Difference between revisions of "LunarShapeshifting/Telgar"
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* back to [[Telgar]] | * back to [[Telgar]] | ||
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See: [[LunarDBTGifts/Telgar]] for changes made by this Charm to Gifts. | See: [[LunarDBTGifts/Telgar]] for changes made by this Charm to Gifts. | ||
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+ | ---- | ||
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+ | <b><i>Flesh of Need</b></i> | ||
+ | <b>Cost:</b> 2 motes per level | ||
+ | <b>Duration:</b> One Turn | ||
+ | <b>Type:</b> Reflexive | ||
+ | <b>Min Charisma:</b> 5 | ||
+ | <b>Min Essence:</b> 3 | ||
+ | <b>Prereqs:</b> Shaping the Ideal Form | ||
+ | |||
+ | All Lunars have great control over the structures of their body, but those who have learned this Charm have such a fine level of control that they are able to transform the material of their body into whatever living tissue they require. Using this Charm more times in a scene then the character has unmodified dots of Stamina inflicts one bashing health level of damage per over-use. For every two motes spent, one dot of a physical attribute may be converted into a health level or a dot in another physical attribute. Health levels can also be converted into physical attribute dots. Attributes can not be lowered to zero with this Charm, and converting your last health level is fatal. | ||
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The duplicates have Attributes equal to the Lunar's scores -1 and all the Lunar's Abilities and Virtues at the time that they were created. Duplicates have individual Health Levels, Willpower scores and Essence pools. The Duplicates also have access to the Lunar's Backgrounds and Shape Library. Duplicates can not use this Charm on themselves.\\ | The duplicates have Attributes equal to the Lunar's scores -1 and all the Lunar's Abilities and Virtues at the time that they were created. Duplicates have individual Health Levels, Willpower scores and Essence pools. The Duplicates also have access to the Lunar's Backgrounds and Shape Library. Duplicates can not use this Charm on themselves.\\ | ||
It should be noted that while the duplicates are perfect clones of the Lunar, their coloration is always slightly different. Each clone with have a different hair and eye color from the original Lunar and some clones may end up with a slight tint to their skin. | It should be noted that while the duplicates are perfect clones of the Lunar, their coloration is always slightly different. Each clone with have a different hair and eye color from the original Lunar and some clones may end up with a slight tint to their skin. | ||
+ | |||
+ | ---- | ||
===== Comments ===== | ===== Comments ===== | ||
+ | |||
+ | <i>I like the idea of the Behemoth Emulation Method. What effect does this Charm have on the Lunar's stats? I'd assume that an enlarged beast would have higher Strength and Stamina, lower Dexterity, and perhaps additional Health Levels. - [[Quendalon]]</i> | ||
+ | |||
+ | I would say that the ST has to decide what sort of stats a slug the size of a horse has. Generally, Lunar stats in alternate forms are an ST thing anyway. - [[Telgar]] | ||
+ | |||
+ | Gentle Taste of Blood does some odd things. You could, *relatively* easily, take a bite out of Mount Mostath using god-eating. I assume that's what you would use, anyways. And with the revised Towering Beast, turn into him. On a city. And with Behemoth Emulation, make it even bigger. This allows some pretty wierd combinations.-TheHoverpope | ||
+ | |||
+ | Yes, it does some weird stuff. I'm considering other ideas for non-fatal ways to gather forms but right now that's all the ideas I've got that I don't find really, really dumb. But someone who could do that has a number of high-level charms and went through the effort of biting Mount Mostath. They deserve to be weird. - [[Telgar]] | ||
+ | : Could I suggest having the God-Eating Charm have an Essence cap of creatures with an Essence less than or equal to the Lunar's? That should solve most problems. And frankly, by Essence 7 or 8, there are more devastating things you can do than shift into Mount Mosul. - FrivYeti | ||
+ | ::I sort of like this idea, but if you don't use the non-fatal-heartsblood charm (and I'm debating on it's existance) then you've basically deprived Lunars of being able to defeat their betters and use their shape. If an Essence 4 Lunar can kill a Lesser Elemental Dragon, shouldn't he get that form? - [[Telgar]] | ||
+ | |||
+ | How long does Flesh of Need last? Is it permanant until reallocated (which seems a little overpowered) or does the lunar's body slowly return to it's default template (much like most other attribute damage slowly heals, but presumably in both directions). If on the other hand it only lasts a turn, what use is converting attribs into HLs if they're going to go away next turn? Aside from these questions, nice charms. I'm always in favour or more lunar shapeshifting charms. <br> -- [[Darloth]] | ||
+ | |||
+ | Flesh of Need lasts One turn, its duration. As for what use is it converting Attributes into HL? Defense. You convert Strength into HLs to soak up damage from an attack that's incoming. It's a reflexive Charm. That way you take the damage, but the Str-HL will poof away next turn when the Charm ends, taking their damage with them. - [[Telgar]] |
Revision as of 22:09, 22 January 2006
Taking Soul's Blood</b>
<b>Cost: 5 motes, 1 willpower Duration: Varies Type: Simple Min Charisma: 5 Min Essence: 4 Prereqs: Prey's Skin Disguise
Instead of taking the pattern of a being's essence from their blood, an experienced Lunar can take it from their mind. The character locks eyes with his target and engages in a contested Willpower roll. Each success gained in the contested roll reduces the temporary willpower of the opposing party by 1. The first party to be reduced to 0 willpower loses the contest.
If the Lunar loses, his target regains all willpower lost in the contest and becomes aware that the Lunar was attempting to use a magical effect upon him. With a difficulty 3 Intelligence + Occult Lore, the target will know the Lunar was trying to steal his shape. If the Lunar is the victor of the contest then he gains the Heart's Blood of his opponent and the opponent is unaware any magic was used upon him.
Humble Mouse Shape (Revised)</b>
<b>Cost: None Duration: Permanent Type: Special Min Charisma: 3 Min Essence: 2 Prereqs: Finding the Spirit's Shape
This Charm now removes the upper limit on the size of beings a Lunar can become.
Towering Beast Form (Revised)</b>
<b>Cost: None Duration: Permanent Type: Special Min Charisma: 3 Min Essence: 2 Prereqs: Finding the Spirit's Shape
This Charm now removes the lower limit on the size of beings a Lunar can become.
Deadly Beastman Transformation (Revised)</b>
<b>Cost: 5 motes Duration: Instant Type: Reflexive Min Charisma: 2 Min Essence: 2 Prereqs: Finding the Spirit's Shape
Merging human and animal, a Lunar calls on the Beastman Form and becomes both his totem and his true body. This form counts as a True Form for the Lunar, it is natural in all ways and its dice pools are the Lunar's base pools while in the Beastman Form.// When purchased for the first time, this Charm gives the character 5 Gifts to build his Beastman Form with. Any later purchases provide 2 Gifts each. A Lunar can not purchase this Charm more times then he has dots in Essence. It should be noted that buying the Charm itself does not provide any extra Attributes for the Beastman Form automatically, these must be purchased with Gifts. Otherwise, this Charm functions as does the canon version.
See: LunarDBTGifts/Telgar for changes made by this Charm to Gifts.
Flesh of Need</b>
<b>Cost: 2 motes per level Duration: One Turn Type: Reflexive Min Charisma: 5 Min Essence: 3 Prereqs: Shaping the Ideal Form
All Lunars have great control over the structures of their body, but those who have learned this Charm have such a fine level of control that they are able to transform the material of their body into whatever living tissue they require. Using this Charm more times in a scene then the character has unmodified dots of Stamina inflicts one bashing health level of damage per over-use. For every two motes spent, one dot of a physical attribute may be converted into a health level or a dot in another physical attribute. Health levels can also be converted into physical attribute dots. Attributes can not be lowered to zero with this Charm, and converting your last health level is fatal.
Body of Many</b>
<b>Cost: 3 motes per animal Duration: One Scene Type: Simple Min Charisa: 4 Min Essence: 3 Prereqs: Humble Mouse Shape
Not only can skilled Lunars assume a single animal shape, but they can split their bodies into numerous small creatures while their mind remains whole. This change does not require an action. Each of the animals formed by the Lunar can act independently, under orders from the Lunar, who can only ?be? one of them at a time. A Lunar can transform into up to her Stamina in animals on this charm. The change lasts one scene, or until the Lunar chooses to re-form herself. A Lunar can re-form from any number of the animals. The animals equally share the Lunar?s normal pool of Health levels, but have at least two (-0 and Incapacitated).
Behemoth Emulation Method</b>
<b>Cost: None Duration: Permanent Type: Special Min Charisma: 3 Min Essence: 3 Prereqs: Towering Beast Form
Lunars can exercise a great degree of control over their form, even the forms in their Heartsblood library. When taking the form of any of her Heartsbloods, the Lunar may decide to increase the size of the animal by 100% per dot of permanent Essence she has. This ability incurs a 1 willpower cost every time it is used.
Lesser Beastman Form</b>
<b>Cost: 5 motes Duration: Instant Type: Reflexive Min Charisma: 4 Min Essence: 4 Prereqs: Deadly Beastman Transformation
Truly powerful Lunars are able to master the Essence locked within the Hearts Bloods they have taken and manipulate the shapes she can take with great skill. Each purchase of this Charm gives the Lunar a single Deadly Beastman Transformation which creates a hybrid form between her Human form and one of the shapes in her Library. This new shape does not count as a True Form, but is identical to a single purchase of Deadly Beastman Transformation in all other respects. A Lunar can only have a number of Lesser Beastmen Forms equal to her Essence and only one Lesser Beastman Form per animal.
Wyld-Consuming Technique</b>
<b>Cost: None Duration: Indefinent Type: Special Min Charisma: 4 Min Essence: 3 Prereqs: Humble Mouse Shape, Towering Beast Form and Prey's Skin Disguise
Masters of the Wyld that Lunars are, it baffles many No Moons that most Lunars are unable to take on the forms of Wyld-touched creatures or mortals. After much experimentation this Charm was devised to harness the power of the tattoos to overcome such a weakness. This Charm can only be learned by tattooed Lunars. After learning it the Lunar becomes able to take the Hearts Blood of a Wyld-tainted animal or human, paying the normal cost to do so.
God-Eating Discipline</b>
<b>Cost: None Duration: Indefinent Type: Special Min Charisma: 4 Min Essence: 4 Prereqs: Wyld-Consuming Technique
While inexperianced and unskilled Lunars are limited to forms of solid, stable species and mortal creatures, the eldest Lunars can consume and become almost any creature walking Creation with the proper device or skill. After learning this Charm a Lunar becomes able to consume the Hearts Blood, metaphorically in many cases, of spirits of all sorts. Demons, elementals, ghosts and gods can all be consumed and transformed into. This Charm simply adds onto Prey's Skin Disguise. That Charm must be activated to actually transform into a spirit. Note that spirits naturally immaterial remain so unless a Lunar has a way to change that state on her own.
Splitting the Inner Light</b>
<b>Cost: 10 motes, 2 willpower and 2 health levels per duplicate Duration: Instant Type: Simple Min Charisma: 5 Min Essence: 5 Prereqs: Prey's Skin Disguise, Shaping the Ideal Form
Ultimate mastery of the body allows the Lunar not merely to shape it or assme the body of another, ut to multiply the power of their own body by creating duplicates of herself. For 10 motes, 2 willpower and 2 health levels, the Lunar can split off from herself a perfect duplicate. No more duplicates may be created then 1/2 the Lunar's Essence, rounded up. These duplicates last until killed (at which point the original Lunar suffers a 5 aggravated health levels of damage which are automatic and unsoakable) or re-absorbed at the cost of another 10 motes and 2 willpower. The Lunar shares a telepathic link with her duplicates, allowing instant communication of information across a number of miles equal to the Lunar's Essence. While maintaining duplicates, the Lunar's Essence is treated as if it were 1 lower then it is for all purposes except learning and using Charms.\\ The duplicates have Attributes equal to the Lunar's scores -1 and all the Lunar's Abilities and Virtues at the time that they were created. Duplicates have individual Health Levels, Willpower scores and Essence pools. The Duplicates also have access to the Lunar's Backgrounds and Shape Library. Duplicates can not use this Charm on themselves.\\ It should be noted that while the duplicates are perfect clones of the Lunar, their coloration is always slightly different. Each clone with have a different hair and eye color from the original Lunar and some clones may end up with a slight tint to their skin.
Comments
I like the idea of the Behemoth Emulation Method. What effect does this Charm have on the Lunar's stats? I'd assume that an enlarged beast would have higher Strength and Stamina, lower Dexterity, and perhaps additional Health Levels. - Quendalon
I would say that the ST has to decide what sort of stats a slug the size of a horse has. Generally, Lunar stats in alternate forms are an ST thing anyway. - Telgar
Gentle Taste of Blood does some odd things. You could, *relatively* easily, take a bite out of Mount Mostath using god-eating. I assume that's what you would use, anyways. And with the revised Towering Beast, turn into him. On a city. And with Behemoth Emulation, make it even bigger. This allows some pretty wierd combinations.-TheHoverpope
Yes, it does some weird stuff. I'm considering other ideas for non-fatal ways to gather forms but right now that's all the ideas I've got that I don't find really, really dumb. But someone who could do that has a number of high-level charms and went through the effort of biting Mount Mostath. They deserve to be weird. - Telgar
- Could I suggest having the God-Eating Charm have an Essence cap of creatures with an Essence less than or equal to the Lunar's? That should solve most problems. And frankly, by Essence 7 or 8, there are more devastating things you can do than shift into Mount Mosul. - FrivYeti
- I sort of like this idea, but if you don't use the non-fatal-heartsblood charm (and I'm debating on it's existance) then you've basically deprived Lunars of being able to defeat their betters and use their shape. If an Essence 4 Lunar can kill a Lesser Elemental Dragon, shouldn't he get that form? - Telgar
How long does Flesh of Need last? Is it permanant until reallocated (which seems a little overpowered) or does the lunar's body slowly return to it's default template (much like most other attribute damage slowly heals, but presumably in both directions). If on the other hand it only lasts a turn, what use is converting attribs into HLs if they're going to go away next turn? Aside from these questions, nice charms. I'm always in favour or more lunar shapeshifting charms.
-- Darloth
Flesh of Need lasts One turn, its duration. As for what use is it converting Attributes into HL? Defense. You convert Strength into HLs to soak up damage from an attack that's incoming. It's a reflexive Charm. That way you take the damage, but the Str-HL will poof away next turn when the Charm ends, taking their damage with them. - Telgar