Difference between revisions of "Abilities/Linguistics"
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− | + | * back to [[Abilities]] | |
− | + | Linguistics is the Ability that governs language-learning and the like. It is used for: | |
− | + | * 1E caste/aspect ability for: Night, Day, Air, Serenity | |
+ | * 2E caste/aspect ability for: Night, Day, Air, Serenity | ||
+ | * Knowing languages | ||
+ | * Social attacks (ex2e.172) | ||
+ | * Written attacks (ex2e.175) | ||
+ | == Stunt Examples == | ||
+ | |||
+ | == Charms == | ||
+ | |||
+ | * [[AbyssalLinguistics]] | ||
+ | * [[DragonBloodedLinguistics]] | ||
+ | * [[SiderealLinguistics]] | ||
+ | * [[SolarLinguistics]] | ||
+ | |||
+ | == Other Pages == | ||
+ | |||
+ | * [[Discussions/Language]] | ||
* [[Blaque/ExtraLanguages]] -- [[Blaque]]'s way of doing it in his games. | * [[Blaque/ExtraLanguages]] -- [[Blaque]]'s way of doing it in his games. | ||
* [[MoLinguistics|Morpheus's Houseruled Language System]] -- trying to split up the currently existing languages into a larger number of less widely-spoken languages; also uses a 5-point scale on which each language is learned individually | * [[MoLinguistics|Morpheus's Houseruled Language System]] -- trying to split up the currently existing languages into a larger number of less widely-spoken languages; also uses a 5-point scale on which each language is learned individually | ||
− | * [[JesseLowe/Linguistics]] -- JesseLowe's take on it. Not as extreme as Morpheus', but includes rules on creating languages in-game. | + | * [[JesseLowe/Linguistics]] -- [[JesseLowe]]'s take on it. Not as extreme as Morpheus', but includes rules on creating languages in-game. |
− | * [[StarHawk/Linguistics | A look at Languages]] -- and thr house rules to reconize and learn them. | + | * [[StarHawk/Linguistics|A look at Languages]] -- and thr house rules to reconize and learn them. |
* [[UncleChu/Language]] -- Why fix rules when you can fix your WORLD VIEW? | * [[UncleChu/Language]] -- Why fix rules when you can fix your WORLD VIEW? | ||
** [[UncleChu/LanguageDescriptions]] -- For ideas on how Creation's languages might sound and function | ** [[UncleChu/LanguageDescriptions]] -- For ideas on how Creation's languages might sound and function | ||
− | + | * [[Vervain/Linguistics]] | |
− |
Latest revision as of 13:47, 8 June 2010
- back to Abilities
Linguistics is the Ability that governs language-learning and the like. It is used for:
- 1E caste/aspect ability for: Night, Day, Air, Serenity
- 2E caste/aspect ability for: Night, Day, Air, Serenity
- Knowing languages
- Social attacks (ex2e.172)
- Written attacks (ex2e.175)
Stunt Examples
Charms
Other Pages
- Discussions/Language
- Blaque/ExtraLanguages -- Blaque's way of doing it in his games.
- Morpheus's Houseruled Language System -- trying to split up the currently existing languages into a larger number of less widely-spoken languages; also uses a 5-point scale on which each language is learned individually
- JesseLowe/Linguistics -- JesseLowe's take on it. Not as extreme as Morpheus', but includes rules on creating languages in-game.
- A look at Languages -- and thr house rules to reconize and learn them.
- UncleChu/Language -- Why fix rules when you can fix your WORLD VIEW?
- UncleChu/LanguageDescriptions -- For ideas on how Creation's languages might sound and function
- Vervain/Linguistics