Difference between revisions of "Nikink/IKMatch11"
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We should agree on a location. I'm fine anywhere. I think a town would be cool. =) -[[Sabis]] | We should agree on a location. I'm fine anywhere. I think a town would be cool. =) -[[Sabis]] | ||
+ | :I'm happy for a town. I also agree with Nikink, Gem would be ideal. [[Muzz]] | ||
== Player Chat == | == Player Chat == |
Revision as of 06:24, 11 May 2010
This is a layout stolen from TrialBySchmendrick to facilitate an On-line Match in ImmortalKombat.
Trial started: Sunday, May 9, 2010 11:00AM PDT
Trial completed:
Contents
Contestants
Whirlpool of Retribution - Slayer Caste - Water Dragon Style
Aoshi - Endings Caste - Storm Crow Style
1. Full Essence 3 builds allowed.
2. Full Artifacts allowed.
Blank Tick Template
Flavor text describing the events, stunts, etc.
- Mechanics of one fighter
- Mechanics of another fighter. If a fighter makes an attack, use the attack steps. Second Edition, for example, would be:
- Attack specifics, including charm use.
- Additional details, like countercharms
- Or other responses to the attack made during this step
- Defense declaration
- Attack roll
- Attack reroll
- External penalties
- Defense reroll
- Base damage
- Soak
- Counterattacks
- Result
Arena + Setup
Transcript
Tick -1
Tick 0
Tick 1
Tick 2
Tick 3
Tick 4
Tick 5
Tick 6
Tick 7
Tick 8
Tick 9
Conclusions
A section for what was learned
Home player
Away player
Observers
Initial Negotiations
We should agree on a location. I'm fine anywhere. I think a town would be cool. =) -Sabis
- I'm happy for a town. I also agree with Nikink, Gem would be ideal. Muzz
Player Chat
Observer Comments
I vote fighting in Gem. It's a good place for a commotion. :) nikink
I'ma Agreable to that. Wana write us an intro? =)