Difference between revisions of "FrivYeti/SagCharGen"

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(*I suppose I had to hit some crunch eventually. But not quite today.)
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Back to FrivYeti/SteelAndGlass
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Back to [[FrivYeti/SteelAndGlass]]
 
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Any character who was educated in Rathess must have at least one combat ability (Dawn Caste) at 3, and another at 2.
 
Any character who was educated in Rathess must have at least one combat ability (Dawn Caste) at 3, and another at 2.
  
Any character who was educated in New Estasia must have at least one dot of Profession, and one dot in a combat ability.
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Any character who was educated in New Estasia must have at least twos dot of Crafts or Profession, and one dot in a combat ability.
  
 
=== Character Creation ===
 
=== Character Creation ===
[[/SaGSolarChars | Solar Characters]] <br>
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[[FrivYeti/SaGSolarChars|Solar Characters]] <br>
[[/SaGTerrestrialChars | Dragon-Blooded, Shogunate and Non]]<br>
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[[FrivYeti/SaGTerrestrialChars|Dragon-Blooded, Shogunate and Non]]<br>
[[/SaGSiddieChars | Sidereals: Jade, Steel, and Gold Factions]] <br>
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Bronze and Jade Faction Sidereal Character Creation is identical to that in the Sidereal Core book. <br>
[[/SaGLunarChars | Lunars of the Silver Pact, the Undercities, and the Free]] <br>
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[[FrivYeti/SaGLunarChars|Lunars of the Silver Pact, the Undercities, and the Free]] <br>
[[/SaGAbyssalChars | Loyal and Rogue Abyssals]] <br>
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[[FrivYeti/SaGAbyssalChars|Loyal and Rogue Abyssals]] <br>
[[/SaGAlchemicalChars | Alchemicals of New Estasia and the Mask of Winters]]<br>
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[[FrivYeti/SaGAlchemicalChars|Alchemicals of New Estasia and the Mask of Winters]]<br>
[[/SaGKingCharms | Dragon Kings of Rathess]] <br>
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[[FrivYeti/SaGGoldChars|The Gold Faction: Solars, Lunars, Sidereals, Terrestrials]]<br>
[[/SaGSpecialTerrChars | Burnished Dragons and Shadow Dragons; modified Terrestrials]] <br>
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[[/SaGMortalCharms | The Lowly - Mortal characters]]<br>
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[[FrivYeti/SaGKingCharms|Dragon Kings of Rathess]] <br>
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[[FrivYeti/SaGSpecialTerrChars|Burnished Dragons and Shadow Dragons; modified Terrestrials]] <br>
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[[FrivYeti/SaGMortalCharms|The Lowly - Mortal characters]]<br>
  
 
Character creation guidelines assume ownership of the relevant corebooks. <br>
 
Character creation guidelines assume ownership of the relevant corebooks. <br>
 
Fair Folk are created identically to the Fair Folk core book. <br>
 
Fair Folk are created identically to the Fair Folk core book. <br>
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Note: As Second Edition books are released, there may be changes to the character creation section.
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=== Expanded Backgrounds ===
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For ease of reference, all current Backgrounds are listed below.
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* Allies, Artifact, Backing, Contacts, Cult, Followers, Influence, Mentor, Resources: These Backgrounds function identically to the Second Edition Core rulebook. Some groups gain extra points from Artifact; this will be expanded in their description.
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* Arsenal, Breeding, Connections, Henchmen, Reputation: These Backgrounds function identically to the Manual Of Exalted Power: The Dragon-Blooded.
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* Heart's Blood, Solar Bond, Taboo, Tattoo Artifact: These Backgrounds function identically to the Manual Of Exalted Power: The Lunars.
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* Acquaintances, Celestial Manse, Salary, Savant and Sifu function identically to the Manual Of Exalted Power: The Sidereals
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* Abyssal Command, Liege, Spies and Whispers function identically to the 1e Abyssal rulebook.
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* Vats functions identically to the 1e Autochthonian rulebook.
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[[FrivYeti/SaGRevisedBackgrounds|The following Backgrounds Are Revised Or New:]] Familiar, Library, Manse, Songlines.
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All other Backgrounds are removed.

Latest revision as of 19:57, 8 June 2010

Back to FrivYeti/SteelAndGlass


Character Creation

The characters of A World of Steel And Glass are not created quite the same as those of the traditional world of Exalted. Improved training techniques and houserules combine to create slightly different characters. Listed below are all of the character types in the world. Please note that, as with Exalted, they are not meant to be balanced against each other: run mixed games at your own risk.

General Requirements

The following requirements are based on a character's area of origin, and are true unless specifically superceded elsewhere.

All characters must begin play with Lore 1, unless they are deliberately coming from a background that lacked even the basic education given out by all seven of the Great Nations.

Any character who was educated in Pangu must speak Shogunate and First Age, and must have the specialty Lore (Religion).

Any character who was educated in Deheleshen must speak Shogunate or Riverspeak (most speak both), and must have Occult 1 and Buerocracy 1.

Any character who was educated in Chirascuro must speak Shogunate or Flametongue (most speak both), and must have Buerocracy 1.

Any character who was educated in the Balmori Republic must speak Shogunate, and must have Occult 1, and either Lore 2 or Occult 2.

Any character who was educated in Rathess must have at least one combat ability (Dawn Caste) at 3, and another at 2.

Any character who was educated in New Estasia must have at least twos dot of Crafts or Profession, and one dot in a combat ability.

Character Creation

Solar Characters
Dragon-Blooded, Shogunate and Non
Bronze and Jade Faction Sidereal Character Creation is identical to that in the Sidereal Core book.
Lunars of the Silver Pact, the Undercities, and the Free
Loyal and Rogue Abyssals
Alchemicals of New Estasia and the Mask of Winters
The Gold Faction: Solars, Lunars, Sidereals, Terrestrials

Dragon Kings of Rathess
Burnished Dragons and Shadow Dragons; modified Terrestrials
The Lowly - Mortal characters

Character creation guidelines assume ownership of the relevant corebooks.
Fair Folk are created identically to the Fair Folk core book.

Note: As Second Edition books are released, there may be changes to the character creation section.

Expanded Backgrounds

For ease of reference, all current Backgrounds are listed below.

  • Allies, Artifact, Backing, Contacts, Cult, Followers, Influence, Mentor, Resources: These Backgrounds function identically to the Second Edition Core rulebook. Some groups gain extra points from Artifact; this will be expanded in their description.
  • Arsenal, Breeding, Connections, Henchmen, Reputation: These Backgrounds function identically to the Manual Of Exalted Power: The Dragon-Blooded.
  • Heart's Blood, Solar Bond, Taboo, Tattoo Artifact: These Backgrounds function identically to the Manual Of Exalted Power: The Lunars.
  • Acquaintances, Celestial Manse, Salary, Savant and Sifu function identically to the Manual Of Exalted Power: The Sidereals
  • Abyssal Command, Liege, Spies and Whispers function identically to the 1e Abyssal rulebook.
  • Vats functions identically to the 1e Autochthonian rulebook.

The following Backgrounds Are Revised Or New: Familiar, Library, Manse, Songlines.

All other Backgrounds are removed.