Scrollreader/Comments1

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Excellent work! Your logic is impeccable, and it fits really well. I can't wait to see where you take this. - Nameless

Lunars in the first age were divided into castes based upon the aspect of War. Now they are based into castes based on survival. The No Moons changed the fundamental thing of what a lunar is the Exalted of. You also need to include that Lunars always started off casteless even in the first age in a fact/posit of somekind. - BogMod

Will do, when I get the chance.

Neat! I do have one nitpick. The New Moon anima effect can't really be the same as the current No Moon one, because at the time of the original Exaltation, there was no such thing as Sorcery - it hadn't been invented/discovered yet. My suggestion: Since you're tying Charms to Abilities, why not have the New Moon anima give a discount to all Occult-based Charms? This will include Sorcerous spells, when they're discovered, and it emphasizes the "we kept what we could but the rest is lost" nature of the current Lunars - they were only able to retain the discount for spells. - Topher

Well, for one, it would alow their occult charms to all, essentially, be free. Also, I was thinking of this setting as more First Age (after Primordials). So I've added a bump to thaumaturgy, since, even before Brigid, the Dragon Kings taught Thaumaturgy to Exalts.
When I was considering how they were pre-sorcery I felt that perhaps their power applied to combos, and then later Luna changed them as is her way. -BogMod

Another thing to consider, Luna is not on her own on the same power level as the Celestines, being only an Incarna herself. Its by Gaia's actions that she is as strong as the Maidens. -BogMod

Do you have a book/page ref for that? Games of Divinity classifies the US, Luna, and the Maidens all as "Celestial Incarna." The Celestine/Incarna divide sounds like something out of Werewolf. - Topher
It's one of the things mentioned in the Lexicon of the corebook, IIRC. (I seem to recall it being mentioned in the prerelease preview material.) To my mind it's pretty clearly an accidental holdover from an earlier version of the setting, much like the various places where the corebook talks about "Anima resonance" or states that Exalts can only attune their associated 5MM. -- Charlequin
It is page 53 of the core book, in the bit about Luna. -BogMod
<i> The more I think about it, the more I'm leaning towards not altering the New/No Moon power at all. If you plan on playing in the Primordial War, you'd have to change many, many things. BogMod has changed a bunch of them on his page. But with Sorcery gone, the No Moons, the Sidereals, the Twilights either sufer a power drop, or have alternate mechanics. Personally, I lean towards the later. probably involving buying extra dice for thaumaturgy, plus increased use of Spirit Eating Technique.  :P As it stands however, consider the No Moons to be 'post primordial'. An interesting variant might be to have all Lunars be casteless, until the war is over, with a discovery/legend motif like that of Brigid. Feel free to change it in your BP games.
I'm also going off of the assumtion, as listed above, that Lunars are /celestial/ exalts. As such, they won't be at the solar level, but they should be comparable with sidereals, and head and shoulders above the DB.