Difference between revisions of "Abilities/Linguistics"

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* [[MoLinguistics|Morpheus's Houseruled Language System]] -- trying to split up the currently existing languages into a larger number of less widely-spoken languages; also uses a 5-point scale on which each language is learned individually
 
* [[MoLinguistics|Morpheus's Houseruled Language System]] -- trying to split up the currently existing languages into a larger number of less widely-spoken languages; also uses a 5-point scale on which each language is learned individually
 
* [[JesseLowe/Linguistics]] -- [[JesseLowe]]'s take on it. Not as extreme as Morpheus', but includes rules on creating languages in-game.
 
* [[JesseLowe/Linguistics]] -- [[JesseLowe]]'s take on it. Not as extreme as Morpheus', but includes rules on creating languages in-game.
* [[StarHawk/Linguistics | A look at Languages]] -- and thr house rules to reconize and learn them.
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* [[StarHawk/Linguistics|A look at Languages]] -- and thr house rules to reconize and learn them.
 
* [[UncleChu/Language]] -- Why fix rules when you can fix your WORLD VIEW?
 
* [[UncleChu/Language]] -- Why fix rules when you can fix your WORLD VIEW?
 
** [[UncleChu/LanguageDescriptions]] -- For ideas on how Creation's languages might sound and function
 
** [[UncleChu/LanguageDescriptions]] -- For ideas on how Creation's languages might sound and function
 
* [[Vervain/Linguistics]]
 
* [[Vervain/Linguistics]]

Latest revision as of 13:47, 8 June 2010

Linguistics is the Ability that governs language-learning and the like. It is used for:

  • 1E caste/aspect ability for: Night, Day, Air, Serenity
  • 2E caste/aspect ability for: Night, Day, Air, Serenity
  • Knowing languages
  • Social attacks (ex2e.172)
  • Written attacks (ex2e.175)

Stunt Examples

Charms

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