MartialArts/MasteryOfTheSacredWindStyle

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Background

This is a sidereal system that treats all virtues as sacred. It teaches that the path to enlightenment is forged in experience. Further it beleives that both action, and inaction are both equally valid courses. Above all they belive that dichotomy is the only true nature of creation. Holding stagnation, and forced symmetry as precursors to oblivion.
Sutra:</b>There was once a faceless maiden who wandered all of creation looking for a righteous being under whom she could learn the path to perfection.


The Charms of this tree are incompatible with the use of armor, or weapons.

Charms

<b>Quiet Breath Meditation</b>
<b>Cost :
5Motes
Duration :One Scene
Type :Reflexive
Min. Martial Arts :4
Min Essence :4
Prereqs :One Martial art to Form.
She found a Wood spirit who heckled and threw rocks at her for trying but still she went on.
Description:The exalt at this level of understanding becomes able to transform his mental fortitude into physical durability. The exalt adds his Essence+Conviction to both his bashing and lethal soak. The Exalt may add no more than his Essence multiplied by his martial arts in soak with the use of this charm.


Still Breath Technique</b>
<b>Cost :
10Motes
Duration :Martial Arts in turns
Type :Simple
Min. Martial Arts :5 Min Essence :4
Prereqs :Quiet Breath Meditation.
She crossed a desert who's vastness daunted her, the heat sapped her strength but still she survived.
Description:The Exalt learns to channel some of his inner control into the very fate of a battle, manipulating his foes and his surroundings as easily as he controls himself. The exalt gains a number of auto-success equal to his Temperance to all stealth, survival, and Dodge rolls. This charm does not stack with itself.


Long Wind Technique</b>
<b>Cost :
15Motes
Duration :Until Dismissed
Type :Simple
Min. Martial Arts :5
Min Essence :5
Prereqs :Still Breath Technique
She found a mountain who's peaks rose into heaven itself, the gates of which would not allow her entry,
Description:The Exalt Move like the Winds of Compassion themselves. His footfalls strike yards apart, he is the very essence of speed. Transformed thusly the exalt adds his compassion to his movement rates then multiples the total by ten. Also the Exalt adds his Compassion and Essence to his initiative totals. While using this charm the Exalt may only do Bashing damage, and extra damage is gained for every two extra successes


Invocation of Breath Prana</b>
<b>Cost :
10Motes
Duration :One Turn
Type :Reflexive
Min. Martial Arts :5
Min Essence :5
Prereqs :Long Wind Technique.
so she crawled under the it.
Description:The Exalt learns that fear in the face of a foe is damnation while fear when no foe is currently present salvation. This revelation allows the Exalt to press on even when others of his kind would turn away from the hardships involved. The exalt add his Valor+Essence to his hardness, or this number becomes his hardness if the exalt does not have hardness. Also while using this charm the Exalt may parry lethal attacks without a stunt. This Charm does not stack with itself.


Mastery of the Sacred Wind Form</b>
<b>Cost :
10Motes,1Willpower.
Duration :One Scene
Type :Simple
Min. Martial Arts :5
Min Essence :5
Prereqs :Long Wind Technique.
Stopping on a forested Island to meditate on what she had seen
Description:The Exalt learns he is but a combination of parts both physical, and spiritual. In this Knowledge he begins to harness the two as one, creating a new more perfect whole. The exalt gains a number of auto success on martial art attacks equal to his valor. Gains a number of auto success on his Dodges and parries equal to his Compassion. A bonus to his bashing, and lethal soak equal to his double his Conviction. The exalt gains a bonus on the difficulty to hit him equal to his temperance minus one. Also when spending willpower to get Virtue Dice while in this form all the die that would have been rolled are now auto successes.


Sudden Revelation</b>
<b>Cost :
10Motes.
Duration :Instant
Type :Reflexive
Min. Martial Arts :5
Min Essence :5
Prereqs :Mastery of the Sacred Wind Form
Before the Maiden appeared a monkey who told her that a teacher could be found in the Heart of the wilderness.
Description:The exalt learns to center the entirety of himself gaining phenomenal insight, understanding, and reason. Using this knowledge the exalt can attempt almost anything. The exalt may for, any non-combat roll in which he has no dice, roll his highest virtue and use the result for the test. Conviction may always be used in conjunction with this charm. This charm may not be used for highly technical skills, nor may it be used for tests that require more than one action to complete.


Cutting winds of Wrath</b>
<b>Cost :
15Motes
Duration :One Scene
Type :Simple
Min. Martial Arts :5
Min Essence :5
Prereqs :Mastery of the Sacred Wind Form
The maiden stuck out once again, struggling thru the forest with nothing but her bare hands.
Description:The Exalt surrounds himself with physical howling winds as well as the winds of fate. Swirling, and battering opponents along with the martial artists own attacks. These winds not only add force behind the exalts blows, but also hinder his foes. Unarmed attacks made while using this charm do lethal. Also the martial artist may parry lethal attacks and arrows without a stunt. Opponents struck by an exalt using this charm take a penalty to die rolls equal to the martial artists martial arts score for a number of rounds equal to his essence. The effect of multiple strikes are not cumulative. As a side effect of the charm the exalts unarmed strikes are considered edged weapons for its duration.


Silent Breath Meditation</b>
<b>Cost :
15Motes,2Willpower.
Duration :One Scene
Type :Simple
Min. Martial Arts :5
Min Essence :5
Prereqs :Sudden Revelation.
In the heart of the forest the maiden found nothing but a small pool and a gentle breeze.
Description:Making a brief prayer to the Maidens, a preternatural light fires behind the eyes of the exalt. This effect makes him all but impossible to be detected as he stills his heart to the pulse of creation. The exalt is almost completely undetectable. His arcane is increased in power and scope. Mortals cannot see or interact with the exalt at all. Essence wielding creatures and beings must succeed on perception test with a base difficulty of (0ne+Essence+Conviction) unless the user of this charm makes himself known to them. If the user gives his presence away while in the company of essence users they get a reflexive perception roll equal to the martial artists essence for every instance that the character gives his presence away. These effects are on for the duration of the charm whether the user wants to interact or not. In this state the exalt is not hampered by natural obstacles or hindrances, but fabricated barricades (such as worked stone, and wood walls) pose as much of an obstacle as ever. As a final note this charm ends as soon as the user takes a violent action as it disturbs the waking meditation that this charm requires.


Awakening The Sleeping Wind</b>
<b>Cost :
20Motes 1Willpower
Duration :One Scene
Type :Reflexive
Min. Martial Arts :6
Min Essence :6
Prereqs :Silent Breath Meditation. She looked into the pool only to see her own reflection, she heard nothing but her own breath.
Description:At this level of Understanding the Exalt now has a finte but potent understanding of the duality of the nature of Creation. Drawing strength, and balance from both physical and metaphysical understanding. The Exalt now knows that he is a part of everything and in turn everything is a part of him. When this charm is activated the exalt splits into two identical "selves" who may perform any action, fully independent of the other, that the being could itself perform when not in this state. The individual beings share the same Essence pool and health levels. While in this state the Exalt may never fail a virtue roll. Also every round that this charm is in effect the martial artist gains a die pool equal to his essence that may be used for any action, or split amongst actions as the charms user desires. Once a die from this pool is used it is gone for the turn. Also the additional dice generated by this charm may not be saved up. The die pool created by this charm resets and refreshes every turn.

Comments

First off, this should be MartialArts/MasteryOfTheSacredWindStyle, that way you can backlink. Also, it needs to link back to the author, tell what level it is and such things. Just general formatting. And, you DO realize that your first two Charm's aren't connected to the rest of the Style at all, right? Nothing has them as pre-requisites. Why the reliance on "one martial art to form"? That's a requirement of learning any SiderealMartialArts form-charm. So..I don't really see the general purpose of that. I'll read the charms themselves some other time, I'm pressed for time. But that's what I see right now. - Telgar

I know it has to be backlinked, but this is one of the first pages i was working on when i first joined the wiki and as such was formatted poorly.As far as the One MA to Form it's mentioned because that is a Prerequsite, so i don't see a problem with it being mentioned.If you need examples of Cannon MA's that do the same CMoS does the exact same thing.

Yes, but only for the Form. So you've just moved the requirement to another charm? Why? - Telgar

Because I thought that this is a martial art that needs foundation in another martial art to understand.

I think you're misinterpreting what Telgar's saying. All Siderial Martial Arts require the mastery of another MA tree from the get-go. You're just restating a quality that automatically applies to every charm before the Form. - Zithuriel