Thus Spake Zargrabowski/WyldShapingTechnique
Nephilpal reports a conversation with Grabowski:
Me: Random question. Did you always mean for Wyld-Shaping technique to be a bedrock cornerstone of Solar craft and the infrastructure of the High First Age? My understanding (perhaps flawed) was yes, that it was the primary means by which impossible ingredients were fabricated to permit otherwise impossible artifacts, thereby advancing the tech curve. Am I wrong?
Geoff Grabowski: I think they had several fonts of that sort of thing. They probably also had powerful demons make impossibilities for them.
Me: *nods* Yeah, we mentioned those in Wonders-- making supercomputers out of Third Circles to parallel process impossible ideas.
Geoff Grabowski: I would imagine solar circle sorcery can also make things with pretty much any arbitrary property.
Me: Yes, though the "each spell does exactly one thing" limits that as an optimal solution since you have to dump XP into each impossibility.
Geoff Grabowski: *nod* The large-scale stuff, they definitely leaned on wyld-shaping -- like the part where they grew the world considerably.
Me: Yeah, like when they built the continent of Saigoth.
Geoff Grabowski: I think they probably had the sense to not let too many demon princes build their infrastructure of being, so that kinda limits what you can do.
Me: Yup. Is the core conceit that WST is a Very Big Deal, one of the most important Charms in the Solar arsenal, accurate? I mean, not THE most, obviously -- Integrity Protecting "I don't care if you can unmake me into glittering motes with a wave of your titanic hand" Prana and Ghost Eating "I kill the unkillable and immortal makers of the universe" Technique beat it for Solar importance, I'll wager-- not to mention defining how Solars were Hax and Broken from a Primordial perspective.
Geoff Grabowski: Yah. The moorcockian image of the knight riding out to make more world to conquer was intended to be central.
From here.