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== Heroic Exalts: Saviours of Creation? ==
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== The Heroic Exalted: Shards of Autochthon, Paragons of Humanity ==
  
Alright, this is a gradually hardening idea for the Heroic Exalts; the Exalted of 'no god'. My draft concepts are going to flitter about here until they harden up into something, hopefully, awesome.
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The Celestial and Terrestrial Exalted have ruled the world for over 4000 years. In that time, they have squandered their gifts, turned against one another, and brought ruin to Creation. Under the effects of the Great Curse, they squabble and fight, as the world falls into the darkness.
  
=== Posits ===
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Now, Autochthon has returned, and seen the damage that his brethern caused. In order to repair the world, he has created a new Exalt - the Mortal Exalted, Heroic Exalted. Chosen of No Gods, can they bring about what no one else has managed?
  
1. Autochthon manages to connect to Creation without a war happening. Assume that Yugash gets cowed or something.
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What legends will they write of your deeds?
 
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2. Autochthon gets woken up.
 
 
 
3. Autochthon discovers Great Curse, fixing will be slow and problematic.
 
 
 
4. Autochthon creates Heroic Exalts to keep other Exalts from tearing world apart while he tries to fix things.
 
 
 
=== Charms ===
 
 
 
Heroic Charms are based on their Backgrounds.
 
 
 
Backgrounds: Allies, Artifact, Backing, Cipher*, Contacts, Familiar, Followers, Influence, Library, Manse, Mentor, Reputation, Resources, Savant, Style*.
 
 
 
Cipher: The Heroic Exalted are meant to be grand heroes, but this brings danger. The friends and families of an Exalt can become pawns of dark forces, and a person can be made vunerable by striking at their roots. Autochthon did not wish to force the Heroics apart from society, and so he made... arrangements.
 
 
 
Cipher acts upon the Loom of Fate, blurring the lines that connect the character to others. While these lines are still present, they are difficult to find. Any attempt to uncover details about the character's life, past, information networks, friends, or the like suffer a difficulty penalty equal to the character's Cipher score. The character becomes a mysterious hero.
 
 
 
Style: Gives pool of 'stunt dice'. No more than one per roll may be used. Per day, I think?
 
 
 
/HeroicCharmPosits - Some thoughts in advance on how these Charms may work, as I meander through them.
 
 
 
=== Castes ===
 
 
 
There are five Castes of the Heroic Exalted. Each  character gains their three Caste Backgrounds, and then may choose two Favoured Backgrounds. (Heroic Exalts will have two Favoured Abilities.)
 
 
 
[[/HeroicAdvocate | Advocate Caste]]: Friends and family, the Advocate Caste are natural gatherers, working to unite groups of people. (Backgrounds: Allies, Contacts, Influence)
 
 
 
[[/HeroicChampion | Champion Caste]]: Masters of the self, the Champions act as tireless warriors, defeating evil and acting to protect the people. (Backgrounds: Cipher, Reputation, Style)
 
 
 
[[/HeroicJourneyman | Journeyman Caste]]: Artificers and workers, the Journeymen act to improve the world, fixing it so that people will have a reason to be good. (Backgrounds: Artifact, Manse, Resources)
 
 
 
[[/HeroicRegent | Regnant Caste]]: Lords and masters, the Regnant Caste rules, giving people a strong and noble figure to follow. (Backgrounds: Backing, Familiar, Followers)
 
  
[[/HeroicScholar | Scholar Caste]]: Researchers and mystics, the Scholars seek to understand the world, and use their knowledge for the betterment of society. (Backgrounds: Library, Mentor, Savant)
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Overview: The Heroic Exalted are a fan-based project written by yours truly, Friv Yeti. They have been designed as the paragons of humanity, Exalted who must prove themselves to gain the Charms that others use to prove themselves. Placed in the deadly shape of the Age of Sorrows, the Heroic Exalted find themselves outmatched, but they are powerful in their own right.
  
=== The Limit Mechanic ===
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=== Table Of Contents ===
  
Because everyone has a 1-10 limit mechanic.
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[[FrivYeti/HeroicHistory|Chapter One: History]] -  In which we discuss possible storylines for entering these Heroic Exalted into Creation. <br>
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[[FrivYeti/HeroicBackground|Chapter Two: Background]] - The creation and Exaltation of the Heroic Exalted, their innate powers, the five Castes of the Heroic Exalted, and the powers that they wield. <br>
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[[FrivYeti/HeroicCreation|Chapter Three: Character Creation]] - How to make a hero. <br>
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[[FrivYeti/HeroicTraits|Chapter Four: Traits]] - The Backgrounds that Heroic Exalts draw off and their anima banner. <br>
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[[FrivYeti/HeroicLimit|Chapter FourB: Imposition]] - The Imposition Trait, by which Heroic Exalted are governed. <br>
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[[FrivYeti/HeroicCharms|Chapter Five: Charms]] - The magical might of the Heroic Exalted. (First Edition) <br>
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[[FrivYeti/HeroicCharmsB|Chapter Five-B: Charms]] - As above, but for Second Edition. <br>
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[[FrivYeti/HeroicSTing|Chapter Six: Storytelling]] - Ideas for how to use the Heroic Exalted in your games. <br>
  
[[FrivYeti/HeroicLimit | The Impositions of Autochthon ]]
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===== Comments =====
  
== Comments ==
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Comments from the brainstorming stage of the Heroics are archived [[FrivYeti/HeroicBrainstorms|here]]. - [[FrivYeti]]
Comments from the brainstorming stage of the Heroics are archived [[/HeroicBrainstorms | here]]. - FrivYeti
 

Latest revision as of 01:07, 12 June 2010

Back to FrivYeti


The Heroic Exalted: Shards of Autochthon, Paragons of Humanity

The Celestial and Terrestrial Exalted have ruled the world for over 4000 years. In that time, they have squandered their gifts, turned against one another, and brought ruin to Creation. Under the effects of the Great Curse, they squabble and fight, as the world falls into the darkness.

Now, Autochthon has returned, and seen the damage that his brethern caused. In order to repair the world, he has created a new Exalt - the Mortal Exalted, Heroic Exalted. Chosen of No Gods, can they bring about what no one else has managed?

What legends will they write of your deeds?


Overview: The Heroic Exalted are a fan-based project written by yours truly, Friv Yeti. They have been designed as the paragons of humanity, Exalted who must prove themselves to gain the Charms that others use to prove themselves. Placed in the deadly shape of the Age of Sorrows, the Heroic Exalted find themselves outmatched, but they are powerful in their own right.

Table Of Contents

Chapter One: History - In which we discuss possible storylines for entering these Heroic Exalted into Creation.
Chapter Two: Background - The creation and Exaltation of the Heroic Exalted, their innate powers, the five Castes of the Heroic Exalted, and the powers that they wield.
Chapter Three: Character Creation - How to make a hero.
Chapter Four: Traits - The Backgrounds that Heroic Exalts draw off and their anima banner.
Chapter FourB: Imposition - The Imposition Trait, by which Heroic Exalted are governed.
Chapter Five: Charms - The magical might of the Heroic Exalted. (First Edition)
Chapter Five-B: Charms - As above, but for Second Edition.
Chapter Six: Storytelling - Ideas for how to use the Heroic Exalted in your games.

Comments

Comments from the brainstorming stage of the Heroics are archived here. - FrivYeti