Difference between revisions of "DarkWolff/Artifacts"

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Back to DarkWolff<br>
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Back to [[DarkWolff]]<br>
 
Back to [[Artifacts]]<BR>
 
Back to [[Artifacts]]<BR>
  
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=== Artifacts ===
 
=== Artifacts ===
  
Orichalcum Umbrella (name pending)<br>
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Orichalcum Umbrella<br>
 
Artifact ••<br>
 
Artifact ••<br>
 
Orichalcum (also contains White Jade)<br>
 
Orichalcum (also contains White Jade)<br>
Sp +2, Acc +3, Dam +2B, Def +3 (with Orichalcum bonuses added)<br>
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1st Edition: Sp +2, Acc +3, Dam +2B, Def +3 (with Orichalcum bonuses added)<br>
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2nd Edition: Sp  5, Acc +4, Dam +5B, Def +3, Rate 3 (with Orichalcum bonuses added)<br>
 
Commitment: 5<br>
 
Commitment: 5<br>
 
Requires: Strength ••<br>
 
Requires: Strength ••<br>
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=== Comments ===
 
=== Comments ===
Cool. And damn good for defense. Can it parry lethal? I assume so, but it's always best to ask... is the fabric near-invulnerable, as any MagicalMaterial, or is it rippable? <br> -- [[Darloth]]
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Cool. And damn good for defense. Can it parry lethal? I assume so, but it's always best to ask... is the fabric near-invulnerable, as any [[MagicalMaterial]], or is it rippable? <br> -- [[Darloth]]
  
:Thanks.  It actually started out as a joke but I kinda liked the idea, so I made it a serious artifact.  Yeah, the fabric has MagicalMaterial strength, though I suppose if it were to be damaged, the fabric would be the first thing to go.  And yes, it can parry lethal, otherwise the shield function wouldn't be that useful.  I'm glad you like it.<br>-- DarkWolff
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:Thanks.  It actually started out as a joke but I kinda liked the idea, so I made it a serious artifact.  Yeah, the fabric has [[MagicalMaterial]] strength, though I suppose if it were to be damaged, the fabric would be the first thing to go.  And yes, it can parry lethal, otherwise the shield function wouldn't be that useful.  I'm glad you like it.<br>-- [[DarkWolff]]
  
 
Any chance of getting a Power Combat version? - [[Seraph]]
 
Any chance of getting a Power Combat version? - [[Seraph]]
  
:I never thought about it, as I dislike Power Combat.  I suppose I probably should though.  I'll try to find time this weekend to do that. <br>--DarkWolff
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:I never thought about it, as I dislike Power Combat.  I suppose I probably should though.  I'll try to find time this weekend to do that. <br>--[[DarkWolff]]

Latest revision as of 01:15, 6 April 2010

Back to DarkWolff
Back to Artifacts

Generally, I'll limit this section to artifacts that my characters use. Currently, I only have had time to put up one.

Artifacts

Orichalcum Umbrella
Artifact ••
Orichalcum (also contains White Jade)
1st Edition: Sp +2, Acc +3, Dam +2B, Def +3 (with Orichalcum bonuses added)
2nd Edition: Sp 5, Acc +4, Dam +5B, Def +3, Rate 3 (with Orichalcum bonuses added)
Commitment: 5
Requires: Strength ••

During the First Age, the Solar Exalted created all sorts of strange and useless artifacts. Though their kingdom was stolen, some Exaltations still contain the glimmer of decadence. This artifact, created in the Second Age, is an example of that urge.

The Orichalcum Umbrella, appears at first glance to be nothing more then an ornate umbrella. Closer inspection reveals the handle and metal components to contain orichalcum and a small amount of white jade, while the fabric bears trace amounts of the two materials woven into the material. The fabric alternates in color from white to gold between the metal links.

The umbrella grants the user a perfect defense against unmagical, uninfluenced, natural rain when the umbrella is open and being used normally. The user will never get wet from the rainfall, even if they were standing in the middle of a monsoon. This ability ceases to function if the user drops or closes the umbrella, the umbrella flips (which takes a considerable storm), or an outside force unnaturally influences the storm.

Due to its magical construction, the umbrella is also strong enough to be used as a weapon (stats above). Upon striking a target, the user may reflexively spend 1 mote to cause the umbrella to open forcefully. Anyone hit by the umbrella when it opens automatically gets knocked back a number of yards equal to the extra successes on the attack roll times 3. This ability only functions when used as an attack. Additionally, the user may reflexively spend 1 mote to cause the umbrella to open for use as a shield, adding +1 to the difficulty of anyone attacking the user.

Comments

Cool. And damn good for defense. Can it parry lethal? I assume so, but it's always best to ask... is the fabric near-invulnerable, as any MagicalMaterial, or is it rippable?
-- Darloth

Thanks. It actually started out as a joke but I kinda liked the idea, so I made it a serious artifact. Yeah, the fabric has MagicalMaterial strength, though I suppose if it were to be damaged, the fabric would be the first thing to go. And yes, it can parry lethal, otherwise the shield function wouldn't be that useful. I'm glad you like it.
-- DarkWolff

Any chance of getting a Power Combat version? - Seraph

I never thought about it, as I dislike Power Combat. I suppose I probably should though. I'll try to find time this weekend to do that.
--DarkWolff