MartialArts/LivingWeaponStyleComments
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Only one comment. Your first charms, Steel Hand Strike and Iron Palm Prana, are die-adders. That makes this martial art pretty powerful, as the one thing martial arts generally lack is straight-up die adders. I'd be worried about that overpowering the style. -Seraph
- I've considered it. But there are a few other charms with flat out dice adders. From Tiger to Violet Bier of Sorrows. Also, charms which add a fixed amount (MA, or Essence) tend to be significantly cheaper to use than a pure dice adder, even more so as you're paying extra, in this case. In any case, this is a bread and butter MA. It has no wierd attacks, and cannot be used with a weapon, at all. This means it's automatically down several attack/damage dice from a style that allows a weapon, or artifact weapon. By the time you figure out the minuses from something like, say a sword allowing martial art, you're essentionally only adding something like your MA score anyway, and at a higher cost. On a related note, I'm considering adding a bonus similar to the immaculate styles, to help compensate for the fact that you;re always bareheanded. Feedback on that idea? - Scrollreader
Too much, too fast, too cheap. You heard the whole spiel on IRC. It's everything I fervently desire in a MA tree, which is why I would never allow it. - Ketrus
- Tweaked, costed, and thus far, finished. Comment! - Scrollreader
- Steel Palm Prana still seems a little overpowered... it should be 1 for 1 maybe? Aside from that, seems good... very, very good, so maybe it still needs to be upcosted a bit. Seriously, this MA does everything, from parries to attacks to counterattacks to peircing damage to difficulty to hit and almost everything else besides. It's thematically very nice though.
-- Darloth
- Well. I think a truly unarmed style is already down several dice in almost every category from an armed style. And this style is a defensively focused style, without any dodge enhancers. Also, it's already slightly more expensive than many other styles. As always though YMMV. What charm(s) in particular do you have a problm with? - Scrollreader
- I'd suggest making it cost 3 motes and adding ones MA to Defense (as if using a weapon). It seems more in-theme. I agree, though, that this Style is just... too good. It has no weak points and is truly terrifying in conjunction with die-adder charms external to the tree. If you want to try to alleviate this without changing too much, you could probably just make many of the charms less mote-efficient. Also, I'd scrap the MM bonus to Shiled Body Defense. It is already a rather powerful charm... -szilard