- This charm allows the Lunar to track a target by scent alone. Only a single success on a Perception + Survival roll is necessary to track the target. This charm qualifies as supernatural tracking for the purposes of countering Stealth charms.