SolarMelee/Dorchadas
Solar Flare Technique
Cost: 8 motes, 1 Will Duration: Instant Type: Simple Minimum Melee:: 5 Minimum Essence: 4 Prereqs: Sandstorm Wind Attack, Iron Whirlwind
The Solar charges their blade with glowing golden Essence and then swings it in front of them. As the weapon swings, a burning arc of fire launches itself away from the blade. The Solar makes a single melee attack, which is applied against everyone in a 90 degree arc within his (Melee * 5) yards. The attack may be blocked or dodged normally
Avalanche Assault
Cost: 5 motes Duration: Instant Type: Supplemental Minimum Melee:: 5 Minimum Essence: 4 Prereqs: Excellent Strike
Like an avalanche falling down a mountain, the Exalt's blows become unstoppable. An attack made using this Charm is undodgeable and unblockable.
Unerring Sword of Righteousness
Cost: 3 motes, 1 Will Duration: Instant Type: Simple Minimum Melee:: 5 Minimum Essence: 4 Prereqs: Avalanche Assault
A master of the blade can overcome any distraction, no matter how great, in order to strike her target. Upon using this Charm, the Solar charges their weapon with burning golden Essence that guide it unerringly towards the foe. The attack is rolled normally, but defenses cannot reduce the attacker's successes to less than 1 die. This is a perfect attack.
Iron Soul Binding
Cost: None Duration: Permanent Type: Special Minimum Melee:: 5 Minimum Essence: 3 Prereqs: Summoning the Loyal Steel
While the Five Magical Materials are nearly invulnerable, there are still some few effects that can destroy them. Mortals weapons are even more vulnerable. A Solar who learns Iron Soul Binding, however, does not have to fear any destruction of their weapon. Much like Summoning the Loyal Steel, this Charm can only be used on the character's favorite weapon, which must be distinctively their weapon. Once it is learned, then their weapon can never be destroyed by any means. They can still be disarmed, deattuned, and so on, but the weapon itself cannot be damaged. This is a perfect effect.
Once this Charm is learned, it requires re-learning it in order to choose a different weapon. Only one weapon may be so protected at any given time. Summoning the Loyal Steel only works with the weapon so protected, after this Charm is learned.
Unity with the Blade
Cost: 5 motes Duration: One scene Type: Reflexive Minimum Melee:: 5 Minimum Essence: 4 Prereqs: Iron Soul Binding
Iron Soul Binding prevents a weapon from being destroyed, but there are many more calamities which can befall a Solar's weapon. Activating this Charm, however, forges a bond between the Exalt and her chosen weapon that nothing can break. While the Charm is active, an Exalt's chosen weapon (the one that is Iron Soul Bound) cannot be disarmed, deattuned, damaged, or have any other deliterious effect placed upon it. This is a perfect effect.
Stones Falling Down the Mountain
Cost: 10 motes, 1 Will Duration: One Scene Type: Simple Minimum Melee:: 6 Minimum Essence: 6 Prereqs: Unity with the Blade, Avalanche Assault
This Charm expands the effects of Unity with the Blade. When it is in effect, nothing can affect the Exalt's blade--not even other weapons. All attacks the Exalt makes while under the effects of this Charm are unblockable.