Difference between revisions of "NikinkCityOfGoldcampaign"

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* You write cool stuff, go wild, just tie it in with what's already up. Sound fair? B-)
 
* You write cool stuff, go wild, just tie it in with what's already up. Sound fair? B-)
  
/FortressOfOneThousandSuns <br>
+
[[NikinkCityOfGoldcampaign/FortressOfOneThousandSuns]] <br>
/TimeLine <br>
+
[[NikinkCityOfGoldcampaign/TimeLine]] <br>
/FortressOfBlackIce <br>
+
[[NikinkCityOfGoldcampaign/FortressOfBlackIce]] <br>
/Characters <br>
+
[[NikinkCityOfGoldcampaign/Characters]] <br>
/WadisHanNarid <br>
+
[[NikinkCityOfGoldcampaign/WadisHanNarid]] <br>
/CastOfThousands <br>
+
[[NikinkCityOfGoldcampaign/CastOfThousands]] <br>
/MandateOfHeavenAndHell<br>
+
[[NikinkCityOfGoldcampaign/MandateOfHeavenAndHell]]<br>
/SiderealHints<br>
+
[[NikinkCityOfGoldcampaign/SiderealHints]]<br>
/SiderealGoals<br>
+
[[NikinkCityOfGoldcampaign/SiderealGoals]]<br>
 +
[[NikinkCityOfGoldcampaign/CampaignNotes]]<br>
  
 
== Unified Play Calendar Technique ==
 
== Unified Play Calendar Technique ==
 
* Year 766
 
* Year 766
  
** Ascending Fire /CoG766AscFire
+
** Ascending Fire[[NikinkCityOfGoldcampaign/CoG766AscFire]]
  
 
* Year 767
 
* Year 767
  
** Ascending Air /CoG767AscAir
+
** Ascending Air[[NikinkCityOfGoldcampaign/CoG767AscAir]]
  
 
* Year 768
 
* Year 768
  
** Ascending Air /CoG768AscAir
+
** Ascending Air[[NikinkCityOfGoldcampaign/CoG768AscAir]]
** Resplendent Air /CoG768ResAir
+
** Resplendent Air[[NikinkCityOfGoldcampaign/CoG768ResAir]]
** Descending Air /CoG768DesAir
+
** Descending Air[[NikinkCityOfGoldcampaign/CoG768DesAir]]
  
** Ascending Water /CoG768AscWater
+
** Ascending Water[[NikinkCityOfGoldcampaign/CoG768AscWater]]
** Resplendent Water /CoG768ResWater
+
** Resplendent Water[[NikinkCityOfGoldcampaign/CoG768ResWater]]
** Descending Water /CoG768DesWater
+
** Descending Water[[NikinkCityOfGoldcampaign/CoG768DesWater]]
  
** Ascending Earth /CoG768AscEarth
+
** Ascending Earth[[NikinkCityOfGoldcampaign/CoG768AscEarth]]
** Resplendent Earth /CoG768ResEarth
+
** Resplendent Earth[[NikinkCityOfGoldcampaign/CoG768ResEarth]]
** Descending Earth /CoG768DesEarth
+
** Descending Earth[[NikinkCityOfGoldcampaign/CoG768DesEarth]]
  
** Ascending Wood /CoG768AscWood
+
** Ascending Wood[[NikinkCityOfGoldcampaign/CoG768AscWood]]
** Resplendent Wood /CoG768ResWood
+
** Resplendent Wood[[NikinkCityOfGoldcampaign/CoG768ResWood]]
** Descending Wood /CoG768DesWood
+
** Descending Wood[[NikinkCityOfGoldcampaign/CoG768DesWood]]
  
** Ascending Fire /CoG768AscFire
+
** Ascending Fire[[NikinkCityOfGoldcampaign/CoG768AscFire]]
** Resplendent Fire /CoG768ResFire
+
** Resplendent Fire[[NikinkCityOfGoldcampaign/CoG768ResFire]]
** Descending Fire /CoG768DesFire
+
** Descending Fire[[NikinkCityOfGoldcampaign/CoG768DesFire]]
  
 
* Year 769
 
* Year 769
  
** Ascending Air /CoG769AscAir
+
** Ascending Air[[NikinkCityOfGoldcampaign/CoG769AscAir]]
** Resplendent Air /CoG769ResAir
+
** Resplendent Air[[NikinkCityOfGoldcampaign/CoG769ResAir]]
** Descending Air /CoG769DesAir
+
** Descending Air[[NikinkCityOfGoldcampaign/CoG769DesAir]]
  
** Ascending Water /CoG769AscWater
+
** Ascending Water[[NikinkCityOfGoldcampaign/CoG769AscWater]]
** Resplendent Water /CoG769ResWater
+
** Resplendent Water[[NikinkCityOfGoldcampaign/CoG769ResWater]]
** Descending Water /CoG769DesWater
+
** Descending Water[[NikinkCityOfGoldcampaign/CoG769DesWater]]
  
** Ascending Earth /CoG769AscEarth
+
** Ascending Earth[[NikinkCityOfGoldcampaign/CoG769AscEarth]]
** Resplendent Earth /CoG769ResEarth
+
** Resplendent Earth[[NikinkCityOfGoldcampaign/CoG769ResEarth]]
** Descending Earth /CoG769DesEarth
+
** Descending Earth[[NikinkCityOfGoldcampaign/CoG769DesEarth]]
  
** Ascending Wood /CoG769AscWood
+
** Ascending Wood[[NikinkCityOfGoldcampaign/CoG769AscWood]]
** Resplendent Wood /CoG769ResWood
+
** Resplendent Wood[[NikinkCityOfGoldcampaign/CoG769ResWood]]
** Descending Wood /CoG769DesWood
+
** Descending Wood[[NikinkCityOfGoldcampaign/CoG769DesWood]]
  
** Ascending Fire /CoG769AscFire
+
** Ascending Fire[[NikinkCityOfGoldcampaign/CoG769AscFire]]
** Resplendent Fire /CoG769ResFire
+
** Resplendent Fire[[NikinkCityOfGoldcampaign/CoG769ResFire]]
** Descending Fire /CoG769DesFire
+
** Descending Fire[[NikinkCityOfGoldcampaign/CoG769DesFire]]
  
 
== Ok boyz... post away... B-) ==
 
== Ok boyz... post away... B-) ==
Line 80: Line 81:
 
- Put Comments Here: (use the '<b>Modify this Page</b>' option at the bottom there!)
 
- Put Comments Here: (use the '<b>Modify this Page</b>' option at the bottom there!)
  
* Here is an example. When editing the the page, follow this example. - MettanAKorren
+
* Here is an example. When editing the the page, follow this example. - [[MettanAKorren]]
 
* Note the asterix then the text... B-)
 
* Note the asterix then the text... B-)
  
May I direct you to : MartialArts/StormCrowStyle2  
+
May I direct you to : [[MartialArts/StormCrowStyle2]]
  
 
This is the Style Murray chose for Aoshi, tweaked into a better, more suitable Martial Art style. Please read and suggest improvements...
 
This is the Style Murray chose for Aoshi, tweaked into a better, more suitable Martial Art style. Please read and suggest improvements...
 +
 +
Trip out west. Acturius's ship. Strange Eclipse guy living on an island with a power artifact. Can anyone can remember any more about this? - [[Bencyclopedia]]
  
 
== Links people find that are worth looking into ==
 
== Links people find that are worth looking into ==
/LinkArchive
+
[[NikinkCityOfGoldcampaign/LinkArchive]]
  
  
 
== Random Stuff that I must put on the Website whenever I get a chance ==  
 
== Random Stuff that I must put on the Website whenever I get a chance ==  
  
"<i>For reference in the future, whenever I come to a situation like this in Exalted, one of the first questions I ask myself is, "How can I make something explode?" That usually solves about half of my problems right out of the gate.</i>" - Peter LaCara, RPGnet
+
"<i>For reference in the future, whenever I come to a situation like this in Exalted, one of the first questions I ask myself is, "How can I make something explode?" That usually solves about half of my problems right out of the gate.</i>" - Peter [[LaCara]], RPGnet
  
 
----
 
----
 
Go back to [[nikink]]
 
Go back to [[nikink]]

Latest revision as of 01:17, 6 April 2010

City Of Gold

WEDNESDAY Game is: On

A place where other Nerdy Boyz can post comments and suggestions they wish me to see without having to resort to e-mail... yay!

  • Note: All things put on this page are transient!
    • All submitted links will be put on Website (eventually).
    • Anything you note as wishing to be put on the Website will be.
    • Random, unrelated and out of context comments will be lost every now and then.
  • You write cool stuff, go wild, just tie it in with what's already up. Sound fair? B-)

NikinkCityOfGoldcampaign/FortressOfOneThousandSuns
NikinkCityOfGoldcampaign/TimeLine
NikinkCityOfGoldcampaign/FortressOfBlackIce
NikinkCityOfGoldcampaign/Characters
NikinkCityOfGoldcampaign/WadisHanNarid
NikinkCityOfGoldcampaign/CastOfThousands
NikinkCityOfGoldcampaign/MandateOfHeavenAndHell
NikinkCityOfGoldcampaign/SiderealHints
NikinkCityOfGoldcampaign/SiderealGoals
NikinkCityOfGoldcampaign/CampaignNotes

Unified Play Calendar Technique

  • Year 766
  • Year 767
  • Year 768
  • Year 769

Ok boyz... post away... B-)

- Put Comments Here: (use the 'Modify this Page' option at the bottom there!)

  • Here is an example. When editing the the page, follow this example. - MettanAKorren
  • Note the asterix then the text... B-)

May I direct you to : MartialArts/StormCrowStyle2

This is the Style Murray chose for Aoshi, tweaked into a better, more suitable Martial Art style. Please read and suggest improvements...

Trip out west. Acturius's ship. Strange Eclipse guy living on an island with a power artifact. Can anyone can remember any more about this? - Bencyclopedia

Links people find that are worth looking into

NikinkCityOfGoldcampaign/LinkArchive


Random Stuff that I must put on the Website whenever I get a chance

"For reference in the future, whenever I come to a situation like this in Exalted, one of the first questions I ask myself is, "How can I make something explode?" That usually solves about half of my problems right out of the gate." - Peter LaCara, RPGnet


Go back to nikink