Difference between revisions of "TheHoverpope/BoyRiverTam"
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− | Back to TheHoverpope<BR> | + | Back to [[TheHoverpope]]<BR> |
− | back to TheHoverpope/Characters<BR> | + | back to [[TheHoverpope/Characters]]<BR> |
=== Arazzh Denizhee === | === Arazzh Denizhee === | ||
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Abilities: | Abilities: | ||
Dawn: Archery, <B>Martial Arts 5 (+3 tiger claws), Melee 5,</B> Thrown, War<BR> | Dawn: Archery, <B>Martial Arts 5 (+3 tiger claws), Melee 5,</B> Thrown, War<BR> | ||
− | Zenith: <B>Integrity 5</B>, Performance 1, Presence 1, Resistance, Survival<BR> | + | Zenith: <B>Integrity 5</B>, Performance 1, Presence 1, Resistance 5, Survival<BR> |
Twilight: Craft, <B>Investigation 1</B>, Lore , Occult , Medicine<BR> | Twilight: Craft, <B>Investigation 1</B>, Lore , Occult , Medicine<BR> | ||
<B>Night: Athletics 5, Awareness 3, Dodge 5 (+3 martial arts form), Larceny, Stealth 3</B><BR> | <B>Night: Athletics 5, Awareness 3, Dodge 5 (+3 martial arts form), Larceny, Stealth 3</B><BR> | ||
Line 16: | Line 16: | ||
Backgrounds<BR> | Backgrounds<BR> | ||
Artifact: 4 - Orichalcum perfected kata bracers<BR> | Artifact: 4 - Orichalcum perfected kata bracers<BR> | ||
− | Manse: 3 <BR> | + | Manse: 3 (guardian gem) <BR> |
Artifact 5 (Alchemical Essence reservoir)<BR> | Artifact 5 (Alchemical Essence reservoir)<BR> | ||
− | Artifact | + | Artifact 3 (jade black widow razor)<BR> |
− | Artifact | + | Artifact 3 (oath- bastion of the self (heart))<BR> |
− | Artifact 2 ( | + | Gossamer reinforced breastplate (heavy robes)<BR> |
− | + | Artifact 2 (soulsteel thunderbolt shield)<BR> | |
Merits and Flaws: <BR> | Merits and Flaws: <BR> | ||
Derangement -3<BR> | Derangement -3<BR> | ||
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Temperance 2<BR> | Temperance 2<BR> | ||
Valor 4<BR> | Valor 4<BR> | ||
+ | Sword 1<BR> | ||
Willpower: 8<BR> | Willpower: 8<BR> | ||
Essence: 5<BR> (72 xp) | Essence: 5<BR> (72 xp) | ||
+ | |||
+ | Attack pool: 23 without charms<BR> | ||
+ | Dodge dv: 17 pre charm<BR> | ||
+ | Parry DV: 18 pre charm<BR> | ||
Charms:<BR> | Charms:<BR> | ||
First martial arts<BR> | First martial arts<BR> | ||
− | + | 9 martial arts charms - solar hero style<BR> | |
First integrity<BR> | First integrity<BR> | ||
Temptation resisting<BR> | Temptation resisting<BR> | ||
Integrity Protecting<BR> | Integrity Protecting<BR> | ||
Elusive Dream<BR> | Elusive Dream<BR> | ||
− | + | third Dodge<BR> | |
+ | leaping dodge<BR> | ||
+ | Reflex sidestep<BR> | ||
seven shadows<BR> | seven shadows<BR> | ||
Flow like blood<BR> | Flow like blood<BR> | ||
Infinite martial arts<BR> | Infinite martial arts<BR> | ||
− | |||
− | |||
Monkey leap<BR> | Monkey leap<BR> | ||
− | First | + | First Resistance<BR> |
− | + | Iron Skin<BR> | |
+ | Spirit Strengthens the Skin<BR> | ||
+ | Adamant Skin<BR> | ||
+ | [[TheHoverpope/SolarMartialArts|Solar Hero Supremacy]]<BR> | ||
− | + | Combos:<BR> | |
+ | Ready for bears and such:<BR> | ||
+ | Flow like blood, monkey leap, seven shadow, temptation resisting stance<BR> | ||
+ | Dancing under moon lizard shockwaves:<BR> | ||
+ | First martial arts excellency, flow like blood, reflex sidestep, seven shadow, adamant skin, elusive dream, leaping dodge, third dodge, |
Latest revision as of 03:18, 9 June 2010
Back to TheHoverpope
back to TheHoverpope/Characters
Arazzh Denizhee
Find himself a purpose:
Attributes:
4/5/2, 2/1/4, 3/2/4
Abilities:
Dawn: Archery, Martial Arts 5 (+3 tiger claws), Melee 5, Thrown, War
Zenith: Integrity 5, Performance 1, Presence 1, Resistance 5, Survival
Twilight: Craft, Investigation 1, Lore , Occult , Medicine
Night: Athletics 5, Awareness 3, Dodge 5 (+3 martial arts form), Larceny, Stealth 3
Eclipse: Bureaucracy, Linguistics 1, Ride, Sail, Socialize
Backgrounds
Artifact: 4 - Orichalcum perfected kata bracers
Manse: 3 (guardian gem)
Artifact 5 (Alchemical Essence reservoir)
Artifact 3 (jade black widow razor)
Artifact 3 (oath- bastion of the self (heart))
Gossamer reinforced breastplate (heavy robes)
Artifact 2 (soulsteel thunderbolt shield)
Merits and Flaws:
Derangement -3
Superstition -3
Greater Flaw (-4)
Virtues: (6 xp)
Compassion 2
Conviction 4
Temperance 2
Valor 4
Sword 1
Willpower: 8
Essence: 5
(72 xp)
Attack pool: 23 without charms
Dodge dv: 17 pre charm
Parry DV: 18 pre charm
Charms:
First martial arts
9 martial arts charms - solar hero style
First integrity
Temptation resisting
Integrity Protecting
Elusive Dream
third Dodge
leaping dodge
Reflex sidestep
seven shadows
Flow like blood
Infinite martial arts
Monkey leap
First Resistance
Iron Skin
Spirit Strengthens the Skin
Adamant Skin
Solar Hero Supremacy
Combos:
Ready for bears and such:
Flow like blood, monkey leap, seven shadow, temptation resisting stance
Dancing under moon lizard shockwaves:
First martial arts excellency, flow like blood, reflex sidestep, seven shadow, adamant skin, elusive dream, leaping dodge, third dodge,