Difference between revisions of "ShapingArts/GodMonsterRework"

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This is mainly an exercise for myself to imagine (and create) the 'truer' version of God-Monster Style. I'm probably massively off, but God-Monster strikes me as the path towards forsaking shape in order to achieve true and proper harmony with the Wyld and their true self---as unshaped terrors. I could well be dead wrong, but I'm not gonna let something like complete point-missing stop me!
 
This is mainly an exercise for myself to imagine (and create) the 'truer' version of God-Monster Style. I'm probably massively off, but God-Monster strikes me as the path towards forsaking shape in order to achieve true and proper harmony with the Wyld and their true self---as unshaped terrors. I could well be dead wrong, but I'm not gonna let something like complete point-missing stop me!
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  <b>Prerequisites: Wyld Communion</b>  
 
  <b>Prerequisites: Wyld Communion</b>  
  
Operates in the same manner as the base Charm in <b>Exalted: the Fair Folk</b> page 176, but allows for a second option for Mutations. For Mutations built from purchased Charms, the raksha may opt to spend 2 gossamer, 3 Willpower and 3 Experience Points to remove the mutation while keeping the Charm intact. Charms that have only a mutation cost cannot be converted into having a gossamer cost with this method, and must be removed in the normal fashion.
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Operates in the same manner as the base Charm in <b>Exalted: the Fair Folk</b> page 176.
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<b><i>Harmonious Primordial Spirit</i></b>
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<b>Cost: 5 motes, 1 gossamer</b>
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<b>Duration: One Story</b>
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<b>Type: Reflexive</b>
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<b>Minimum Ring: 4</b>
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<b>Minimum Essence: 3</b>
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<b>Prerequisites: All-Consuming God-Monster Stance</b>
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Functions otherwise as noted in <b>Exalted: the Fair Folk</b> page 203.
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----
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<b><i>Kin-Swallowing Grace</i></b>
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<b>Cost: 20 motes, 2 gossamer, 4 experience points</b>
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<b>Duration: Permanent</b>
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<b>Type: Reflexive</b>
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<b>Minimum Ring: 5</b>
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<b>Minimum Essence: 4</b>
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<b>Prerequisites: Harmonious Primordial Spirit</b>
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With a thought, a raksha commoner bound through Harmonoius Primordial Spirit is promptly shattered spiritually, what little of their own sense and self and volition that remained turning to dust and Essence. The being's Heart detonates, but their Graces remain intact, sustained by their controller's glory--they are subsidiary parts of their master's being, completely at his disposal.
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The 'liberated' raksha may be harmed physically or injured via shaping combat, but they cannot be properly killed without spirit-killing charms or suffer the effects of spiritual defeat; before their master gains Hatchling's Ascension they merely break and are repaired as a 3-dot artifact, but afterwards they simply slip into a sort of torpor and will eventually revive on their own. If brought into Creation, they do not wither so long as their master has a personal means to avoid the withering effect (a Cyst, a Hearthstone or other means).
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----
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<b><i>Planting Wyld Seeds</i></b>
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<b>Cost: 1 mote, 1 Willpower, 1 gossamer, 1 experience point</b>
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<b>Duration: Instant</b>
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<b>Type: Simple</b>
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<b>Minimum Ring: 5</b>
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<b>Minimum Essence: 3</b>
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<b>Prerequisites: All-Consuming God-Monster Stance</b>
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Driving a dagger of gossamer and esctasy into his pattern, the raksha severs the connection between one of his physical Graces and that Grace's might. The physical representation is utterly destroyed, no matter where it lay and who owns it, but the cohesive spiritual manifestation of the raksha's Grace remains intact, freed partially from its confinement as it links to the raksha's Heart Grace, breaking any attunement that was previously in place..
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Use of this Charm grants the Raksha's God-Body the 'Graces of the Wyld' gift, or adds another if the raksha already possesses this gift. Until the raksha achieves Blood of Clay, that grace may still be injured normally through shaping combat. In order to possess and attune to it, however, an attacking raksha must take the raksha's Heart and pay the combined attunement costs for all freed Graces linked to it.
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<b><i>Blood of Clay</i></b>
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<b>Cost: None</b>
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<b>Duration: Permanent</b>
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<b>Type: Special</b>
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<b>Minimum Ring: 5</b>
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<b>Minimum Essence: 4</b>
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<b>Prerequisites: Planting Wyld Seeds, Forging the (Grace) Grace [All]</b>
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Altering the very nature of their Graces and how they interact with the shaping damage of others, the raksha takes one step closer to the threshold of shapelessness. Until the end of time or their beings, the raksha no longer suffer spiritual damage when defeated in shaping. Instead, their altered Graces gush forth from within, the torrent of power grasping into the Wyld around them and producing an item of power; this functions exactly as if affecting the unshaped with shaping injury. Likewise, the raksha's Staff health level track becomes twice their Conviction + Staff. Most raksha who have come this far have long since left normal raksha society, as this change makes them suddenly quite attractive to attack, even if they are powerful beings.
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== Future Charm Concepts ==
 
== Future Charm Concepts ==
;<b>Harmonious Primordial Spirit</b> and <b>Kin-Swallowing Grace</b>: Reclaiming the parent Charm, the altered God-Monster Style pushes it a step further, allowing the 'master' raksha to completely obliterate the personality of the 'adopted' heroic commoner, making them a complete and total extension of their will and linking their shell's existance to their Heart and implanted Grace.
 
;<b>Planting Wyld Seeds</b>: The 'corrected' form of Nature-Eliminating Knife, allows the Grace to be obliterated while binding the Grace's might and Virtue link to the raksha's Heart. May perform the same gift-giving effect as N-EK.
 
;<b>Blood of Clay</b>: A permanent shifting of how the raksha's being handles spiritual damage, gushing forth raw creative power instead of inflicting a spiritual effect such as ravishment.
 
 
;<b>Hatchling's Ascension</b>: Perhaps the final charm on the path to shapelessness; detonates the Heart Grace, but gives the newly-unshaped raksha the might to hold their being together nonetheless, approaching the undying might of the Primordials themselves. Would require extensive XP reqs, as this would be the gateway to Heart 5.
 
;<b>Hatchling's Ascension</b>: Perhaps the final charm on the path to shapelessness; detonates the Heart Grace, but gives the newly-unshaped raksha the might to hold their being together nonetheless, approaching the undying might of the Primordials themselves. Would require extensive XP reqs, as this would be the gateway to Heart 5.
 
== Comments ==
 
== Comments ==

Latest revision as of 01:17, 6 April 2010

Shapelessness: A Rethinking of God-Monster Style

This is mainly an exercise for myself to imagine (and create) the 'truer' version of God-Monster Style. I'm probably massively off, but God-Monster strikes me as the path towards forsaking shape in order to achieve true and proper harmony with the Wyld and their true self---as unshaped terrors. I could well be dead wrong, but I'm not gonna let something like complete point-missing stop me!

New God-Monster Body Gifts

Wound-Defying Mentality
Prerequisite: Chain-Defying Art
Toughening their inner beings, the raksha subtracts one success from all shaping damage rolls.
Thousand-Layered Armor-Self
Prerequisite: Wound-Defying Mentality
Growing even more inured to the shaping of others (and injury in general), the raksha subtracts two successes from shaping damage rolls, and one success from normal damage rolls. This gift supercedes its prerequisite.
Enigma of Existance
Turning their God-Monster Body away from Creation's taint as it comes into being, the raksha becomes a thing both real and alien. While assuming their God-Monster Body, the raksha is under the effect of Mad God Mien.
Flowing Weave of Madness
With but a thought, the weave of the Wyld obeys the raksha's will. All shaping action dicepools have their dice-splitting penalty reduced by one.
Primordial Forming Methodology
Prerequisite: Flowing Weave of Madness
Approaching the world-shaping might of the Primordials themselves, the raksha grows all the more adept. All shaping dicepools have their splitting penalty reduced by two. This gift supercedes its prerequisite.

Altered Charms

Spirit-Flaying Meditation

Cost: Variable 
Duration: Instant 
Type: Simple 
Minimum Ring: 4 
Minimum Essence: 2 
Prerequisites: Wyld Communion 

Operates in the same manner as the base Charm in Exalted: the Fair Folk page 176.


Harmonious Primordial Spirit

Cost: 5 motes, 1 gossamer 
Duration: One Story 
Type: Reflexive 
Minimum Ring: 4 
Minimum Essence: 3 
Prerequisites: All-Consuming God-Monster Stance 

Functions otherwise as noted in Exalted: the Fair Folk page 203.


Kin-Swallowing Grace

Cost: 20 motes, 2 gossamer, 4 experience points 
Duration: Permanent 
Type: Reflexive 
Minimum Ring: 5 
Minimum Essence: 4 
Prerequisites: Harmonious Primordial Spirit 

With a thought, a raksha commoner bound through Harmonoius Primordial Spirit is promptly shattered spiritually, what little of their own sense and self and volition that remained turning to dust and Essence. The being's Heart detonates, but their Graces remain intact, sustained by their controller's glory--they are subsidiary parts of their master's being, completely at his disposal.

The 'liberated' raksha may be harmed physically or injured via shaping combat, but they cannot be properly killed without spirit-killing charms or suffer the effects of spiritual defeat; before their master gains Hatchling's Ascension they merely break and are repaired as a 3-dot artifact, but afterwards they simply slip into a sort of torpor and will eventually revive on their own. If brought into Creation, they do not wither so long as their master has a personal means to avoid the withering effect (a Cyst, a Hearthstone or other means).


Planting Wyld Seeds

Cost: 1 mote, 1 Willpower, 1 gossamer, 1 experience point 
Duration: Instant 
Type: Simple 
Minimum Ring: 5 
Minimum Essence: 3 
Prerequisites: All-Consuming God-Monster Stance 

Driving a dagger of gossamer and esctasy into his pattern, the raksha severs the connection between one of his physical Graces and that Grace's might. The physical representation is utterly destroyed, no matter where it lay and who owns it, but the cohesive spiritual manifestation of the raksha's Grace remains intact, freed partially from its confinement as it links to the raksha's Heart Grace, breaking any attunement that was previously in place..

Use of this Charm grants the Raksha's God-Body the 'Graces of the Wyld' gift, or adds another if the raksha already possesses this gift. Until the raksha achieves Blood of Clay, that grace may still be injured normally through shaping combat. In order to possess and attune to it, however, an attacking raksha must take the raksha's Heart and pay the combined attunement costs for all freed Graces linked to it.


Blood of Clay

Cost: None 
Duration: Permanent 
Type: Special 
Minimum Ring: 5 
Minimum Essence: 4 
Prerequisites: Planting Wyld Seeds, Forging the (Grace) Grace [All] 

Altering the very nature of their Graces and how they interact with the shaping damage of others, the raksha takes one step closer to the threshold of shapelessness. Until the end of time or their beings, the raksha no longer suffer spiritual damage when defeated in shaping. Instead, their altered Graces gush forth from within, the torrent of power grasping into the Wyld around them and producing an item of power; this functions exactly as if affecting the unshaped with shaping injury. Likewise, the raksha's Staff health level track becomes twice their Conviction + Staff. Most raksha who have come this far have long since left normal raksha society, as this change makes them suddenly quite attractive to attack, even if they are powerful beings.


Future Charm Concepts

Hatchling's Ascension
Perhaps the final charm on the path to shapelessness; detonates the Heart Grace, but gives the newly-unshaped raksha the might to hold their being together nonetheless, approaching the undying might of the Primordials themselves. Would require extensive XP reqs, as this would be the gateway to Heart 5.

Comments