Difference between revisions of "Raindoll"
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=== Thoughts, Discussions, Opinions === | === Thoughts, Discussions, Opinions === | ||
− | *[[Raindoll/ResurrectionIsPossible|ResurrectionIsPossible]] -- Yes, I know The Book of Three | + | *[[Raindoll/ResurrectionIsPossible|ResurrectionIsPossible]] -- Yes, I know The Book of Three Circles says that it isn't. Well, the book is wrong, and let me show you why. |
*[[Raindoll/WireOfInfinitePrecision|WireOfInfinitePrecision]] -- Two Artifacts that demonstrate a ludicrously huge loophole in the [[ArtifactCreationErrata|artifact creation errata]], and make Soul Mirror look like a toothpick. | *[[Raindoll/WireOfInfinitePrecision|WireOfInfinitePrecision]] -- Two Artifacts that demonstrate a ludicrously huge loophole in the [[ArtifactCreationErrata|artifact creation errata]], and make Soul Mirror look like a toothpick. | ||
*[[Raindoll/SpiritBindingPattern|SpiritBindingPattern]] -- How to solve (almost) any problem in the game, or, "Why Heaven Will Save the Day." | *[[Raindoll/SpiritBindingPattern|SpiritBindingPattern]] -- How to solve (almost) any problem in the game, or, "Why Heaven Will Save the Day." | ||
− | *MeritAndFlawAbuse -- It's admittedly easy to abuse the Merits & Flaws system. Here are some things to watch out for. (Also, lists some merits & flaws that are unplayable.) | + | *[[MeritAndFlawAbuse]] -- It's admittedly easy to abuse the Merits & Flaws system. Here are some things to watch out for. (Also, lists some merits & flaws that are unplayable.) |
− | *MortalLimits -- How powerful can you be without being an Exalt or god-blood? Pretty damn powerful, actually. | + | *[[MortalLimits]] -- How powerful can you be without being an Exalt or god-blood? Pretty damn powerful, actually. |
=== Formulas === | === Formulas === | ||
− | *PowerCombatArtifactCreation -- A formula I discovered for generating custom artifact weapons in Power Combat. (Version Beta is quite nice; a great improvement over [[PowerCombatArtifactCreation/Alpha|Alpha]].) | + | *[[PowerCombatArtifactCreation]] -- A formula I discovered for generating custom artifact weapons in Power Combat. (Version Beta is quite nice; a great improvement over [[PowerCombatArtifactCreation/Alpha|Alpha]].) |
− | *PowerCombatWeaponCreation -- I discovered a formula for all of the stats of mundane bladed weapons in Power Combat. I am <i>quite</i> pleased with this. (I have also found a formula for all of the mundane impact weapons in Power Combat.) | + | *[[PowerCombatWeaponCreation]] -- I discovered a formula for all of the stats of mundane bladed weapons in Power Combat. I am <i>quite</i> pleased with this. (I have also found a formula for all of the mundane impact weapons in Power Combat.) |
=== Proposed Rules Alterations === | === Proposed Rules Alterations === | ||
*[[Raindoll/PowerCombatReaperDaiklave|PowerCombatReaperDaiklave]] -- What I think is wrong with the Power Combat stats for reaper daiklaves, and how I'd fix them. | *[[Raindoll/PowerCombatReaperDaiklave|PowerCombatReaperDaiklave]] -- What I think is wrong with the Power Combat stats for reaper daiklaves, and how I'd fix them. | ||
− | * | + | *[[FixTheSolarCharmTreesRaindoll/FoeVaultingStyle]] - Obvious alternate version suggestions. |
=== Power Combat stats for printed creatures === | === Power Combat stats for printed creatures === | ||
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=== Power Combat stats for printed weapons === | === Power Combat stats for printed weapons === | ||
− | * | + | *[[PowerCombatRaindoll/HookedDaiklaves]] - Wrote Version B |
− | * | + | *[[PowerCombatRaindoll/DaiklaveOfConquest]] - Wrote Version B |
− | * | + | *[[PowerCombatRaindoll/FlyingSilverDream]] - Wrote Version B |
=== Sorcery === | === Sorcery === | ||
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=== Other Stuff === | === Other Stuff === | ||
− | *AlchemicalInhumanity -- If Alchemicals had an equivalent of the Great Curse or Resonance, I might give them something like this. | + | *[[AlchemicalInhumanity]] -- If Alchemicals had an equivalent of the Great Curse or Resonance, I might give them something like this. |
− | *SpiritCombatStrategies -- I have contributed a number of combat strategies for spirits to this page. | + | *[[SpiritCombatStrategies]] -- I have contributed a number of combat strategies for spirits to this page. |
− | * | + | *[[ExaltedBeachVolleyballRaindoll/Playtest02Text]] - Compiled prose version from the [[ExaltedBeachVolleyball/Playtest02|IRC log]] of the second playtest. |
+ | *[[Raindoll/LigerStats|LigerStats]] - Quick & dirty stats for Liger, Fetich Demon of the 3rd Circle |
Revision as of 08:07, 5 April 2010
Contents
Policy
Just to make things clear, I don't really consider any of these pages to be "mine." Feel free to change any of these pages however you like.
Thoughts, Discussions, Opinions
- ResurrectionIsPossible -- Yes, I know The Book of Three Circles says that it isn't. Well, the book is wrong, and let me show you why.
- WireOfInfinitePrecision -- Two Artifacts that demonstrate a ludicrously huge loophole in the artifact creation errata, and make Soul Mirror look like a toothpick.
- SpiritBindingPattern -- How to solve (almost) any problem in the game, or, "Why Heaven Will Save the Day."
- MeritAndFlawAbuse -- It's admittedly easy to abuse the Merits & Flaws system. Here are some things to watch out for. (Also, lists some merits & flaws that are unplayable.)
- MortalLimits -- How powerful can you be without being an Exalt or god-blood? Pretty damn powerful, actually.
Formulas
- PowerCombatArtifactCreation -- A formula I discovered for generating custom artifact weapons in Power Combat. (Version Beta is quite nice; a great improvement over Alpha.)
- PowerCombatWeaponCreation -- I discovered a formula for all of the stats of mundane bladed weapons in Power Combat. I am quite pleased with this. (I have also found a formula for all of the mundane impact weapons in Power Combat.)
Proposed Rules Alterations
- PowerCombatReaperDaiklave -- What I think is wrong with the Power Combat stats for reaper daiklaves, and how I'd fix them.
- FixTheSolarCharmTreesRaindoll/FoeVaultingStyle - Obvious alternate version suggestions.
Power Combat stats for printed creatures
- Ahlat, the Southern God of War and Cattle
- Gervesin, The Grieving Lord, Demon of the Second Circle
- Jokun, earth elemental footsoldiers
- Lion Dog, Lesser Guardian spirit
- Octavian, the Living Tower, Demon of the Second Circle
- Siakal, Western God of Battle, Slaughter and Shares
- Sunipa, the Goddess of Eastern War
- Swan Dragon, Lesser Elemental Dragon of Fire
- Thunderbird, air elemental warriors
- Tomescu, the Clamorous Cloud Arsenal, Demon of the First Circle
- War Aurochs of Ahlat, Lesser Spirits of Humanity, soldiers of Ahlat
- Zsofika, The Kite Flue, Demon of the Second Circle
Power Combat stats for printed weapons
- PowerCombatRaindoll/HookedDaiklaves - Wrote Version B
- PowerCombatRaindoll/DaiklaveOfConquest - Wrote Version B
- PowerCombatRaindoll/FlyingSilverDream - Wrote Version B
Sorcery
- PillarOfFire - This is my attempt to make rules for a spell that appears in the Memories of the First Age section of Castebook: Twilight. The mechanics are modeled upon the Tornado Cannon that was cut from the Lookshy chapter of Outcaste.
- ThaumaturgicSorcery - It seems to me that there should be a way to reproduce certain thaumaturgic effects with sorcery. Here are some ideas. (Not very happy with this.)
Other Stuff
- AlchemicalInhumanity -- If Alchemicals had an equivalent of the Great Curse or Resonance, I might give them something like this.
- SpiritCombatStrategies -- I have contributed a number of combat strategies for spirits to this page.
- ExaltedBeachVolleyballRaindoll/Playtest02Text - Compiled prose version from the IRC log of the second playtest.
- LigerStats - Quick & dirty stats for Liger, Fetich Demon of the 3rd Circle