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  • ...opponents within the characters permanent Essence x 3 yards. This attack may be dodged, but not blocked. This attack does differentiate between friends ...who are not killed outright if the Solar wins simply flee in terror. GMs may wish to section off the armies into smaller amounts for the purposes of sca
    18 KB (2,974 words) - 06:34, 22 April 2010
  • ...nd of the scene, the character automatically wins initiative each round as long as her first action is a Melee Action. Two characters using Sunray Spear o ...tle dice if the first action to be taken is an Melee action. The character may also double the mote cost for Swift Slice in order to add a number of succe
    8 KB (1,441 words) - 06:36, 22 April 2010
  • ...ing his shield to ram the foolish target with incredible force. The Solar may move up to twice his normal full-round move to attack any opponent within r The Exalt may choose to either do enhanced knockback or knockdown (this effect should be
    25 KB (4,227 words) - 06:44, 22 April 2010
  • ...to meet her foes. So long as the character hits her intended target, she may immediately make another attack at her full dice pool. Each attack must be ..., Leader, and Obvious; it costs 10 motes, 1 willpower. The Solar's player may designate up to the character's (permanent Essence x 3) in targets, of whic
    10 KB (1,750 words) - 06:46, 22 April 2010
  • ...emarkably similar, and a Solar who has mastered the Careful Warrior Method may ultimately have greater effect than one who uses Excellent Strike or Golden ...arners no net successes, it cannot create an action by itself. This Charm may not be used to “buy” a defense or gain an attack, merely to supplement
    26 KB (4,350 words) - 06:49, 22 April 2010
  • ''"So, let us show off our Exalted martial prowess so that we may better understand each other. Let me see your form, the culmination of your ...t's a different discussion). Other splats get N extra Charms, one of which may be a MA Excellency, but Infernals get shafted by their Excellency requireme
    32 KB (5,560 words) - 00:27, 9 June 2010
  • ...estial Exalted may create and learn Celestial styles, although some styles may generally require specific regimes to learn them. The weaker Essence of the ...|Shark]]''' - by [mailto:cplines@learnlink.emory.edu [[Alienated_One]]]: A long tree that emulates the vicious power of the shark.
    59 KB (8,486 words) - 23:30, 1 November 2014
  • ...hermore she adds her Essence to any Perception roll to locate her enemy so long as they are not trying to flee the fight.
    3 KB (556 words) - 23:22, 23 April 2010
  • ...anses below are from before White Wolf gave detailed Manse guidelines, and may not include full power information. This is going to be a long term project.
    13 KB (2,110 words) - 16:03, 8 December 2020
  • ...alted takes inspiration. As one of the few types of cross-type Charms that may be wielded by the Exalted, built in a directed, semi-standardized format in ...r advice. Feel free to contribute your own work, or the work of others, so long as authors receive proper credit.
    6 KB (805 words) - 18:35, 18 December 2014
  • ...to the select few. Some rumors suggest that returning Solars and Abyssals may be learning these styles, but the Sidereals find such a concept too terrify ...the Form Charm of her style, she learns the Student Sutra of the style. As long as she has the associated College rated at 3 or higher, she reduces the cos
    5 KB (842 words) - 21:23, 31 May 2011
  • * As Celestial Exalted, Solars have extremely long lifespans - the longest of any Celestial. Solars do not begin to roll for a ...ence x5) yards in normal combat, or within the Dawn's unit in mass combat, may choose to apply a +1 die bonus to any required Valor rolls. Multiple Dawn C
    10 KB (1,695 words) - 21:57, 15 July 2010
  • ...essness made him feel uneasy about the future. Still fiercely loyal to his long-time friend, Okagura despairs about what he can do to help Kazuki, when a s ...for the academic portion of the Tournament of the Scarlet Grace so that he may go on to the finals to fight with his friends.
    24 KB (4,029 words) - 09:13, 21 November 2010
  • (1) - Perfected Boots - +2/4 to move/dash rates. Move at 10 mph long distance, +2 to Strength for jumping. May 6 - 12 <br>
    6 KB (892 words) - 01:07, 7 November 2010
  • ...nuses and a +2 bonus, which may be placed in Speed to reduce Speed by 1 or may increase Damage by 4. Note: Only characters with natural weapons may use the Claw or Bite attacks. Special creatures with more powerful natural
    7 KB (667 words) - 18:15, 10 June 2010
  • '''Trial started:''' Tuesday, May 4, 2010 2:44PM PDT<br> '''Trial completed:''' Friday, May 7, 2010 7:05PM PDT<br>
    20 KB (3,227 words) - 00:26, 9 June 2010
  • [[Thus_Spake_Zargrabowski/FlawlessHandiworkMethod]] - how long it takes<br> [[Thus_Spake_Zargrabowski/HouseBasedBooks]] for what books may and will not be coming out<br>
    10 KB (1,509 words) - 18:00, 10 April 2011
  • ...ly or in advancement and the Solar has been driven to zero Willpower, they may choose to enter a mad state not unlike Limit Break. In effect, they are dri ...may not reduce the virtue targeted by the Great Curse below 3. This charm may not affect any virtue already targeted by Epic Zeal of (Virtue) as they are
    2 KB (380 words) - 01:39, 9 May 2010
  • '''Trial started:''' Sunday, May 9, 2010 11:00AM PDT<br> Gem, city of a thousand commotions! Half buried with a long since active volcano, its streets, byways and alleys twist and weave at wil
    24 KB (4,020 words) - 01:19, 10 July 2010
  • ...’s about to happen to him, but damn you look scary. This Illusion effect may be resisted by reflexively spending a Willpower point.</i> ...ignore you so long as you refrain from bodily contact. Those of equal Moe may pit their (Moe + Awareness) against your (Moe + Stealth) to notice you. Th
    24 KB (3,999 words) - 20:16, 15 August 2010

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