Difference between revisions of "FrivYeti/2eArtifactWeapons"
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||Name ||Speed||Accuracy||Damage||Rate ||Range ||Tags|| Minimums || Cost|| | ||Name ||Speed||Accuracy||Damage||Rate ||Range ||Tags|| Minimums || Cost|| | ||
− | ||Short Powerbow || 6 || +2 || | + | ||Short Powerbow || 6 || +2 || Arrow+1 || 2 || 200 || 2, B || Str ** || * || |
− | || | + | ||Long Powerbow || 6 || +2 || Arrow+2 || 2 || 300 || 2, B || Str *** || ** || |
+ | ||Grand Powerbow || 6 || +2 || Arrow+4 || 2 || 300 || 2, B, O || Str *** || *** || | ||
+ | |||
|| Pneumatic Bow || 6 || +2 || 6L || 1 || 150 || 2, P || Str ** || ** || | || Pneumatic Bow || 6 || +2 || 6L || 1 || 150 || 2, P || Str ** || ** || | ||
|| Flame Repeater || 5 || +1 || 10L || 1 || 15 || F, P || Str * || * || | || Flame Repeater || 5 || +1 || 10L || 1 || 15 || F, P || Str * || * || | ||
|| Dragon Sigh Wand || 6 || +1 || 16L || 1 || 20 || F, P, S || Str * || ** || | || Dragon Sigh Wand || 6 || +1 || 16L || 1 || 20 || F, P, S || Str * || ** || | ||
+ | |||
+ | Level 1 Archery weapons have a commitment of 3 motes, level 2 weapons have a commitment of 5 motes, and level 3 weapons have a commitment of 6 motes. | ||
Pneumatic Bows and Flame Repeaters each hold six shots before needing to reload. Dragon Sigh Wands must be reloaded as usual for flamepieces. | Pneumatic Bows and Flame Repeaters each hold six shots before needing to reload. Dragon Sigh Wands must be reloaded as usual for flamepieces. |
Latest revision as of 18:24, 10 June 2010
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(Note: All weapons here follow the modified rules present in the revised weapons and armor page.
Melee Weapons
Swords ||Name ||Speed||Accuracy||Damage||Defense||Rate||Tags|| Minimum || Cost|| ||Switchklaive || 4 || +0 || +2L || +0 || 3 || - || Str * || * || ||Short Daiklave || 4 || +2 || +4L || +1 || 2 || - || Str * || * || ||Daiklave || 5 || +3 || +6L || +2 || 3 || - || Str ** || ** || ||Reaver Daiklave || 5 || +4 || +8L || +0 || 3 || - || Str ** || ** || ||Reaper Daiklave || 4 || +2 || +4L || +1 || 2 || P || Str * || ** || ||Wavecleaver || 5 || +3 || +8L || +1 || 3 || - || Str ** || ** || ||Grand Daiklave || 5 || +3 || +10L || +1 || 2 ||O, R, 2|| Str *** || ***|| Notes: Switchklaives also have the ability to be perfectly hidden. Blunt Weapons ||Name ||Speed||Accuracy||Damage||Defense||Rate||Tags|| Minimums || Cost|| ||Goremaul || 5 || +3 || +8L || +2 || 2 || - || Str ** || ** || ||Stonecrusher || 5 || +2 || +8L || +1 || 2 || P || Str ** || ** || ||Wrackstaff || 5 || +2 || +8B || +3 || 2 || - || Str ** || * || ||Grand Goremaul|| 6 || +3 || +14L || +1 || 2 ||O, R, 2|| Str *** || *** || * A Stonecrusher is an artifact hammer Axes and Polearms ||Name ||Speed||Accuracy||Damage||Defense||Rate||Tags|| Minimums || Cost|| ||Grimcleaver || 5 || +3 || +10L || +2 || 2 || - || Str ** || ** || ||Grand Grimcleaver || 5 || +2 || +12L || +1 || 2 ||O, R, 2|| Str *** || ***|| ||Dire Lance || 5 || +2 || +6L || +3 || 1 || P, R, 2, Note|| Str ** || ** || === Martial Arts Weapons === ||Name ||Speed||Accuracy||Damage||Defense||Rate||Tags|| Minimums || Cost|| ||Baneclaw || 4 || +1 || +4L || +3 || 2 ||D, M|| Str *, MA * || * || ||Bloodspike Harness || 6 || +2 || +6L || -- || 1 || M, P, C || Str *, MA * || * || ||God-Kicking Boots || 5 || +2 || +9B || +0 || 3 || M || Str *, MA * || * || ||Heavenly Fans || 5 || +1 || +6L || +3 || 3 || M || Str *, MA * || * || ||Hooked Daiklave || 5 || +1 || +8L || +3 || 3 ||D,M || Str *, MA ** || ** || ||Razorclaw || 5 || +3 || +4L || +2 || 2 || M || Str *, MA * || * || ||Serpent-Sting Staff || 5 || +2 || +10B || +3 || 3 || O,M|| Str *, MA ** || ** || ||Smashfist || 5 || +2 || +4L || +2 || 3 || M || Str *, MA * || * || === Thrown Weapons === ||Name ||Speed||Accuracy||Damage||Rate ||Range ||Tags|| Minimum || Cost|| ||Infinite Chakram* || 4 || +0 || +4L || 4 || 50 || - || Str * || ** || ||Skylance || 5 || +2 || +6L || 2 || 50 || P || Str ** || * || ||Sling of Deadly Prowess || 5 || +1 || +4L || 2 || 100 || - || Str * || * || ||Skycutter* || 5 || +2 || +5L || 1 || 50 || - || Str ** || ** || *Infinite chakrams, as per their name, do not need to be recovered, as per the corebook. *Skycutters return when thrown if the owner succeeds at a reflexive Dex + Thrown roll. === Archery Weapons === ||Name ||Speed||Accuracy||Damage||Rate ||Range ||Tags|| Minimums || Cost|| ||Short Powerbow || 6 || +2 || Arrow+1 || 2 || 200 || 2, B || Str ** || * || ||Long Powerbow || 6 || +2 || Arrow+2 || 2 || 300 || 2, B || Str *** || ** || ||Grand Powerbow || 6 || +2 || Arrow+4 || 2 || 300 || 2, B, O || Str *** || *** || || Pneumatic Bow || 6 || +2 || 6L || 1 || 150 || 2, P || Str ** || ** || || Flame Repeater || 5 || +1 || 10L || 1 || 15 || F, P || Str * || * || || Dragon Sigh Wand || 6 || +1 || 16L || 1 || 20 || F, P, S || Str * || ** || Level 1 Archery weapons have a commitment of 3 motes, level 2 weapons have a commitment of 5 motes, and level 3 weapons have a commitment of 6 motes. Pneumatic Bows and Flame Repeaters each hold six shots before needing to reload. Dragon Sigh Wands must be reloaded as usual for flamepieces. === Armors === Armors can have the X tag, meaning that they can be concealed under heavy clothing, or the xx Tag, meaning they can be concealed under any clothes. || Name || Soak || Hardness || Mobility || Fatigue || Cost || Type || Tags || || Breastplate || 6L/4B || 2 || -0 || 0 || * || Light || x || || Buff Jacket || 6L/6B || 3 || -1 || 0 || * || Light || - || || Chain Shirt || 5L/3B || 2 || -0 || 0 || * || Light || xx || || Lamellar || 8L/9B || 4 || -1 || 0 || ** || Medium || x || || Reinforced Buff Jacket || 7L/10B|| 5 || -1 || 0 || ** || Medium || - || || Reinforced Breastplate ||11L/10B|| 8 || -1 || 1 || *** || Heavy || - || || Articulated Plate ||12L/14B|| 9 || -2 || 1 || *** || Heavy || - || || Superheavy Plate ||14L/14B|| 10 || -2 || 2 || *** || Superheavy || - ||