WoSSpringCaste

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The Stewards of Spring

Spring is a time of renewal, birth, and energy; the stewards of Spring are the chosen champions of that ideal, whose energies are devoted to fostering new growth and beauty in the world. In the First Age they were assigned to the sprawling metropolises as advisors on matters of birth, midwifery, and social functions, using the gentle shove of their abilities to stave off drought, encourage marriage and reproduction, and otherwise nourish the fledgling populations of mortals. They were ill-suited to the seasons of warfare that wracked Creation during the Usurpation, and even those that managed to survive the fall of the Deliberative were wiped out in the horrific Contagion.

Members of the Spring caste are selected for a degree of personal energy and magnetism they possess, a sort of maternal tenderness or compassion that they exude. Drawn from those idealists whose ways counsel growth and the arts, they tend to create regions of frantic activity - art districts and romantic getaway spots. Their miracles foster fertility and nourishment, and so more than a few surprised couples have found that their rendezvous at a secluded villa will soon bear fat and healthy fruit. The greatest flaw that the Spring caste can be said to possess is a certain naivete - they live in terms of an eternal day of sunshine and flowers, and as such harsh realities often strike them harder than their compatriots.

Caste Mark: As the champions of Gaia, the Arcadians are not marked in the same fashion as most Celestial Exalts. The stewards of Spring have had their shards nestling in Gaia's womb - as such their 'mark' is a series of intricate floral patterns twining around the thighs, groin, and stomach. Depending on the balance of Callings achieved by the Arcadian, these marks will depict some combination of green (Birth), red (Sowing), orange (Harvest), white (Burial), or indigo flowers (Calibration). The more intense the Calling, the more prevalent the color.

Anima Banner: The Spring banner is Birth rampant in the world - a soft green light that enrichens and enlivens colors inside it. As the anima approaches iconic, the colors become more and more pronounced - at the iconic level, flowers around the Arcadian bloom and open regardless of season, and warmth floods the blood of all beings present.

Anima Effects: To be determined.

Granted Doctrines: Spring was granted by the Mother the Doctrines of Courtship (Performance), the Nest (Crafts), Calls (Linguistics), Spread Flowers (Thrown), and Display (Presence).

Associations: The element of Wood, the Eastern direction, sunrise, the Birth calling, the Cerulean Lute of Harmony, and the virtue of compassion.

Sobriquets: Verdant Children, the Wise Aunts or Uncles.

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