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  • ...enic drug, some cause moodiness, etc. This is constant, but the perronele-user cannot "build up immunity" to it. ...erer may wish to exploit; he is also capable of making incredibly powerful artifacts incredibly fast; he can also bring objects into reality that don't normally
    40 KB (7,026 words) - 01:47, 9 June 2010
  • * back to [[Shataina/Artifacts|Shataina's Artifacts]]. * back to [[Artifacts]].
    10 KB (1,708 words) - 01:47, 9 June 2010
  • ...[http://exalted.xi.co.nz/wiki/wiki.pl?Shataina/IshiraAmakari%23%23Artifact Artifacts] ...payment is something intriguing or astounding (pieces of interesting lore, artifacts, favours from powerful people or supernatural beings, and really stupidly l
    56 KB (9,551 words) - 01:48, 9 June 2010
  • ...on Points equal to the level of the Drawback. I have purposely <b>not</b> created Manse "Flaws", and I'm trying to avoid creating further Drawbacks as well, ...lso be capable of sensing powers that aren't Charms, such as the powers of Artifacts or Hearthstones within its range; it probably has a generally good idea of
    65 KB (11,098 words) - 01:47, 9 June 2010
  • Back to [[Sorcery]] | [[GregLink]] 's User Page <br> ...d from gods in Yu-Shan who had known the benefactors of its alloy. Thus he created a spell that cause the threads of fate's perception to fall away from a giv
    23 KB (3,811 words) - 02:43, 9 June 2010
  • ...target may be entitled to.) If this spell protects him from any curse, the user can optionally make it appear to the caster that his curse has succeeded, a ...this scheme. However, this spell cannot protect against or detect "cursed" artifacts, nor curses which effect anyone who enters a certain area (such as Wyld mut
    17 KB (2,913 words) - 02:43, 9 June 2010
  • <b>Artifacts–Examples</b><br> ...ir job. The owner must be within 30', and can direct their use. Allows the user to double his Craft successes while using these tools.
    44 KB (6,991 words) - 02:50, 9 June 2010
  • ...e rope, torches, weapons, armour, etc) go on the [[MundaneEquipment]] or [[Artifacts]] pages, though; this is more for general technology rules -- <b>ways</b> o ...dd, as very few things other than this classify as technology, rather than artifacts. Can people think of anything else? -- [[FlowsLikeBits]]
    9 KB (1,514 words) - 03:04, 9 June 2010
  • ...mastered it fully, who his teacher likely was (if that one is known to the user), and if a recent injury is likely to provide an opening. ...then each Form Charm, for their usual costs. Regardless of Exalt type, the user must succeed at a (Dexterity + Martial Arts) roll for ''each'' Form, in ord
    12 KB (2,064 words) - 03:09, 9 June 2010
  • == Terrestrial Artifacts == intercept any attack, even ones the user is unaware of. If he loses
    6 KB (962 words) - 03:10, 9 June 2010
  • ...ot actually Scarlet, but more of an off-mauve), the ancient defense system created by the now long-fallen Bishonen and their allies in the First Age, the Age * Artifacts and other Objects of Note
    17 KB (2,462 words) - 05:43, 22 May 2014
  • ...A user interface with the ability to adapt to new situations. But mainly a user interface that was cute and happy to see you and offered to rub your feet. ...Not Fun At All Things kept stepping on every time they turned around they created the Great Ordeal Deferring Delightful Effective System Stewardess or G.O.D.
    54 KB (9,057 words) - 05:07, 29 January 2013
  • ...]] [[AlchemicalMartialArtsStarmetal]] [[AlchemicalMartialArtsSoulsteel]] [[Artifacts/Darzoni]] [[Charms/AlchemicalDexterity]] [[Charms/AlchemicalIntelligence]] [[Darzoni/HeroicExalted]] -Bits and pieces for generic Exalted created by Autochthon's return to Creation. Purely theoretical.
    7 KB (1,155 words) - 14:16, 9 June 2010
  • ...nipulates the flow to his or her favor. This defense doesn’t rely on the user being aware of the attacks, but is automatically applied. The Master feels ...ealized that not everyone could walk the Path of the Glorious Dragons, and created a style that common Terrestrial Dragon Bloods could learn. Direct, powerful
    91 KB (15,026 words) - 03:58, 9 June 2010
  • ...are, of course, always shifting, for she carries an entire wardrobe in her artifacts. She does tend to show off, of course, and she often wears loose, long slee Artifacts: 4 dots
    15 KB (2,419 words) - 04:11, 9 June 2010
  • A transcript of a challenge should be created as a subpage of this one. The page should list the competitors and any sign ...ut no artifacts and no perfect equipment. Schmendrick has no hearthstones, artifacts, allies, familars, followers, etc.
    17 KB (2,697 words) - 04:20, 9 June 2010
  • ...that's real bad. Hence, while I support WW, and would love to see more fan-created and fan-allowed content (such as the wonderful Sol Invictus stuff), I don't ...if the other objects. White Wolf very explicitly cannot publish something created by fans without purchasing rights to it, and "putting up on a White Wolf wi
    32 KB (5,750 words) - 04:43, 9 June 2010
  • ...alth Charms (such as Vanishing From Mind's Eye Method) which obfuscate the user's identity will baffle the connection for as long as they are in effect. Th ...ot be used to create raw materials. There is no limit on the size of items created by this Charm, but they must be drawn life-size. The artist must also be ca
    9 KB (1,585 words) - 02:32, 17 July 2010
  • List of artifacts: ...perfect ergonomics, lessening fatigue caused by sitting in it. An attuned user will suffer no fatigue from sitting in it, to the point that many users fin
    4 KB (762 words) - 07:21, 18 December 2010
  • *[[Discussions/IncrementalArtifacts]] - A way to allow weak Artifacts to become stronger through gameplay. ...ormat]] - How should we format this newest section that seems to have been created?
    16 KB (2,148 words) - 01:51, 4 April 2011

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