Difference between revisions of "Artifacts/TelgarArtifactIdeas"
From Exalted - Unofficial Wiki
m (link fix) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
== [[Telgar]]'s Artifact Ideas == | == [[Telgar]]'s Artifact Ideas == | ||
− | *back to | + | *back to /Telgar Artifacts |
In no particular order and no particular stage of construction, these are ideas I've gotten for Artifacts that I haven't bothered to fully flesh out. Feel free to borrow them, but do let me know. Or else. | In no particular order and no particular stage of construction, these are ideas I've gotten for Artifacts that I haven't bothered to fully flesh out. Feel free to borrow them, but do let me know. Or else. | ||
Line 39: | Line 39: | ||
**adds five pre-soak damage vs demons. | **adds five pre-soak damage vs demons. | ||
**commits for 5 motes. | **commits for 5 motes. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Transportation === | === Transportation === | ||
+ | * A small sphere of glass that expands out into a floating bubble which is as wide as its owner's outspread arms. It floats around as fast as its owner can sprint and responds to mental commands. Uses its owner's current soak total. Damage isn't rolled against it. If it breaks, it drops its owner and reforms. - Actually this is better as a HearthStone. Duh. Level...3. Write it later. <b>WRITTEN</b> | ||
=== Other === | === Other === |
Revision as of 16:11, 22 February 2006
Contents
Telgar's Artifact Ideas
- back to /Telgar Artifacts
In no particular order and no particular stage of construction, these are ideas I've gotten for Artifacts that I haven't bothered to fully flesh out. Feel free to borrow them, but do let me know. Or else.
One Use Artifacts
- A comb that when thrown onto the bare ground sprouts into a small but nasty forest which is very hard to travel across. It takes three days to go around or a day to go through, but going through it requires five Survival rolls of increasing difficulty.
- Exploding thingy that creates a single combat round just for its user. No one else can act in that round without some sort of Perfect Initiative Beating Charm.
- Small carved statues of animals, real or created, which when activated transform into life-sized versions of that animal. They continue to exist for their natural life span, but are treated just as any other animal would be.
- Bowl that when smashed releases a flood of water about as big as a small lake.
Armor
Weapons
- Utterly Devastating Invader - level 4 spear
- causes victims to bleed out 1 HL per turn unless they succeed on a reflexive diff 3 stamina roll.
- always does at least 1 HL if an attack is successful.
- reduces multiple action penalties by 2.
- does piercing damage, stacks with other piercing effects.
- ignores hardness
- increases ping by 2.
- upon each successful attack doing more then 1 HL of damage, the victim must make a Stamina roll or take another unsoakable HL of lethal damage.
- uses the opponent's lower soak total, but always does lethal damage even if soaked with bashing soak.
- uses the statline of a starmetal direlance. commits for 8 motes.
- Maker of Ashes Resplendent - level X red jade daiklave
- does 1 extra damage for ever 4 points of soak the victim has from armor, rounded down.
- can flash like fire, creating visual doubles of itself that attack up to seven targets. roll once, apply the attack to each target. charms are included in these extra attacks.
- gains the bonuses for Orichalcum when wielded by a Fire-attuned being.
- Does piercing damage against unclean beings.
- uses the statline of a Red Jade grand daiklave.
- Armband of Demon-Hurting - level 3 starmetal
- attacks vs demons do piercing
- successful attacks always do at least 1 HL of damage, lethal.
- adds five pre-soak damage vs demons.
- commits for 5 motes.
Transportation
- A small sphere of glass that expands out into a floating bubble which is as wide as its owner's outspread arms. It floats around as fast as its owner can sprint and responds to mental commands. Uses its owner's current soak total. Damage isn't rolled against it. If it breaks, it drops its owner and reforms. - Actually this is better as a HearthStone. Duh. Level...3. Write it later. WRITTEN
Other
- A cursed mirror that reflects the flaws of anyone who looks into it and inflicts them upon the looker more intensely. mortals age faster, the sick get sicker, the Great Curse is magnified and limit inflicted, crazies get crazier, someone with self-esteem troubles gets worse, etc etc etc. Also possible; the darkest wishes of the person is granted if it is possible. someone who secretly wants to die is killed, someone who wants someone dead gets what they want...a sort of Wishmaster Mirror maybe. Bears thinking and possibly two cursed mirrors, one for inflicting flaws, one for Wishmastering. Another idea might be a mirror that kills people by attacking their reflections, something is trapped in the mirror and if you stand in front of it doing some certain thing, the thing trapped in it will start attacking your reflection and hurt you physically. only way to stop it is to attack the mirror or get away.
- back to Telgar
Comments =
Be prepared for completely juvenile jokes regarding the name "Utterly Devastating Invader". -Ben-San