Difference between revisions of "TonyC/BurningMandalaOldComments"

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::True... but it would be nice to actually see a non-NPC character with essence 6 and higher. ~ [[haku]] who did play a 1000 xp solar once.
 
::True... but it would be nice to actually see a non-NPC character with essence 6 and higher. ~ [[haku]] who did play a 1000 xp solar once.
  
You're not going with Infinite Jade Chakram? They DO work as melee weapons as I pointed out here - [[[TonyC/BurningMandalaOldComments/SolarsVsLion]]], they just don't have stats for melee combat (assume 0 across the board), but they are applicable with the use of charms (like HGD and Fivefold Balwark Stance). ~ [[haku]]
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You're not going with Infinite Jade Chakram? They DO work as melee weapons as I pointed out here - [[TonyC/SolarsVsLion]]], they just don't have stats for melee combat (assume 0 across the board), but they are applicable with the use of charms (like HGD and Fivefold Balwark Stance). ~ [[haku]]
  
 
:Why? The accuracy's worse, damage the same, range worse, attunement cost a lot higher (IIRC errata said that non-DBs <b>must</b> pay the doubled cost, and since Mandala isn't a DB Air Immaculate, you don't get the multiple chakrams thing going. It has a higher rate, but given Lion has persistent defenses, I'm not even sure I want to take multiple actions. With a smashfist, I actually have the option of going hand-to-hand if Lion manages to pull an Impenetrable Frost Barrier or something similar. - [[TonyC]]
 
:Why? The accuracy's worse, damage the same, range worse, attunement cost a lot higher (IIRC errata said that non-DBs <b>must</b> pay the doubled cost, and since Mandala isn't a DB Air Immaculate, you don't get the multiple chakrams thing going. It has a higher rate, but given Lion has persistent defenses, I'm not even sure I want to take multiple actions. With a smashfist, I actually have the option of going hand-to-hand if Lion manages to pull an Impenetrable Frost Barrier or something similar. - [[TonyC]]
  
 
::Mmmmmh, point... I keep forgetting the non-DB limitations... I hope you kick the lion's rear. And remember, thrown combos are fun. ^_^ ~ [[haku]]
 
::Mmmmmh, point... I keep forgetting the non-DB limitations... I hope you kick the lion's rear. And remember, thrown combos are fun. ^_^ ~ [[haku]]

Latest revision as of 04:15, 9 June 2010

Small but exceptionally important note: You can't activate Charms on ANY turn of spellcasting, not just on the turn the Charm itself is used. So you'd better have an ironclad way for someone else to defend the sorcerer. - FrivYeti

Or you have defensive charms all lied up in a roll.... like oooh... PoCB, which the twilight can learn if he pumps up to essencve 6 and melee 6. And have people distract the lion while casting the spells. ~ Haku

You can abort the spell-shaping and activate Charms or Combos, though. As TonyC said, "after that initial turn, you can act and use Charms normally at the cost of aborting your spell". - David.

Nevermind. What David said. - TonyC

You know, you could spend some more xp on your essence, raising it up to 6+, it gives a nicer essence pool as well as access to 'higher' end charms such as Protection of Celestial Bliss and more ox-body. ~ haku who thinks there was no agreement that the solars would stuck at be essence 5.

Heh, I know there's no explicit agreement on the Essence level, but by keeping things at Essence 5, win or lose the battle will be a very good example of high-level Exalted combat. A long running or a high-level campaign could conceivably see player characters getting this good (also another reason I shorted myself on XP), but excepting maybe Kasumi's game, I don't know anyone who actually get to play Essence 6 PCs. -TonyC, who some time ago did the math and figured that a starting character needs 417 XP to raise Essence and one Favored or Caste Ability to 10. That's without using Flaws. If we then allow custom charms, it's then trivial to create an "I W1N!11!" charm tree.
True... but it would be nice to actually see a non-NPC character with essence 6 and higher. ~ haku who did play a 1000 xp solar once.

You're not going with Infinite Jade Chakram? They DO work as melee weapons as I pointed out here - TonyC/SolarsVsLion], they just don't have stats for melee combat (assume 0 across the board), but they are applicable with the use of charms (like HGD and Fivefold Balwark Stance). ~ haku

Why? The accuracy's worse, damage the same, range worse, attunement cost a lot higher (IIRC errata said that non-DBs must pay the doubled cost, and since Mandala isn't a DB Air Immaculate, you don't get the multiple chakrams thing going. It has a higher rate, but given Lion has persistent defenses, I'm not even sure I want to take multiple actions. With a smashfist, I actually have the option of going hand-to-hand if Lion manages to pull an Impenetrable Frost Barrier or something similar. - TonyC
Mmmmmh, point... I keep forgetting the non-DB limitations... I hope you kick the lion's rear. And remember, thrown combos are fun. ^_^ ~ haku