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Name: Ninja Man
Caste: Night
Nature: Conniver
Anima: Twirling shurikens
Concept: Super ninja

Strength 5, Dexterity 5, Stamina 5
Charisma 2, Manipulation 3, Appearance 2
Perception 3, Intelligence 2, Wits 4

Martial Arts 5 (Shuriken +3), Thrown 5 (Shuriken +3), Endurance 5, Lore 5, Athletics 3, Awareness 3, Dodge 5, Stealth 5, Socialize 2

Artifacts: Belt of Shadow Walking (3), Spider Grippers (2), Infinite Jade Chakram (3), Orichalcum Shield Bracers (2)
Hearthstones: None Virtues:
Compassion 2, Conviction 4, Temperance 3, Valor 3

Virtue Flaw: Deliberate Cruelty

Willpower: 8
Health: -0,-1,-1,-1,-1,-1,-1,-1,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-4,Incap
Essence: 5
Essence pool: 23 Personal, 34 Peripheral (20 committed)

Charms: Martial Arts: Air Dragon's Sight, Wind Dragon's Speed, Breath Seizing Technique, Shrouding the Body and Mind, Air Dragon Form, Tornado Offense Technique, Avenging Wind Strike, Wrathful Winds Manuever, Cloud Treading Method, Thunderclap Kata, Lightning Strike Style, Hurricane Combat Method || Image of Death Method, Wall Climbing Technique, Distrating Finger-Gesture Technique, Ebon Shadow Form
Thrown: Precision of the Striking Raptor, Joint Wounding Attack, Triple-Distance Attack Technique, Cascade of Cutting Terror, Firery Solar Chakram
Endurance: Ox-Body x5 (-1, -2, -2)
Resistance: Durability of Oak Meditation, Iron Skin Concentration, Spirit Strengthens the Skin, Adamant Skin Technique
Lore: Integrity-Protecting Prana, Chaos-Repelling Pattern, Brewing Venom Technique, Envenomed Weapon Method
Athletics: Graceful Crane Stance, Lightning Speed, Spider-Foot Style, Monkey Leap Technique, Increasing Strength Excercise
Awareness: Sensory Acuity Prana, Surprise Anticipation Method.
Dodge: Reed in the Wind, Shadow over Water, Reflex Sidestep Technique, Seven Shadow Evasion, Flow Like Blood.
Stealth: Easily Overlooked Presence Method, Invisible Statue Spirit, Blurred Form Style

Comboes: Opening Array of Flying Death: Cascade of Cutting Terror + Joint Wounding Attack + Precision of the Striking Raptor + Seven Shadow Evasion. Cost: 9-19 motes, 1 Willpower + 6m per defense.

Base initiative: 9
Soak: 5B/2L/0A
Dodge: 18
Shuriken: Speed 9, Accuracy 13, Damage 6L, Range 30, Rate 5


I'm surprised you didn't go for a jade sling of deadly powress as it is more effective then shurikens, with greater range and damage - accuracy +2, damage +4L, rate 2, range 150, committment 3 motes, 5MM bonus is the same as a powerbow.

Also, said ninja-man should have the poison tree that's in the lore ability. As that ensures that the Lion needs to make his poison resistence roll verse a difficulty equal to ninjaman's lore on every successful hit by the envenomed weapon, success = damage equal to lore, failure equal to double lore. No soak, no lowering it down without some sort of charm... Remember, poisons ARE your friend.

Also, you might want to consider giving ninjaman VBoS, and the S&S wood-dragon claw spell... as Wood-dragon claws as per S&S is an unarmed martial artist's wet-dream come true.

You might also want to get ninja-man a belt of shadow walking as that gives you +2 diff to being spotted~ Haku

Different strategy. Sling of deadly prowess doesn't stack properly with Hurricane Combat Method or the other Air Dragon stuff, although it is more powerful. Also, the sling has a better rate. VBoS is lovely, but it would turn our fair ninja into a melee fighter, and there are three of those lining up to draw the Lion's attention. This guy is a ranged expert, and he couldn't use VBoS with anything ranged. As for Poison... not a bad idea, that. Will twink the ninja slightly to give him those Charms (forgot they existed, honestly), and the belt. - FrivYeti
Also, FaFL presumably has the charms that make you immune to poison. -braincraft
Not really, he would need a turn to pop up immune to everything prana or its equivilant. And he wouldn't know if ninjaman has poison or not... and he won't, not until he gets tagged. Also, I haven't -seen- a canonical charm outside of the sidereal one that allows you to bypass the damage taken by poison. ~ Haku

Ninja Man's strategy, based on what's here and what you wrote on the "Setup" page, is gonna be "can't see me, can't hit me," right? All it will take for the Lion to knock that<i> down will be the Abyssal equivalent of Eye of the Unconquered Sun. NM may be in for a rapid hurt. -- Hapushet

That will be problematic, but it only halfway shuts him down, and it does take a Simple Charm use (and Willpower). Most of the Solar strategies are based around making the Lion do stuff to bypass them; they can't actually avoid his power, only try to force him to take five different strategies to beat them and thereby wear him out. - FrivYeti