Difference between revisions of "TheHoverpope/BlazingFleshCavern"

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Inside, the furniture and doors are of flesh dripping from bones as they burn, but the flames are cool to the touch. The hearthstone chamber is a massive heart growing into the stone of the caldera that pumps the flame through the rest of the manse. The walls pulse and the veins course with magma, and at the center is a hearthstone that is as a gob of hard, burned flesh sitting on top of a cracked bone.<BR>
 
Inside, the furniture and doors are of flesh dripping from bones as they burn, but the flames are cool to the touch. The hearthstone chamber is a massive heart growing into the stone of the caldera that pumps the flame through the rest of the manse. The walls pulse and the veins course with magma, and at the center is a hearthstone that is as a gob of hard, burned flesh sitting on top of a cracked bone.<BR>
  
It is clear to anyone who makes a successful difficulty 3 intelligence + occult or medicine roll that the flesh, despite its unnatural fortitude and quiet is still alive; it twists slightly in the flame, but cannot escape it. No being with a sense of smell and a touch of sanity and compassion would willingly stay here; but its constructor,[[TheHoverpope/BlazingFleshCavern/Anesca]], rests here frequently.
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It is clear to anyone who makes a successful difficulty 3 intelligence + occult or medicine roll that the flesh, despite its unnatural fortitude and quiet is still alive; it twists slightly in the flame, but cannot escape it. No being with a sense of smell and a touch of sanity and compassion would willingly stay here; but its constructor,[[TheHoverpope/Anesca]], rests here frequently.
  
 
=== Charred Flesh Cabochon ===
 
=== Charred Flesh Cabochon ===
 
Rating: 00 Aspect: Fire<BR>
 
Rating: 00 Aspect: Fire<BR>
 
A small hunk of substance that has the strange lightness of a charcoal made from carbonised flesh, this stone grants its user the ability to erupt into flame, adding four dice to an intimidation roll as their foes quail at their power and stoicism. However, all of their other social rolls suffer a two die penalty for the duration of the scene, as the character stinks of burning flesh and hair and has blistered, oozing skin. The flame inflicts only cosmetic damage, and does not consume belongings.
 
A small hunk of substance that has the strange lightness of a charcoal made from carbonised flesh, this stone grants its user the ability to erupt into flame, adding four dice to an intimidation roll as their foes quail at their power and stoicism. However, all of their other social rolls suffer a two die penalty for the duration of the scene, as the character stinks of burning flesh and hair and has blistered, oozing skin. The flame inflicts only cosmetic damage, and does not consume belongings.

Latest revision as of 03:18, 9 June 2010

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Blazing Flesh Cavern

High in the mountains between Gem and An-Teng sat a fire-aspected demense; a massive crater with black obsidian sides, the temperature swelled in the daytime and the air hummed with heat at night as the glass glowed faintly red.
Now, there is a manse. A great man built a gothic palace of pulsing flesh encased in crystalline fire; the whole crater is filled with the sound of crackling skin and hissing blisters popping under a blaze. The flame and flesh that make up the walls pulse and hiss as a burning living thing, and the stench of roasting fat and burning hair is nearly unbearable; and yet the walls are strong and impervious as jade, and the bubbling flesh regrows as fast as it burns, keeping it intact.
Inside, the furniture and doors are of flesh dripping from bones as they burn, but the flames are cool to the touch. The hearthstone chamber is a massive heart growing into the stone of the caldera that pumps the flame through the rest of the manse. The walls pulse and the veins course with magma, and at the center is a hearthstone that is as a gob of hard, burned flesh sitting on top of a cracked bone.

It is clear to anyone who makes a successful difficulty 3 intelligence + occult or medicine roll that the flesh, despite its unnatural fortitude and quiet is still alive; it twists slightly in the flame, but cannot escape it. No being with a sense of smell and a touch of sanity and compassion would willingly stay here; but its constructor,TheHoverpope/Anesca, rests here frequently.

Charred Flesh Cabochon

Rating: 00 Aspect: Fire
A small hunk of substance that has the strange lightness of a charcoal made from carbonised flesh, this stone grants its user the ability to erupt into flame, adding four dice to an intimidation roll as their foes quail at their power and stoicism. However, all of their other social rolls suffer a two die penalty for the duration of the scene, as the character stinks of burning flesh and hair and has blistered, oozing skin. The flame inflicts only cosmetic damage, and does not consume belongings.