Raindoll/LigerStats

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Liger

I find it useful to have some quick & dirty statistics to use for Liger. I use the stat block for Ahlat (GoD p.21), with the following differences:

Note: Two sentences from Liger's description in GoD are used below. I am not claiming to have written them.


Abilities:
Liger has Craft 12 (Projects of Massive Scale +2) instead of Craft 0.
Liger has Lore 5 instead of Lore 4.

Essence: 9
Essence Pool: 136
Cost to Materialize: 119
Willpower: 10
Virtues: Compassion 3, Conviction 5, Temperance 3, Valor 5

Attacks:
Copper Sword: Use the stats for Ahlat's spear.
Shaft of Light: Use the stats for Ahlat's bow except with unlimited Rate, plus a chance of fire damage (see other notes).


In battle, Liger unhoods the light within him, shining an impossibly brilliant green. This brilliance melts even armored mortals and can temporarily blind Exalts in his vincinity. Treat this as an environmental hazard equivalent to a bonfire (Exalted p.244). Additionally, all who look directly at Liger must make a Difficulty 4 Stamina + Resistance roll or be blinded for 4 minutes minus the number of successes rolled. Attempting to attack or otherwise target Liger without looking at him imposes a +2 Difficulty penalty. Liger may reflexively douse or reveal his light.

Other Notes

Liger may reflexively summon his sword to his hand at no mote cost.

The players of those struck by Liger's shafts of light must make a reflexive Stamina + Resistance roll with difficulty 3 or have their characters catch fire. This fire burns green and inflicts one lethal wound per turn. No soak applies, and the damage is not rolled. Characters can extinguish the flame through any standard fire-extinguishing action.

Liger is assumed to know Counter-Magic of all three circles.

Comments

I expect that some people would disagree with my choice to make Liger's Essence 9. If he had Essence 10, his Essence Pool would be 146 and I'd assign him a materialization cost of 128. - Raindoll