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  • Got an Infernal PC in my long-running game and realised this is due... ...ively spend 1 Willpower to allow them to use two Charms in one turn. They may not use a Combo on a turn in which they use this power.
    12 KB (2,053 words) - 17:49, 20 May 2010
  • Malfeas is King and no matter where you go you can always see him. He may be the darkened form of the city above, or the city in the distance or he m ...n Sun Princes and they do not break or know fear as they march to war. So long as the Infernal acts in ways appropriate to the Malfeas excellency and does
    10 KB (1,832 words) - 04:57, 4 January 2011
  • ...if you don't either. Here is one approach that seems to work (though there may be others): ...ee [[Help:Moving a page]] and [[Help:Deleting a page]]. In some cases, you may be better off just using a [[Help:Redirect|redirect]] instead.
    10 KB (1,688 words) - 14:15, 28 October 2011
  • ...page was first written on 17 March 2006. Many of the problems in mentions may (hopefully) no longer exist by the time you read it.'' -- [[Wordman]] ...axonomy" and b) there is more than one possible "taxonomy" by which charms may be organized.
    31 KB (5,369 words) - 15:46, 21 April 2010
  • ...Though this generally costs nothing sufficiently large uses of the charm may require motes to maintain. A fountain sized fire sculpture for example tha ...lowing any storm to attack any target within range of any of the storms so long as the two storms themselves are within range of each other or within range
    4 KB (629 words) - 20:36, 28 January 2011
  • ...d used until the spell is resolved. A typical 52-card deck is used. Jokers may be left in or taken out, depending on the needs of the campaign. Cards have ...s reached, the channeler ''may'' cast the spell but does not have to. They may continue channeling if desired.
    26 KB (4,416 words) - 22:37, 3 June 2010
  • ...the strong will have the ability to dominate those without it, though they may ''choose'' not to do so. All things decay. Those who embrace entropy realize that, on a long enough time scale, absolutely nothing can stop it. Not only are even the mo
    12 KB (2,026 words) - 04:23, 9 June 2010
  • ...gods, changes the focus of the game when used in an Exalted setting. There may be ways to avoid this, but I'm still looking for them. One of the more intr ...It is a much more story oriented game, however, and doesn't lend itself to long campaigns. (Well, sort of. Like Lee's stories, a game that went on for year
    20 KB (3,118 words) - 21:16, 6 May 2022
  • ...actions and bypasses obstacles. Even darkness is not a barrier to him, as long as he knows where to strike or parry. The character suffers no penalties f ...flows, and forces them by will and Essence to prevail over the world She may make a Melee attack with absolute certainty that the attack will succeed.
    10 KB (1,695 words) - 06:26, 22 April 2010
  • The player rolls to attack as normal, and defense is similarly rolled As long as the character strikes his opponent, he will do at least his weapon’s b ...that destroys everything its path. The player rolls to hit as normal; as long as the attack succeeds, the opponent is utterly destroyed. No soak or dama
    12 KB (2,034 words) - 06:31, 22 April 2010
  • ...opponents within the characters permanent Essence x 3 yards. This attack may be dodged, but not blocked. This attack does differentiate between friends ...who are not killed outright if the Solar wins simply flee in terror. GMs may wish to section off the armies into smaller amounts for the purposes of sca
    18 KB (2,974 words) - 06:34, 22 April 2010
  • ...nd of the scene, the character automatically wins initiative each round as long as her first action is a Melee Action. Two characters using Sunray Spear o ...tle dice if the first action to be taken is an Melee action. The character may also double the mote cost for Swift Slice in order to add a number of succe
    8 KB (1,441 words) - 06:36, 22 April 2010
  • ...ing his shield to ram the foolish target with incredible force. The Solar may move up to twice his normal full-round move to attack any opponent within r The Exalt may choose to either do enhanced knockback or knockdown (this effect should be
    25 KB (4,227 words) - 06:44, 22 April 2010
  • ...to meet her foes. So long as the character hits her intended target, she may immediately make another attack at her full dice pool. Each attack must be ..., Leader, and Obvious; it costs 10 motes, 1 willpower. The Solar's player may designate up to the character's (permanent Essence x 3) in targets, of whic
    10 KB (1,750 words) - 06:46, 22 April 2010
  • ...emarkably similar, and a Solar who has mastered the Careful Warrior Method may ultimately have greater effect than one who uses Excellent Strike or Golden ...arners no net successes, it cannot create an action by itself. This Charm may not be used to “buy” a defense or gain an attack, merely to supplement
    26 KB (4,350 words) - 06:49, 22 April 2010
  • ''"So, let us show off our Exalted martial prowess so that we may better understand each other. Let me see your form, the culmination of your ...t's a different discussion). Other splats get N extra Charms, one of which may be a MA Excellency, but Infernals get shafted by their Excellency requireme
    32 KB (5,560 words) - 00:27, 9 June 2010
  • ...estial Exalted may create and learn Celestial styles, although some styles may generally require specific regimes to learn them. The weaker Essence of the ...|Shark]]''' - by [mailto:cplines@learnlink.emory.edu [[Alienated_One]]]: A long tree that emulates the vicious power of the shark.
    59 KB (8,486 words) - 23:30, 1 November 2014
  • ...hermore she adds her Essence to any Perception roll to locate her enemy so long as they are not trying to flee the fight.
    3 KB (556 words) - 23:22, 23 April 2010
  • ...anses below are from before White Wolf gave detailed Manse guidelines, and may not include full power information. This is going to be a long term project.
    13 KB (2,110 words) - 16:03, 8 December 2020
  • ...alted takes inspiration. As one of the few types of cross-type Charms that may be wielded by the Exalted, built in a directed, semi-standardized format in ...r advice. Feel free to contribute your own work, or the work of others, so long as authors receive proper credit.
    6 KB (805 words) - 18:35, 18 December 2014

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