Difference between revisions of "MeleeCombatWeapons"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m
m (link fix)
 
(3 intermediate revisions by 2 users not shown)
Line 53: Line 53:
 
----
 
----
 
<b><i>Mace</b></i><br>
 
<b><i>Mace</b></i><br>
<i>Speed</i> +3>Accuracy</i> +2 <i>Damage +5L</i> <i>Defense +1</i> <i>Rate 2</i><br>
+
<i>Speed</i> +3 <i>Accuracy</i> +2 <i>Damage +5L</i> <i>Defense +1</i> <i>Rate 2</i><br>
 
Requires: Strength 2  <br>Notes: Piercing
 
Requires: Strength 2  <br>Notes: Piercing
 
----
 
----
Line 92: Line 92:
 
[[GC3] Shouldn't the Sledge Rate be 1 and not 5? That would seem to be an incredibly unwieldy weapon. [GC3].
 
[[GC3] Shouldn't the Sledge Rate be 1 and not 5? That would seem to be an incredibly unwieldy weapon. [GC3].
  
I'm gonna go ahead and guess, "Yeah, yeah it should," and change it to Rate 1.  - DigitalSentience
+
I'm gonna go ahead and guess, "Yeah, yeah it should," and change it to Rate 1.  - [[DigitalSentience]]

Latest revision as of 01:16, 6 April 2010


Straight Sword</b>
Speed +4 Accuracy +2 Damage +4L Defense +2 Rate 3
Requires: Strength 2


<b>Slashing Sword</b>
Speed +3 Accuracy +2 Damage +3L Defense +1 Rate 4
Requires: Strength 1


<b>Chopping Sword</b>
Speed +3 Accuracy +2 Damage +6L Defense +1 Rate 2
Requires: Strength 2


<b>Short Sword</b>
Speed +2 Accuracy +1 Damage +3L Defense +2 Rate 4
Requires: Strength 1


<b>Hook Sword</b>
Speed +3 Accuracy +0 Damage +3L Defense +3 Rate 3
Requires: Strength 1 Dex 3 MA 3


<b>Great Sword</b>
Speed +7 Accuracy +1 Damage +9L Defense +0 Rate 1
Requires: Strength 3


<b>Knife</b>
Speed +1 Accuracy +1 Damage +2L Defense +1 Rate 5
Requires: Strength 1


<b>Sai</b>
Speed +1 Accuracy +0 Damage +1L Defense +3 Rate 5
Requires: Strength 1 Dex 3 MA 3
Notes: Bonus to Disarm


<b>Wind Fire Wheel</b>
Speed +1 Accuracy +1 Damage +1L Defense +3 Rate 5
Requires: Strength 1 Dex 3 MA 3


<b>Hand Axe</b>
Speed +2 Accuracy +2 Damage +4L Defense +0 Rate 3
Requires: Strength 1


<b>Battle Axe</b>
Speed +3 Accuracy +2 Damage +7L Defense +0 Rate 2
Requires: Strength 2


<b>Great Axe</b>
Speed +5 Accuracy +1 Damage +10L Defense -1 Rate 1
Requires: Strength 3


<b>Club</b>
Speed +3 Accuracy +1 Damage +4B Defense +1 Rate 2
Requires: Strength 1
Notes: Piercing


<b>Mace</b>
Speed +3 Accuracy +2 Damage +5L Defense +1 Rate 2
Requires: Strength 2
Notes: Piercing


<b>Sledge</b>
Speed +5 Accuracy +1 Damage +12L Defense -1 Rate 1
Requires: Strength 4


<b>Short Spear</b>
Speed +5 Accuracy +2 Damage +4L Defense +1 Rate 3
Requires: Strength 1


<b>Spear</b>
Speed +10 Accuracy +1 Damage +4L Defense +2 Rate 2
Requires: Strength 2


<b>Poleaxe</b>
Speed +6 Accuracy +1 Damage +8L Defense +1 Rate 2
Requires: Strength 2


<b>Staff</b>
Speed +8 Accuracy +2 Damage +5B Defense +2 Rate 3
Requires: Strength 1
Notes: Piercing


<b>Seven Section Staff</b>
Speed +5 Accuracy +0 Damage +4B Defense +3 Rate 4
Requires: Strength 1 Dex 4 MA 4
Notes: Piercing


Comments

What are these from -- are these custom rules? These stats don't seem to conform to those in the core book or the alternate Power Combat stats in the player's guide. - Raindoll

I noticed the greatsword has no defense dice. Does that fit with your Defense = defendable surfaces rule? -Dim (Founder of the Greatsword Defense League)

These are my fixes to the on-crack stats in the PG. They are meant to be used with Power Combat. No the Greatsword does not fit in with the defendable surface, but it does fit with the difficulty of getting the defendable surface there.


[[GC3] Shouldn't the Sledge Rate be 1 and not 5? That would seem to be an incredibly unwieldy weapon. [GC3].

I'm gonna go ahead and guess, "Yeah, yeah it should," and change it to Rate 1. - DigitalSentience