Difference between revisions of "XerExaltedLite/CharacterCreation"

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== Character Creation ==
 
== Character Creation ==
* See [[XerExaltedLite/CharacterCreation/Advancement]] Rules for XP costs.
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* See[[XerExaltedLite/Advancement]] Rules for XP costs.
* [[XerExaltedLite/CharacterCreation/Backgrounds]] are not specifically listed, as they will vary widely.  Minor Characters will typically posess 5 xp worth of Backgrounds, and Major 10 xp, unless otherwise specified.  Backgrounds, naturally, do not need to be trained for.
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*[[XerExaltedLite/Backgrounds]] are not specifically listed, as they will vary widely.  Minor Characters will typically posess 5 xp worth of Backgrounds, and Major 10 xp, unless otherwise specified.  Backgrounds, naturally, do not need to be trained for.
  
 
=== Specific Creation rules ===
 
=== Specific Creation rules ===
* [[XerExaltedLite/CharacterCreation/DragonBlooded]]
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*[[XerExaltedLite/DragonBlooded]]
* [[XerExaltedLite/CharacterCreation/DragonKings]]
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*[[XerExaltedLite/DragonKings]]
* [[XerExaltedLite/CharacterCreation/Elementals]]
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*[[XerExaltedLite/Elementals]]
* [[XerExaltedLite/CharacterCreation/Ghosts]]
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*[[XerExaltedLite/Ghosts]]
* [[XerExaltedLite/CharacterCreation/Mortals]]
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*[[XerExaltedLite/Mortals]]
 
=== Creation Template for Major Characters ===
 
=== Creation Template for Major Characters ===
 
<B>Step One:</B> Choose Name, Concept, and Nature.
 
<B>Step One:</B> Choose Name, Concept, and Nature.
  
<B>Step Two:</B> Assign given experience points to your [[XerExaltedLite/CharacterCreation/Attributes]], or choose scores from an array.
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<B>Step Two:</B> Assign given experience points to your[[XerExaltedLite/Attributes]], or choose scores from an array.
  
<B>Step Three:</B> Choose [[XerExaltedLite/CharacterCreation/Abilities]] from an array, or divide given xp between them.  Abilities begin at 0.
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<B>Step Three:</B> Choose[[XerExaltedLite/Abilities]] from an array, or divide given xp between them.  Abilities begin at 0.
  
<B>Step Four:</B> Note [[XerExaltedLite/CharacterCreation/Backgrounds]]
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<B>Step Four:</B> Note[[XerExaltedLite/Backgrounds]]
 
* Choose Virtues by array or assign given xp between them.
 
* Choose Virtues by array or assign given xp between them.
  
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* Record beginning Willpower
 
* Record beginning Willpower
 
* Health levels are (Essence + Brawn + Might) x 3 (unless Small or Large).
 
* Health levels are (Essence + Brawn + Might) x 3 (unless Small or Large).
* Apply [[XerExaltedLite/CharacterCreation/Merits]] and [[XerExaltedLite/CharacterCreation/Flaws]] as desired.
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* Apply[[XerExaltedLite/Merits]] and[[XerExaltedLite/Flaws]] as desired.
  
 
Apply Free Experience Points, plus those gained from Training, Knowledge or Experience.  No Trait may be raised above 5 without Legendary (or 10 for Willpower).
 
Apply Free Experience Points, plus those gained from Training, Knowledge or Experience.  No Trait may be raised above 5 without Legendary (or 10 for Willpower).
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Xp not allocated when designing a character is not lost, but added to the free experience spendable at the end.
 
Xp not allocated when designing a character is not lost, but added to the free experience spendable at the end.
 
=== Creation Template for Minor Characters ===
 
=== Creation Template for Minor Characters ===
* Choose [[XerExaltedLite/CharacterCreation/Attributes]] by array, or assign given xp to attributes, with a minimum of 1.  No score may be raised above 4.
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* Choose[[XerExaltedLite/Attributes]] by array, or assign given xp to attributes, with a minimum of 1.  No score may be raised above 4.
* Choose [[XerExaltedLite/CharacterCreation/Skills]] - either by array or by assigning given xp.  Commoners do not get Abilities.  No score may be raised above 4.
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* Choose[[XerExaltedLite/Skills]] - either by array or by assigning given xp.  Commoners do not get Abilities.  No score may be raised above 4.
 
* Choose Virtues.  Either by array or by assigning given xp.  No score may be raised above 4.
 
* Choose Virtues.  Either by array or by assigning given xp.  No score may be raised above 4.
  
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** Extras merely have 1 health level.
 
** Extras merely have 1 health level.
 
* Record permanent Essence (1) and Willpower (2 or as given).
 
* Record permanent Essence (1) and Willpower (2 or as given).
* Apply [[XerExaltedLite/CharacterCreation/Merits]] and [[XerExaltedLite/CharacterCreation/Flaws]] as appropriate.  Some are not applicable to Commoners.
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* Apply[[XerExaltedLite/Merits]] and[[XerExaltedLite/Flaws]] as appropriate.  Some are not applicable to Commoners.
  
 
* Apply Experience Points, plus those gained from the Experience, Knowledge, or Training Backgrounds.  No Trait may be raised above four (or Willpower above 8).  Essence may not be raised.
 
* Apply Experience Points, plus those gained from the Experience, Knowledge, or Training Backgrounds.  No Trait may be raised above four (or Willpower above 8).  Essence may not be raised.
 
* Commoners may not purchase Abilities or Specialties.
 
* Commoners may not purchase Abilities or Specialties.
 
== Comments ==
 
== Comments ==

Latest revision as of 04:50, 9 June 2010

Character Creation

  • SeeXerExaltedLite/Advancement Rules for XP costs.
  • XerExaltedLite/Backgrounds are not specifically listed, as they will vary widely. Minor Characters will typically posess 5 xp worth of Backgrounds, and Major 10 xp, unless otherwise specified. Backgrounds, naturally, do not need to be trained for.

Specific Creation rules

Creation Template for Major Characters

Step One: Choose Name, Concept, and Nature.

Step Two: Assign given experience points to yourXerExaltedLite/Attributes, or choose scores from an array.

Step Three: ChooseXerExaltedLite/Abilities from an array, or divide given xp between them. Abilities begin at 0.

Step Four: NoteXerExaltedLite/Backgrounds

  • Choose Virtues by array or assign given xp between them.

Step Five:

Apply Free Experience Points, plus those gained from Training, Knowledge or Experience. No Trait may be raised above 5 without Legendary (or 10 for Willpower).

Xp not allocated when designing a character is not lost, but added to the free experience spendable at the end.

Creation Template for Minor Characters

  • ChooseXerExaltedLite/Attributes by array, or assign given xp to attributes, with a minimum of 1. No score may be raised above 4.
  • ChooseXerExaltedLite/Skills - either by array or by assigning given xp. Commoners do not get Abilities. No score may be raised above 4.
  • Choose Virtues. Either by array or by assigning given xp. No score may be raised above 4.
  • Health levels are (Essence + Brawn + Sturdy Skill) x 3 (unless Small or Large).
    • Extras merely have 1 health level.
  • Record permanent Essence (1) and Willpower (2 or as given).
  • ApplyXerExaltedLite/Merits andXerExaltedLite/Flaws as appropriate. Some are not applicable to Commoners.
  • Apply Experience Points, plus those gained from the Experience, Knowledge, or Training Backgrounds. No Trait may be raised above four (or Willpower above 8). Essence may not be raised.
  • Commoners may not purchase Abilities or Specialties.

Comments