Difference between revisions of "Charms/AlecAustinBulwarkStance"

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Our playgroup was never terribly fond of Bulwark Stance (it was the classic example of a speedbump charm) and once Abyssals came out with Hundred Razor Circle in its place in the Melee tree, old wounds were opened again.  This was the fix I proposed to make Bulwark Stance into a charm that people might actually <i>use</i>.  It's basically a Vengeful Riposte that takes up your dice action and lasts a whole turn.   
 
Our playgroup was never terribly fond of Bulwark Stance (it was the classic example of a speedbump charm) and once Abyssals came out with Hundred Razor Circle in its place in the Melee tree, old wounds were opened again.  This was the fix I proposed to make Bulwark Stance into a charm that people might actually <i>use</i>.  It's basically a Vengeful Riposte that takes up your dice action and lasts a whole turn.   
*back to /SolarMelee
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*back to[[Charms/SolarMelee]]
*back to /AlecAustin's charms.
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*back to[[Charms/AlecAustin]]'s charms.
 
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<b><i>Bulwark Stance</b></i>
 
<b><i>Bulwark Stance</b></i>
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I doubt that much of anyone cares, but if you want to say anything, here's the space to.
 
I doubt that much of anyone cares, but if you want to say anything, here's the space to.
  
-AlecAustin
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-[[AlecAustin]]

Latest revision as of 16:11, 8 June 2010

Bulwark Stance 2.0

Our playgroup was never terribly fond of Bulwark Stance (it was the classic example of a speedbump charm) and once Abyssals came out with Hundred Razor Circle in its place in the Melee tree, old wounds were opened again. This was the fix I proposed to make Bulwark Stance into a charm that people might actually use. It's basically a Vengeful Riposte that takes up your dice action and lasts a whole turn.


Bulwark Stance</b>

<b>Cost: 5 motes\\
Duration: Until next action\\
Type: Simple\\
Min. Ability: 3\\
Min Essence: 2\\
Prereqs: Dipping Swallow Defense\\

Until her next action, the character may parry any physical attack she is aware of using her full Dexterity + Melee pool so long as the attack can be parried. If she rolls more successes than are needed to parry a hand-to-hand attack against her, any excess parry successes immediately become successes in a counterattack against that opponent.


Comments

I doubt that much of anyone cares, but if you want to say anything, here's the space to.

-AlecAustin