DigitalSentience
Contents
An Introduction for DigitalSentience
Running a campaign set in the West now. Big fun. Sex, danger, and buckles being swashed.
People & Places
FourWillowsWeeping: Lots of links to other people to follow up on, and Infernals!
Szilard/Houserules: Looks good, a lot of stuff I agree with.
Blaque: Neat stuff on changes to Lunars.
Mailanka: Great combat tutorials, MAs.
CrownedSun: Things to consider, particularly under CrownedSun/CharmChanges and CrownedSun/DetailedXP
Shataina/ManseCreation: Cool ideas for different Manse powers.
SolarBrawl/Ikselam: Fleshing out the Brawlers.
Kasumi: Really cool science-fiction setting called Transcendent. Also, Power Combat 101.
DariusSolluman: for all your rule-tweaking needs
TheMyriadOfShades: ESPECIALLY TheMyriadOfShades/CharmTheory - awesome stuff
Telgar: cool DB Charms, plus the awesome idea of BeastArmors
RandomTableMadness: For your immediate-plot-inspiration needs.
Power That Wants To Be Used: Interesting. Food for thought.
QuotesofGoodness: "Abyssals are angsty and prettier than you. The purpose of Abyssals is to flip out and kill people. They generally consider it a humanitarian gesture." Ha!
WriterQuotes: Linked here for my own ease of access - I love these guys.
My Contributions to the Wiki So Far
MAStyleIdeaBank/BigOldListOfIdeas: A list of names for MA styles that came to me over a longish period of time. Some sound pretty goofy in retrospect ("Destructive Breaker Style"?) but some practically have stories built right into their names ("One-Eyed Monk Style," "Twenty-One Demon Style").
PowerfulArtifacts
RedeemingCreation
MartialArtsRelay: Charm contributions in the Charadrius Style, and Mountain-Killing Gadfly Style was based off my idea. *pride*
BountyOfTheSeas: the campaign I'm currently running on IRC. Madness... madness!
Houserules I intend to adopt, or at least look at in-depth
/StuffIWillUseForSure
Thus Spake Zaranephilpal/CraftList
AlternateMechanics/DSExpandedDifficulty
EntireListOfChangedWeapons - PowerCombat weapons, tweaked
TweakingPowerCombatWeapons - my own take on the weapon stats
- I keep note of how much each Combo costs in XP, and allow players to trade in their combos for other combos if they feel the need. This lets players take combos that they'll 'grow out of', and encourages combo purchasing.
- from CrownedSun
I'm considering giving auto-sux on stunts, instead of bonus dice. Probably won't do this, but it's something to kick around.