Difference between revisions of "FormatStandards/CharmFormat"
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A cocoon of blazing golden radiance surrounds the Exalt, turning aside even the most grievous of blows. For the remainder of the current action, damage inflicted by any attack striking the character, even aggravated damage, is reduced to zero. Indestructible Aura suffers from one of the Four Flaws of Invulnerability. Activating Indestructible Aura automatically causes the Exalt's anima banner to flare at the 16+ Mote level for the remainder of the Action. | A cocoon of blazing golden radiance surrounds the Exalt, turning aside even the most grievous of blows. For the remainder of the current action, damage inflicted by any attack striking the character, even aggravated damage, is reduced to zero. Indestructible Aura suffers from one of the Four Flaws of Invulnerability. Activating Indestructible Aura automatically causes the Exalt's anima banner to flare at the 16+ Mote level for the remainder of the Action. | ||
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− | Back to FormatStandards | + | Back to [[FormatStandards]] |
We need a 2ed format standard. I would do it but I suck at formatting -[[Azurelight]] | We need a 2ed format standard. I would do it but I suck at formatting -[[Azurelight]] | ||
− | Done - IanPrice | + | Done - [[IanPrice]] |
− | Not sure where else to ask this. My Charm mangroves-- *cough* trees-- have become rather large at this point, and I'm thinking about separating them into subtypes-- melee might get separated into Attack, Damage, Defense, Extra Action and Weird subpages, for example. Is this a Best Practice for charms or should I look into something else? If it is the best practice, how do I make it so that each page is a subpage of the original link to my Charms of that Ability type-- or should I create them in a different way? Thanks for your time--IsawaBrian | + | Not sure where else to ask this. My Charm mangroves-- *cough* trees-- have become rather large at this point, and I'm thinking about separating them into subtypes-- melee might get separated into Attack, Damage, Defense, Extra Action and Weird subpages, for example. Is this a Best Practice for charms or should I look into something else? If it is the best practice, how do I make it so that each page is a subpage of the original link to my Charms of that Ability type-- or should I create them in a different way? Thanks for your time--[[IsawaBrian]] |
− | Read the "What should I name a new page?" on the HowDoIDoThat page. If still not sure what to do, ask again here. - [[Wordman]] | + | Read the "What should I name a new page?" on the [[HowDoIDoThat]] page. If still not sure what to do, ask again here. - [[Wordman]] |
− | :Whoops. I did read that part, but was sort of despairing by number six and missed it. I'm still not sure what to do, but I'm moving this to my User Page. Thanks! --IsawaBrian | + | :Whoops. I did read that part, but was sort of despairing by number six and missed it. I'm still not sure what to do, but I'm moving this to my User Page. Thanks! --[[IsawaBrian]] |
Latest revision as of 01:15, 6 April 2010
This is the generic template for Charms:
Charm Name
Cost: Duration: Type: Min. Ability: Min Essence: Prereqs:
Charm Text.
An example Charm using the template:
Indestructible Aura
Cost: 10 motes, 1 willpower, 1 health level Type: Reflexive Duration: One turn Min. Resistance: 5 Min. Essence: 4 Prereqs: Adamant Skin Technique
A cocoon of blazing golden radiance surrounds the Exalt, turning aside even the most grievous of blows. For the remainder of the current turn, damage inflicted by any attack striking the character, even aggravated damage, is reduced to zero. Indestructible Aura does not protect against effects that do not do physical damage.
Activating Indestructible Aura automatically causes the Exalt's anima banner to flare at the maximum level for the remainder of the turn.
This is the generic template for Charms in Exalted Second Edition:
Charm Name
Cost: Minimums: Type: Keywords: Duration: Prerequisite Charms:
Charm Text.
An example Charm using the template:
Indestructible Aura
Cost: 10 motes, 1 willpower, 1 health level Minimums: Resistance 5, Essence 4 Type: Reflexive Keywords: Combo-OK, Obvious Duration: One Action Prerequisite Charms: Adamant Skin Technique
A cocoon of blazing golden radiance surrounds the Exalt, turning aside even the most grievous of blows. For the remainder of the current action, damage inflicted by any attack striking the character, even aggravated damage, is reduced to zero. Indestructible Aura suffers from one of the Four Flaws of Invulnerability. Activating Indestructible Aura automatically causes the Exalt's anima banner to flare at the 16+ Mote level for the remainder of the Action.
Back to FormatStandards
We need a 2ed format standard. I would do it but I suck at formatting -Azurelight
Done - IanPrice
Not sure where else to ask this. My Charm mangroves-- *cough* trees-- have become rather large at this point, and I'm thinking about separating them into subtypes-- melee might get separated into Attack, Damage, Defense, Extra Action and Weird subpages, for example. Is this a Best Practice for charms or should I look into something else? If it is the best practice, how do I make it so that each page is a subpage of the original link to my Charms of that Ability type-- or should I create them in a different way? Thanks for your time--IsawaBrian
Read the "What should I name a new page?" on the HowDoIDoThat page. If still not sure what to do, ask again here. - Wordman
- Whoops. I did read that part, but was sort of despairing by number six and missed it. I'm still not sure what to do, but I'm moving this to my User Page. Thanks! --IsawaBrian