PowerCombat/SwanDragon
Swan Dragon
Starmetal Daiklave, Shurtimu Ji</b>
Speed 11 Accuracy 4 Damage +13L Defense 6 Rate 5
<b>Attacks (Sane): Shurtimu Ji: Speed 24 Accuracy 14 Damage 19L Defense 16 Rate 5 Bite: Speed 17 Accuracy 16 Damage 18L Defense 11 Rate 3 Claw: Speed 17 Accuracy 14 Damage 15L Defense 12 Rate 5 Tail: Speed 14 Accuracy 11 Damage 20L Defense 9 Rate 2* Fiery Venom: (no change; can use once every 10 turns)
* Tail damage is piercing and does double damage against objects and structures.
Attacks (Insane): Punch: Speed 9 Accuracy 11 Damage 10L Defense 13 Rate 5 Bite: Speed 9 Accuracy 11 Damage 18L Defense 11 Rate 3 Claw: Speed 9 Accuracy 11 Damage 15L Defense 12 Rate 5 Tail: Speed 6 Accuracy 7 Damage 20L Defense 9 Rate 2* Fiery Venom: (no change; can use 7 times every day) In Water: Kick: Speed 6 Accuracy 11 Damage 15L Defense 8 Rate 3 Out of Water: Kick: Speed 3 Accuracy 8 Damage 15L Defense 8 Rate 3
* Tail damage is piercing and does double damage against objects and structures.
Dodge pool (Sane): 21 Dodge pool (Insane): 16
Pillow creature explosion and fiery detonation remain as noted in the GoD. Any abilities not mentioned here remain the same.
Notes
It is assumed that the sane Swan Dragon is meant to have Melee 4. (The only offensive combat ability the Swan Dragon is listed as having is Brawl 4, and his sane stats don't include another one. This was probably an unintentional omission.)
Comments
Two thoughts:
- IMHO the tail damage should be bashing instead of lethal
- defense higher than offense is quite rare in Power Combat
just my 2 obols, -- BrokenQuill
Ankloks' tails inflict lethal damage in Power Combat, too. Maybe his tail is spikey or something. - Raindoll
BrokenQuill, perhaps that's including his high essence. That tends to tip the scales in favor of dodge pools over attack pools in being with high essence. -ImaginalDisc, new poster