Difference between revisions of "MartialArts/TideDragonStyle"

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(love the form! Great Idea.)
m (link fix)
 
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* by [[Telgar]]
 
* by [[Telgar]]
* back to TerrestrialMartialArts
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* back to [[TerrestrialMartialArts]]
  
 
=== Background ===
 
=== Background ===
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=== Charms ===
 
=== Charms ===
<b><i>Pulling the Foe</b></i>
+
<b><i>Foe-Snaring Seine</b></i>
 
   <b>Cost:</b> 1 mote per 2 dice
 
   <b>Cost:</b> 1 mote per 2 dice
 
   <b>Duration:</b> Instant
 
   <b>Duration:</b> Instant
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   <b>Prerequisites:</b> None
 
   <b>Prerequisites:</b> None
  
Drawing an opponent into their grip with a series of feints and mind-affecting Essence weaves a Tide Dragon strikes with the fury and grace of rushing water. Each mote used on this Charm adds 2 dice to a martial arts attack made by the Exalted. No more motes then the character's Martial Arts trait can be expended on this Charm and the target of the attack must be in range of a hand-to-hand attack for this Charm to work at all.
+
Wrapping his opponent in a web of water drawn from Essence or his surroundings, a Tide Dragon Stylist can throw his opponents off balance and draw them into the line of his attack. Each mote used on this Charm adds 2 dice to a martial arts attack made by the Exalted. No more motes then the character's Martial Arts trait can be expended on this Charm and the target of the attack must be in range of a hand-to-hand attack for this Charm to work at all.
  
 
<b><i>Pushing Against Waves</b></i>
 
<b><i>Pushing Against Waves</b></i>
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   <b>Prerequisites:</b> None
 
   <b>Prerequisites:</b> None
  
Attacking an initiate of the Tide Dragon Style is difficult; one must fight through wave after wave to reach the shore. Each mote used to power this Charm increases the difficulty of a hand-to-hand attack against the martial artist by 1. No more motes can be used on this Charm then the character has dots of Martial Arts.
+
Tide Dragon Stylists are hard to strike even when unmoving for they can lash their attacker with walls of water summoned from nothing, shoving them off balance and out of alignment. Each mote used to power this Charm increases the difficulty of a hand-to-hand attack against the martial artist by 1. No more motes can be used on this Charm then the character has dots of Martial Arts.
  
 
<b><i>Tidal Influence Defense</b></i>
 
<b><i>Tidal Influence Defense</b></i>
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   <b>Prerequisites:</b> Pushing Against Waves
 
   <b>Prerequisites:</b> Pushing Against Waves
  
Adept as Tide Dragons are at avoiding attacks they are equally skilled at diverting them away. Using this technique a Tide Dragon reaches out and guides a foe's strike away from vital areas. The character may add his Dodge rating to a single hand-to-hand Martial Arts defense.
+
Adept as Tide Dragons are at avoiding attacks they are equally skilled at diverting them away. Using this technique a Tide Dragon reaches out with a hardened tentacle of water and guides a foe's strike away from vital areas. The character may add his Dodge rating to a single hand-to-hand Martial Arts defense.
  
 
<b><i>Tide Dragon Form</b></i>
 
<b><i>Tide Dragon Form</b></i>
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   <b>Min MA:</b> 4
 
   <b>Min MA:</b> 4
 
   <b>Min Essence:</b> 2
 
   <b>Min Essence:</b> 2
   <b>Prerequisites:</b> Pulling the Foe, Tidal Influence Defense
+
   <b>Prerequisites:</b> Foe-Snaring Seine, Tidal Influence Defense
  
 
The smooth, repetitive motions of Tide Dragon Form emulate the serenity and constant nature of water's flows. While maintaining the Tide Dragon Form the martial artist treats all Lethal damage done against him as Bashing and doubles his movement rate. When taking the same action that he took on his last turn, the martial artist adds his Essence in dice to that action. This bonus is not cumulative.
 
The smooth, repetitive motions of Tide Dragon Form emulate the serenity and constant nature of water's flows. While maintaining the Tide Dragon Form the martial artist treats all Lethal damage done against him as Bashing and doubles his movement rate. When taking the same action that he took on his last turn, the martial artist adds his Essence in dice to that action. This bonus is not cumulative.
  
<b><i>Offense Erosion Method</b></i>
+
<b><i>Gathering Glaciers Defense</b></i>
   <b>Cost:</b> 3 motes, 1 willpower + 2 motes per turn maintained
+
   <b>Cost:</b> 2 motes, + 1 motes per turn maintained
 
   <b>Duration:</b> Special
 
   <b>Duration:</b> Special
 
   <b>Type:</b> Simple
 
   <b>Type:</b> Simple
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   <b>Prerequisites:</b> Tide Dragon Form
 
   <b>Prerequisites:</b> Tide Dragon Form
  
As the water wears down the shores a Tide Dragon stylist wears down his opponent's strength. Over time the martial artist saps his foe's ability to attack, rendering them harmless. Each attack made against the martial artist while this Charm is active imposes a 1 die penalty to all future strikes the attacker launches. This penalty is cumulative. After activation Offensive Erosion Method can be maintained by expending 2 motes at the begining of the turn. This does not count as the character's Charm for the turn and does not require an action.
+
Each time an opponent strikes an adept of the Tide Dragon they take a risk. Using this Charm the character can attach icy restraints to the joints of his attackers. As the attacker continues his assault, each strike allows the martial artist to add more ice to the restraints. Each attack made against the martial artist while this Charm is active imposes a 1 die penalty to all future strikes the attacker launches. This penalty is cumulative. After activation Offensive Erosion Method can be maintained by expending 1 mote at the begining of the turn. This does not count as the character's Charm for the turn and does not require an action.
  
<b><i>Inviolate Serenity of Water</b></i>
+
<b><i>Ice Sheilding Blow</b></i>
 
   <b>Cost:</b> 3 motes, 1 willpower
 
   <b>Cost:</b> 3 motes, 1 willpower
 
   <b>Duration:</b> One scene
 
   <b>Duration:</b> One scene
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   <b>Prerequisites:</b> Tide Dragon Form
 
   <b>Prerequisites:</b> Tide Dragon Form
  
The tides proceed undisturbed by anything; not even the greatest forces can stop the tides from flowing back and forth across Creation. When defending himself from an attack a Tide Dragon Stylist adds 1 to both his Bashing and Lethal Soak for each success on his defense roll.
+
Creating shields of ice and water around himself an adept of the Tide Dragon can deflect his opponent's blows onto the shields. When defending himself from an attack a Tide Dragon Stylist adds 1 to both his Bashing and Lethal Soak for each success on his defense roll.
  
<b><i>Around the Stone Maneuver</b></i>
+
<b><i>Shielding Wave Technique</b></i>
 
   <b>Cost:</b> 5 motes
 
   <b>Cost:</b> 5 motes
 
   <b>Duration:</b> Instant
 
   <b>Duration:</b> Instant
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   <b>Min MA:</b> 4
 
   <b>Min MA:</b> 4
 
   <b>Min Essence:</b> 3
 
   <b>Min Essence:</b> 3
   <b>Prerequisites:</b> Inviolate Serenity of Water
+
   <b>Prerequisites:</b> Ice Shielding Blow, Gathering Glaciers Defense
  
As the tides flow around obstacles to reach their goal a master of Tide Dragon Style can flow around attacks to reach victory. Each success rolled on a hand-to-hand defense attempt removes two successes from the attack instead of one. If this technique is used, only one defense can be applied against the attack.
+
Gathering a sphere of icy water around his fists or feet a Tide Dragon master can shield himself not only with his body but with the power and strength of water. Each success rolled on a hand-to-hand defense attempt removes two successes from the attack instead of one. If this technique is used, only one defense can be applied against the attack.
  
 
<b><i>Strike in Turn</b></i>
 
<b><i>Strike in Turn</b></i>
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   <b>Min MA:</b> 5
 
   <b>Min MA:</b> 5
 
   <b>Min Essence:</b> 4   
 
   <b>Min Essence:</b> 4   
   <b>Prerequisites:</b> Around the Stone Maneuver
+
   <b>Prerequisites:</b> Shielding Wave Technique
  
Water is not kind to those who seek to harm it, often revisiting upon them the harm they sought to inflict upon it. Strike water and it will strike in return. It is the same with striking a master of the Tide Dragon Style. This Charm can be activated only in response to successfully defending against an attack. When used it allows the martial artist to turn the attack back upon the attacker, forcing the attacker to defend against his own attack exactly as it was launched against the Tide Dragon. This includes all effects and Charms that were enchaning the attack.
+
Catching his opponent's attack in a conjured mass of frigid water a Tide Dragon master can attempt to wrestle control of the strike away and turn the force of it to his own use. This Charm can be activated only in response to successfully defending against an attack. When used it allows the martial artist to turn the attack back upon the attacker, forcing the attacker to defend against his own attack exactly as it was launched against the Tide Dragon. This includes all effects and Charms that were enchaning the attack.
  
 
===== Comments =====
 
===== Comments =====
 
Have only flicked through this, but looks really good. I particularly like the form! Refreshingly innovative idea. Well done! B-) - [[nikink]]
 
Have only flicked through this, but looks really good. I particularly like the form! Refreshingly innovative idea. Well done! B-) - [[nikink]]

Latest revision as of 01:17, 6 April 2010

Tide Dragon Style

Background

First developed by studying the oceans and the action of waves, Tide Dragon Style centers around flowing, repetitive motions which allow the martial artist to deflect, redirect and dissipate attacks direct against them. The soft, hypnotic stances and movements of the style can lull an opponent into closing on the 'weak' fighter where they find themselves trapped in a deadly riptide. Lean bodies and dancer's grace are hallmarks of masters of the Tide Dragon Style. This style is especially popular amongst Water Aspects native to the Western shores of the Isle and to Lookshy.

Tide Dragon Style has no signature weapons, it is used unarmed.

Charms

Foe-Snaring Seine</b>

 <b>Cost: 1 mote per 2 dice
 Duration: Instant
 Type: Supplemental
 Min MA: 2
 Min Essence: 2
 Prerequisites: None

Wrapping his opponent in a web of water drawn from Essence or his surroundings, a Tide Dragon Stylist can throw his opponents off balance and draw them into the line of his attack. Each mote used on this Charm adds 2 dice to a martial arts attack made by the Exalted. No more motes then the character's Martial Arts trait can be expended on this Charm and the target of the attack must be in range of a hand-to-hand attack for this Charm to work at all.

Pushing Against Waves</b>

 <b>Cost: 1 mote per increase
 Duration: Instant
 Type: Reflexive
 Min MA: 2
 Min Essence: 2
 Prerequisites: None

Tide Dragon Stylists are hard to strike even when unmoving for they can lash their attacker with walls of water summoned from nothing, shoving them off balance and out of alignment. Each mote used to power this Charm increases the difficulty of a hand-to-hand attack against the martial artist by 1. No more motes can be used on this Charm then the character has dots of Martial Arts.

Tidal Influence Defense</b>

 <b>Cost: 2 motes
 Duration: Instant
 Type: Reflexive
 Min MA: 3
 Min Essence: 2
 Prerequisites: Pushing Against Waves

Adept as Tide Dragons are at avoiding attacks they are equally skilled at diverting them away. Using this technique a Tide Dragon reaches out with a hardened tentacle of water and guides a foe's strike away from vital areas. The character may add his Dodge rating to a single hand-to-hand Martial Arts defense.

Tide Dragon Form</b>

 <b>Cost: 5 motes
 Duration: One scene
 Type: Simple
 Min MA: 4
 Min Essence: 2
 Prerequisites: Foe-Snaring Seine, Tidal Influence Defense

The smooth, repetitive motions of Tide Dragon Form emulate the serenity and constant nature of water's flows. While maintaining the Tide Dragon Form the martial artist treats all Lethal damage done against him as Bashing and doubles his movement rate. When taking the same action that he took on his last turn, the martial artist adds his Essence in dice to that action. This bonus is not cumulative.

Gathering Glaciers Defense</b>

 <b>Cost: 2 motes, + 1 motes per turn maintained
 Duration: Special
 Type: Simple
 Min MA: 4
 Min Essence: 3
 Prerequisites: Tide Dragon Form

Each time an opponent strikes an adept of the Tide Dragon they take a risk. Using this Charm the character can attach icy restraints to the joints of his attackers. As the attacker continues his assault, each strike allows the martial artist to add more ice to the restraints. Each attack made against the martial artist while this Charm is active imposes a 1 die penalty to all future strikes the attacker launches. This penalty is cumulative. After activation Offensive Erosion Method can be maintained by expending 1 mote at the begining of the turn. This does not count as the character's Charm for the turn and does not require an action.

Ice Sheilding Blow</b>

 <b>Cost: 3 motes, 1 willpower
 Duration: One scene
 Type: Simple
 Min MA: 4
 Min Essence: 3
 Prerequisites: Tide Dragon Form

Creating shields of ice and water around himself an adept of the Tide Dragon can deflect his opponent's blows onto the shields. When defending himself from an attack a Tide Dragon Stylist adds 1 to both his Bashing and Lethal Soak for each success on his defense roll.

Shielding Wave Technique</b>

 <b>Cost: 5 motes
 Duration: Instant
 Type: Supplemental
 Min MA: 4
 Min Essence: 3
 Prerequisites: Ice Shielding Blow, Gathering Glaciers Defense

Gathering a sphere of icy water around his fists or feet a Tide Dragon master can shield himself not only with his body but with the power and strength of water. Each success rolled on a hand-to-hand defense attempt removes two successes from the attack instead of one. If this technique is used, only one defense can be applied against the attack.

Strike in Turn</b>

 <b>Cost: 10 motes, 1 willpower
 Duration: Instant
 Type: Reflexive
 Min MA: 5
 Min Essence: 4  
 Prerequisites: Shielding Wave Technique

Catching his opponent's attack in a conjured mass of frigid water a Tide Dragon master can attempt to wrestle control of the strike away and turn the force of it to his own use. This Charm can be activated only in response to successfully defending against an attack. When used it allows the martial artist to turn the attack back upon the attacker, forcing the attacker to defend against his own attack exactly as it was launched against the Tide Dragon. This includes all effects and Charms that were enchaning the attack.

Comments

Have only flicked through this, but looks really good. I particularly like the form! Refreshingly innovative idea. Well done! B-) - nikink