Hapushet/MnemonSharlu
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Mnemon Sharlu
(Note: Traits in parentheses include power-up effects from all Hunt members.)
Aspect: Earth
Nature: Leader
Anima: Five stone columns in a circle, topped with dragon heads
Concept: Wyld Hunt leader
Attributes
Physical: Strength 5 (11), Dexterity 5, Stamina 5 (6)
Social: Charisma 3, Manipulation 2, Appearance 2
Mental: Perception 2, Intelligence 2, Wits 4
Abilities
Archery 1, Athletics 5, Awareness 2, Bureaucracy 2, Craft: Stonework 2, Dodge 4 (vs. Anathema +2), Endurance 4, Investigation 2, Lingustics 2 (High Realm, Low Realm, Riverspeak), Lore 3, Martial Arts 5 (vs. Anathema +2), Medicine 2, Melee 1, Occult 3, Performance 4, Presence 3, Resistance 4, Ride 1, Socialize 2, Stealth 1, Survival 2
Backgrounds: Artifact 3, Backing (Wyld Hunt) 3, Breeding 2, Manse 1, Resources 3
Virtues: Compassion 2, Conviction 4, Temperance 3, Valor 3
Great Curse: Conviction
Willpower: 7
Essence: 5
Essence Pool: 14/37, 13 (41) motes committed
Charms
- Endurance
- Ox-Body Technique x3
- Martial Arts
- Spirit Sight
- Spirit Walking
- Earth Dragon Style
- Avalanche Method
- Earth Dragon Form
- Earthshaker Attack
- Force of the Mountain
- Ghost-Grounding Blow
- Hungry Earth Strike
- Perfection of Earth Body
- Shattering Fist Strike
- Stillness of Stone
- Stone Dragon's Skin
- Unmoving Mountain Stance
- Weapon-Breaking Defense Technique
- Resistance
- Mountain Toppling Method
- Strength of Stone Technique
Equipment
Stone of Power (1 dot Hearthstone, adds +2 to Strength + Athletics pool for lifting/breaking total only), white jade Grand Goremaul (Pasiap's Talon), white jade Hearthstone bracers (Fidelity Torc), white jade Dragon Scale.
Combat:
Base Initiative: 11
Soak: 4L/7B (17L/17B/5A)
Health Levels: -0, -1x5, -2x5, -4, Inc.
Dodge Pool: 17 (21)
- Attacks
- Pasiap's Talon
- Spd 24, Acc 10, Dam 14L, P (25L, P), Def 11, Rate 3
- Fist
- Spd 11 (21), Acc 11 (15), Dam 5B (16L), Def 11 (15), Rate 5
Description
Sharlu is well into her second century, a hard-looking woman whose face and skin are criss-crossed by dozens of scars, the legacy of more Anathema kills than she can count. Unlike most monks of the Order while on the Hunt, Sharlu disdains the use of armor, relying instead on her mastery of Earth Dragon Style to protect her. She has, on occasion, felt a twinge of regret for the young, bewildered Anathema she has destroyed - lost to demons, but unknowing, sacrifices to their own weakness of spirit. Those regrets are long past, however, and have never held her back from her duty.
Combat Notes
- Power-Up (3 turns, 28 motes, 1 Willpower)
- Perfection of Earth Body, Earth Dragon Form, Strength of Stone Technique (on all Hunt members)
- Opening Move
- Hungry Earth Strike, 5m+1m/add'l target (see E:DB, page 250). Will target every available opponent, even bystanders if unsure of their loyalties.
- Typical Offense
- Against armored or heavy-soak targets, two or three attacks using Pasiap's Talon with Mountain Toppling Method, 4m/turn (see E:DB, page 200).
- Against high-defense targets, unarmed attacks enhanced with Force of the Mountain, 2m/attack (see E:DB, page 247). Will also use unarmed attacks against really heavy soak targets, to inflict ping multiple times - will not activate damage enhancers in such circumstances.
- Typical Defense
- When first attacked by artifact weaponry, will declare dodge and activate Weapon-Breaking Defense Technique, usually 5m+1WP (see E:DB, page 249). If wins initiative and expecting such an attack, will only make one attack and will reserve at least one action for a dodge, followed by W-BDT.
- Against mundane weaponry, will typically rely on soak alone.
- Other Notes
- Sharlu's power-up sequence only leaves her with 10 motes uncommitted for the fight. In addition to activating her anima flux (a fact she will take advantage of - clinching being fairly effective with Str 11), this means she needs to stunt every attack in order to maintain a neutral or positive Essence flow. 1 die stunts are all that are required to maintain her Essence flow with most of her typical Charm usage, but Hungry Earth Strike and Weapon-Breaking Defense Technique will take more inspiration.
- When dodging Anathema, note that Sharlu's dice pool goes up by a total of 3, thanks to Smoke Obscuring Effect.