Difference between revisions of "FairFolkSwordCombatCharms/DarkheartOne"

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* back to [[Charms]]
 
* back to [[Charms]]
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* back to [[FairFolkCharms]]
* back to FairFolkCharms/DarkheartOne
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* back to [[FairFolkCharms/DarkheartOne]]
* back to FairFolkSwordCombatCharms
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* back to [[FairFolkSwordCombatCharms]]
* back to DarkheartOne
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* back to [[DarkheartOne]]
  
 
<b><i>Six Nation Lightning Assault</i></b>
 
<b><i>Six Nation Lightning Assault</i></b>
  <b>Cost: 4 motes</b>  
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  <b>Cost: 3 motes</b>  
 
  <b>Duration: Instant</b>  
 
  <b>Duration: Instant</b>  
 
  <b>Type: Supplemental</b>  
 
  <b>Type: Supplemental</b>  
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  <b>Prerequisites: Six Nation Lightning Assault</b>  
 
  <b>Prerequisites: Six Nation Lightning Assault</b>  
  
Once again ignoring the truth of the distance between armies and their goals, the commander gives his troops the means to strike back against a foe who is fighting a coward's war miles away. This charm allows the raksha to counterattack after being struck in shaping combat; a mote must be spent for every two waypoints away the target is in order to allow the counterattack to occur. This is carried out after the raksha is successful hit, but before damage is rolled; both attacker and counterattacker roll damage simultaneously. This charm may not be launched in response to a counterattack.
+
Once again ignoring the truth of the distance between armies and their goals, the commander gives his troops the means to strike back against a foe who is fighting a coward's war miles away. This charm allows the raksha to counterattack after being struck in shaping combat, usually by Ring shaping; a mote must be spent for every two waypoints away the target is in order to allow the counterattack to occur. This is carried out after the raksha is successfully hit, but before damage is rolled; both attacker and counterattacker roll damage simultaneously. This charm may not be launched in response to a counterattack.
 
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<b><i>Into The Storm</i></b>
 
<b><i>Into The Storm</i></b>
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  <b>Prerequisites: Ocean's-Length Reprisal</b>  
 
  <b>Prerequisites: Ocean's-Length Reprisal</b>  
  
True warriors seek to die facing the enemy, not running away. Thus, a raksha of the Sword forever hounds their target, even in the face of certain injury. When invoked, the raksha names a target in shaping combat. Until they choose to revoke the naming, they automatically jump one waypoint towards the named being before the start of every combat scene. Changing named targets requires a turn, during which the charm's effects cease.
+
True warriors seek to die facing the enemy, not running away. Thus, a raksha of the Sword forever hounds their target, even in the face of certain injury. When invoked, the raksha names a target in shaping combat. Until they choose to revoke the naming, they automatically jump one waypoint towards the named being before the start of every combat scene. Changing named targets requires a turn, during which the charm's effects cease.
  
This charm may be used in Creation, but has a different effect. For every turn that they pursue the named target, they may add their Essense in automatic successes to a single action opposing the target, usually some aspect of combat. Should the raksha not actively strive against the target for more than one turn, the naming effect shuts down and cannot be reinvoked for the remainder of the scene. This is a work of Glamour, and does not work against mortals with Valor + Essence greater than the raksha's Stamina.
+
This charm may be used in Creation, but has a different effect. For every turn that they aggressively pursue the named target, they may add their Essense in automatic successes to a single action opposing the target, usually some aspect of combat. Should the raksha not actively strive against the target for more than one turn, the naming effect shuts down and cannot be reinvoked for the remainder of the scene. This is a work of Glamour, and does not work against mortals with Valor + Essence greater than the raksha's Stamina.
  
 
== Comments ==
 
== Comments ==

Latest revision as of 01:15, 6 April 2010

Six Nation Lightning Assault

Cost: 3 motes 
Duration: Instant 
Type: Supplemental 
Minimum Sword: 2 
Minimum Essence: 2 
Prerequisites: God-Humbling Victory Sword, Scattering the Foe 

Disdaining the realities of distance and location, the raksha gives his tale of war and destruction wings, sending it forth into the miasma of the Wyld to tear into his foe. This charm gives a single Sword shaping attack a range of 2.


Ocean's-Length Reprisal

Cost: 1 mote per 2 waypoints in range, 1 Willpower 
Duration: Instant 
Type: Reflexive 
Minimum Sword: 3 
Minimum Essence: 2 
Prerequisites: Six Nation Lightning Assault 

Once again ignoring the truth of the distance between armies and their goals, the commander gives his troops the means to strike back against a foe who is fighting a coward's war miles away. This charm allows the raksha to counterattack after being struck in shaping combat, usually by Ring shaping; a mote must be spent for every two waypoints away the target is in order to allow the counterattack to occur. This is carried out after the raksha is successfully hit, but before damage is rolled; both attacker and counterattacker roll damage simultaneously. This charm may not be launched in response to a counterattack.


Into The Storm

Cost: 5 motes, 1 gossamer 
Duration: One story 
Type: Reflexive 
Minimum Sword: 4 
Minimum Essence: 3 
Prerequisites: Ocean's-Length Reprisal 

True warriors seek to die facing the enemy, not running away. Thus, a raksha of the Sword forever hounds their target, even in the face of certain injury. When invoked, the raksha names a target in shaping combat. Until they choose to revoke the naming, they automatically jump one waypoint towards the named being before the start of every combat scene. Changing named targets requires a turn, during which the charm's effects cease.

This charm may be used in Creation, but has a different effect. For every turn that they aggressively pursue the named target, they may add their Essense in automatic successes to a single action opposing the target, usually some aspect of combat. Should the raksha not actively strive against the target for more than one turn, the naming effect shuts down and cannot be reinvoked for the remainder of the scene. This is a work of Glamour, and does not work against mortals with Valor + Essence greater than the raksha's Stamina.

Comments