Zenleigha/Serenity

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Character Sheet

NAME                                                            HOMELAND
Serenity Running	                                        Lookshy
CASTE                                                         
Solar Half-Caste                                                
NATURE                                                          EXPERIANCE
Critic
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL                        SOCIAL                          MENTAL
Strength        3              Charisma        3                Perception      3
Dexterity       3              Manipulation    3                Intelligence    3
Stamina         2              Appearance      4                Wits            3
--------------------------------ABILITIES-----------------------------------------------
--WAR--                         --LIFE--                        --WISDOM--
□Archery      *                □Crafts       **               □Bureaucracy   *
□Athletics    **               □Larceny                       □Investigation *
□Awareness    **               ■Linguistics  ***              □Lore          **    
□Brawl        *                □Performance  *                □Medicine      **
□Dodge        **               □Presence     *                ■Occult        ***
□Endurance    **               □Ride         *
□Martial Arts *                □Sail         *            --SPECIALTIES--
□Melee        *                □Socialize    **
□Resistance   *                □Stealth      *
□Thrown                        □Survival     *        
                                                          
LANGUAGES: Rivertongue (Native), Old Realm, Foresttongue, High Realm 
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TEMPERS                         ESSENCE         **              VIRTUES
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Willpower: 6                    Personal:       07:07           Compassion         **
                                Committed:      _____           Conviction         ***
Limit                           Peripheral:     13:13           Temperance         ***      
O O O O O O O O O O             Committed:      _____           Valor              **

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                                BACKGROUNDS
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BACKGROUND         RATING     DESCRIPTION
Artifact	   *
Contacts           *
Inheritence        ***
Patron		   **
Resources 	   **
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                                MERITSZenleigha/Serenity/FLAWS
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NAME                   COST     DESCRIPTION
Prodigy                -2       Linguistics is Favored
Awakened Essence       -5       Gain Essence Pool.
Longevity              -2       Lives for 150 years naturally
Magical Attunement     -4       Attune to 5 MM and such
Inherited Curse        +5       Gives you a limit bar and a limit condition.
                                You only get limit at half the normal rate,
                                however.
Alien Upbringing       +2       Raised almost entirely away from mortals, +1 diff to all
                                social rolls requiring empathizing or understanding 
                                mortals
Aura of Power          +4       divides Essence pool into personal and peripheral (one 
                                third and two thirds, respectively) and causes a caste mark
                                to appear on the chest when using essence from the peripheral
                                pool.  Can also cause an indistinct golden aura of light as 
                                well (weak anima).
Unbidden Oracle        +1       Spouts an unbidden prophecy once per story session 
Unusual Appearance     +1       Around her eyes and temples has green, blue, black and 
                                red tribal designs mirroring her mother's tattoos in the 
                                form of birthmarks
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				COMBAT STATISTICS
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HUMAN:      Initiative:	6       Soak (LZenleigha/Serenity/B):     (0/2)         Mobility:       __
ARMOR: ____                     wZenleigha/Serenity/Armor:        (__/__)       Fatigue

HEALTH LEVELS
   -0   -1      -2        -4    Incapacitated    Negative
    O    O O     O O       O    O                O O 
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				COMBAT ACTIONS
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ATTACKS

WEAPON                  SPEED      ACCURACY       DAMAGE   DEFENSE  RATE
Fist                    6(+0)      5(+1)          3L(+0L)  6(+2)    5


DODGE   5/7 (+2 Permanent Essence)
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				CHARM DESCRIPTIONS
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CHARM                   COST     DURATION   TYPE           EFFECT


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                                GEAR
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ITEM                            QUANTITY        NOTES