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= [[DarkheartOne/MirrorGrace|Mirror Grace]] Charms =
 
= [[DarkheartOne/MirrorGrace|Mirror Grace]] Charms =

Latest revision as of 01:15, 6 April 2010

Mirror Grace Charms

Name Charms

Bastion of the Self (Mirror)

Cost: 10 motes, 1 Willpower, 4 gossamer
Duration: One story
Type: Reflexive
Min. Heart: 2
Min. Essence: 1
Prerequisites: None

This version of Bastion of the Self protects against normal effects that discern the raksha's thoughts, intentions and nature, as well as Mirror-shaping attacks.

Bedlam-Influencing Charms

World-Drowning Penance

Cost: 5 motes, 1 Willpower, 1 gossamer
Duration: One story
Type: Reflexive
Min. Heart: 2
Min. Essence: 3
Prerequisites: Spectacular Insanity

Falling into Bedlam, the raksha gasps out a terrible word with their last sane breath. This word becomes a painful, all-consuming demand to all those who dare draw close to the raksha with sinister intent in their minds. Upon activation of this charm, anyone who acts against the raksha in an overtly harmful manner -- be it physical, mental or social -- must immediately make a difficulty 2 Compassion check. Should they succeed, they may attack the raksha with impunity and forgo further rolls; failure infects the target with a form of distress chosen by the raksha when the charm is activated. This lasts for two scenes, during which the attacker is under the normal effects of distress, complete with potential Willpower loss and dice penalties. This is a work of Glamour, but originates from the raksha and is thus impossible to disbelieve.

Great Arts of Glamour Charms

Forging the Mirror Grace

Cost: 10 motes, 1 gossamer
Duration: Instant
Type: Simple
Min. Ring: 0
Min. Essence: 1
Prerequisites: Forging the Heart Grace

Crafting the Mirror Grace for a consenting creature, the raksha opens the target's eyes to the beauty of existance's flawed, imperfect nature. This Charm consumes a supply of gossamer and creates an artifact. This artifact has the normal qualities of a finely crafted weapon, suit of armour, or tool, in addition to the standard Grace qualities. It creates a Mirror trait for the creature and allows them to engage in Mirror Shaping.

Raksha and other Essence users can attune to a character's Mirror Grace. This requires six scenes of handling and a 1-mote commitment, which erases any previous raksha's attunement. Characters attuned to a creature's Mirror Grace can reflexively strip away the character's connection to Niratisaya, lowering their Mirror to 0. This inflicts the Curse of Ignorance.

The raksha who creates this grace is its initial owner.


Forging the Observatory

Cost: 20 motes, 2 gossamer
Duration: Instant
Type: Simple
Min. Ring: 2
Min. Essence: 2
Prerequisites: Forging the Mirror Grace, Forging the Arcane Redoubt

The rakska embeds a Mirror Grace in the spiritual structure of a Freehold waypoint. That Mirror Grace and waypoint transform. They become an 'Observatory' -- a place where the feelings, fears and flaws of the Freehold and its citizens are laid bare. It takes the shape of a place of observation or reflection, like a high lookout tower, a rock jutting out of the ground with a breathtaking view, or a calm abode where the mind clears and the heart is at peace. Its existence gives the Freehold a means to study and catalog all those who lay within the Freehold's reach. The Freehold gains a Mirror Trait (or Observatory Trait) with a rating equal to the creature's Mirror Trait.

A Freehold with an Observatory allows the raksha attuned to it to unleash the powers of the Mirror freely on those within the domain; unlike with the Fountainhead, the Freehold is not aware and 'alive', but nonetheless forges connections with all those who live within the Freehold itself.

Attuning to a Observatory requires six scenes of deep thought and introspection and a 1-mote commitment, which erases any previous raksha's attunement. Should someone interrupt this, the attunement attempt fails and must be restarted.

The attuned character is made aware of any outwardly-displayed flaws and weaknesses that visitors and denizens have shown within the last ten scenes, and may use non-attack Mirror charms on anyone within the Freehold as if they were in their presence, gaining a number of automatic successes to all rolls equal to the Freehold's Observatory Trait. They may also make any applicable Mirror defenses against shaping attacks made against any of the Freehold's waypoints and can make Mirror-shaping actions as if present in any of the Freehold's waypoints.

The Observatory remains a specific creature's Mirror Grace. The character attuned to the Observatory can reflexively inflict the Curse of Ignorance on that creature.


Great Works of the Mirror

Cost: 20 motes, 3 gossamer
Duration: Instant
Type: Simple
Min. Ring: 4
Min. Essence: 3
Prerequisites: Forging the Heart Grace

Follows the rules for Great Works of the (Grace) [E:tFF page 191], forging a Retreat from a Mirror Grace.

Retreats are minute, powerfully-contained places of Essence and gossamer that act as 'portable' homes for the raksha. The actual waypoint (or waypoints) so forged exists in Elsewhere, bound in such a manner as to lock out the emptiness of the place beyond while allowing a small amount of Wyld Essence to flow in from the Middlemarches, enough so that raksha may exist in the Retreat without an Assumption active. The owner of the Retreat gains three Keys -- the gossamer keys may be inserted into any space large enough to accept it in Creation, granting access to the Retreat. The other way 'out' of the Retreat (denizens may simply wish to exit there and start 'leaving') leads to a specific waypoint in either Creation or the Marches, often attached to a Freehold that the Retreat owner can enter on friendly terms. More than one Retreat can be linked to a waypoint, but may only be accessed by the owner of the proper Key.

Only the strongest of Retreats are connected enough to the Middlemarches to allow for respiration that is more than just subsistance-level for Raksha (one or two motes per hour for Retreat 4 and 5, respectively), but a raksha who holds a Key from a Retreat rated at 4 or 5 may use it in the place of a Cyst or Heartstone to stave the withering effect of Creation; they, however, do not regain Essence. Also, as Retreats grow, they gain the occasional added power.

• - A small, standard Retreat made of a single waypoint. Said waypoint is usually a manor or castle of some sort, and is suitably stocked. Nothing that is created by the Retreat, however, can be taken out; should someone attempt to do so, the object decays in a burst of glittering dust.

•• - While only one waypoint, the Retreat also has a a persistant effect similar to a one-dot Glamour Sorcery spell.

••• - Larger and more stately, this Retreat takes up two waypoints; the entry and exit waypoint is usually location where the Retreat's owner may keep soldiers or objects that they would want to have quick access to.

•••• - At this point, the Retreat allows Raksha to respire one mote of essence an hour, and the Key acts in a manner similar to a pennant or Heartstone. Also, the Retreat gains a second one-dot Glamour Sorcery spell-like effect.

••••• - This Retreat provides two motes of essence an hour.

Flaw Manipulation Charms

Mirror Combat Charms

Unflagging Inquisitor Style

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