SilverMasks/Shapes
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Shapes
When a Lunar takes on the Shape of another being, this is represented by its appearance and a specific set of Mutations that rule it. Each form has a specific cost, its Blood Cost, which is the total of all of its Mutations and sometimes, Social Backgrounds that may be acceptable to the shape(taking the shape of a known prince will award some Influence, as will taking the shape of a Wolf that is revered almost as a God by a certain tribe, not unlike the Chayan Tiger). Physical and some Social or even Supernatural Merits may also manifest.
However, of all of those, Mutations form the backbone of the Blood Cost. Mutations can be found in Exaltted: The Lunars, Chapter Six. Mutations add to the Blood Cost, while Taints subtract from the Blood Cost. Mutations minus taints equal to its total Blood Cost.
Altered Mutations
- Pox
- Underwater, Gazelle’s Stride is only a pox.
- Multiple Legs is now only a pox.
- Small costs 0 Mutation Points. It adds 1 dice to Stealth rolls and takes away one -0, and one -1 Health Levels from the Lunar. All other modifiers remain the same.
- Afflictions
- Inexaustible makes the creature never tire, and this is simulated by the fact the creature never needs to make Fatigue Tests, receives one dot to her Stamina, and adds its Stamina to its Running Speed.
- Multiple Arms and Heads are now only an Affliction.
- Toxin changes depending on the species - a poisonous snake, a coral snake, an arrow frog...
- Tiny costs 0 Mutation Points. It adds 2 dice to Stealth rolls, takes away one -0 and two -1 health levels, makes the Lunar receive one less health level per every Ox-Body purchased(only in the assumed form, of course, the benefit is as normal for his other forms) and cuts the Soak gained from Mutations in half. All other modifiers remain the same.
- Wings work as Gossamer Wing Flight in Exalted: the Fair Folk.
- Blights
- Armored Hide gives a soak of +6L/+6B
- Minuscule costs 0 Mutation Points. It adds 4 dice to Stealth rolls, takes away one -0, two -1 and one -2 Health Level, make the Lunar receive two less Health Levels with every purchase of Ox-Body Technique(only in the assumed form, of course, the benefit is as normal for his other forms) and cuts the Soak gained from Mutations by one-third of its total(rounded up). All other modifiers remain the same.
- Tough is now a Blight. It adds +1 to Strength and Stamina, gives Lethal Soak with full Stamina, and three -1 Health Levels.
- Taints
- Atrophy is now considered a Debility.
- Blind now gives a +2 difficulty in all attacks and other actions dependent on sight, and cannot attack targets farther away than 100 yards. The difficulty increases to +3 on some rolls, like awareness, that specifically depend on sight.
New Mutations
- Pox
- Excellence - Creates a +2 Specialty that stacks with other specialties, being something intrisic from the body.
- Affliction
- Allure - Adds +1 to Charisma and Appearance or +1 to Manipulation.
- Aspect of the Gillman - The creature can move underwater without any impediment, swimming at its normal running speed and attacking without penalties underwater, though ranged attacks are still hampered. The creature still needs gills to be able to breathe undewater.
- Cunning - Adds +1 to Perception and Intelligence or +1 to Wits.
- Force - Adds +2 to Strength
- Might - Adds +1 to Strength and Stamina or +1 to Dexterity.
- Serpentine Hair - The creature's hair is a mass of writhing snakes. They can extend up to the creature's Stamina in yards away to attack, deal lethal damage and deliver Coral Snake Venom. For purposes of certain Lunar Charms, they count as a single Extra Limb.
- Blight
- Serpent's Body - the creature has no legs, but a long, sinuous serpent body of at least 10 feet in length. This gives the creature +4 Dexterity when calculating movement rates, and +4 to all Clinch rolls using the tail. However, the creature receives +3 difficulty in all tasks to which legs are essential, such as Climbing.
- Spider Legs - the creature has four enormous spider legs in addition to its normal limbs. Those allow the creature to climb any surface that is not completely frictionless, allowing the creature to even hang upside-down from the ceiling. The creature also receives +4 to its Strength+Athletics when calculating how far it can jump, and can fall a distance equal to twice its vertical jumping distance and land without injury.
- Abomination
- Gargantua - The creature is taller than the tallest trees, reaching a size only Primordial Behemoths can ever contemplate. This adds 5 to the Strength and Stamina of the Lunar, plus 3x -0/4x -1/6x -2 extra Health Levels. Human-shaped targets receive 3 extra successes to strike this creature in close combat, 2 if in ranged combat. It is akin to a Warstrider in all respects, subtracting 2 successes from all attempts to strike targets smaller than 10 feet tall, and it becomes impossible to use Stealth or Survival without Charms, their pool beggining at 0 even with those. Tracking the creature does not even require a roll. Finally, it receives a difficulty 2 on all awareness rolls to notice his surroundings, and 3 on all fine manipulation tasks.
New Taints
- Deficiences
- Dangerous – The shape is a dangerous or poisonous creature, not met with the usual disregard and indifference many animals such as birds and dogs receive, thus negating the bonus a Lunar receives to sneak in and belong to an ambient while in this form, as it will always drawn attention to itself.
- Debilities
- Aquatic – The creature may not survive for long outside of water – it takes one die of bashing damage every five turns outside of it until it is dead. On land, it cannot move at a rate any faster than its dexterity, must take an athletics action to do so, and can do no greater physical action.
- Climate Sensitive – As the flaw of the same name. See Exalted Players Guide p31.
- Prey – The creature is not built to hunt and fight. Not only it cannot have natural weapons of any kind, but any kind of attack in this form receives a 3-dice penalty.
- No Manipulators – The creature cannot manipulate objects. Most animals posssess it, but those like Monkeys or certain forms of octopoids are an exception.
- Deformities
- Creature of Darkness - Can be affected by all effects which affect Creatures of Darkness, and can never use any of those effects.
- Magical Plague Carrier - The creature must already be a Plague Carrier to purchase this Deformity, and it begun to carry a Magical Plague, such as those found and used by the Citrine Poxes of Contagion Martial Art.
Sample Creatures
By direction...
Western
- Crab
- Claws
- Minuscule
- Gills
- Armored Hide
- Multiple Legs
- No Manipulators
- Total: 4
- Rat
- Tiny
- No Manipulators
- Total : 0
- Plague Rat
- Tiny
- Disease Carrier
- No Manipulators
- Total : 2
- Fish
- Aspect of the Gillman
- Gills
- Minuscule
- Gazelle's Stride (Underwater)
- No Manipulators
- Prey
- Aquatic
- Total: 2
- Octopus
- Aspect of the Gillman
- Gills
- Tiny
- Multiple Arms
- Aquatic
- Total: 6 (8 for camaleonic species)
- Shark
- Aspect of the Gillman
- Gills
- Fangs
- Sturdy
- Large
- Might (Strength and Stamina +1)
- Gazelle's Stride (Underwater)
- Berserker
- No Manipulators
- Diet: Carnivore
- Aquatic
- Dangerous
- Total: 6 (8 for the Huge ones)
- Whale
- Aspect of the Gillman
- Gills
- Giant
- Sturdy
- Might (Strength and Stamina +3)
- Fur (Thick Meat)
- No Manipulators
- Prey
- Aquatic
- Total: 10
Eastern
- Bunny
- Tiny
- Excellence (Fatigue Tests) x2
- No Manipulators
- Prey
- Total: 0
- Butterfly
- Flying Wings
- Minuscule
- Allure (Appearance and Charisma +1)
- Atrophy (Strength)
- No Manipulators
- Prey
- Total: 0
- Cat
- Claws
- Fur
- Eye Color (Night Vision)
- Enhanced Hearing
- Multiple Legs
- Tiny
- Tail
- No Manipulators
- Total: 3
- Mongoose
- Tiny
- Claws
- Fur
- Fangs
- Multiple Legs
- Tail
- Might (Dexterity +1)
- Excellence, Dodge: Snakes
- No Manipulators
- Total: 6
- Great Cat
- Talons
- Tail
- Fangs
- Fur
- Excellence, Survival: Hunting
- Eye Color (Night Vision)
- Multiple Legs
- Gazelle's Stride
- Force
- Enhanced Hearing
- Large
- No Manipulators
- Dangerous
- Total: 10
- Small Dog
- Fur
- Fangs
- Enhanced Smell and Hearing
- Multiple Legs
- Small
- No Manipulators
- Total: 2
- War Dog
- Fur
- Fangs
- Enhanced Smell and Hearing
- Multiple Legs
- Claws
- Sturdy
- Small
- No Manipulators
- Total: 6
- Horse
- Gazelle's Stride
- Multiple Legs
- Excellence (Fatigue Tests)
- Large
- No Manipulators
- Total: 3
- War Horse
- Gazelle's Stride
- Multiple Legs
- Sturdy
- Might (Strength and Stamina +1)
- Excellence (Fatigue Tests)
- Large
- No Manipulators
- Total: 6
- Spider
- Fangs
- Minuscule
- Wall-Walking
- Multiple Legs
- Webbing
- No Manipulators
- Total: 6 (Certain species possess 'Toxin' and cost 8.)
- Giant Wolf Spider
- Fangs
- Wall-Walking
- Small
- Multiple Legs
- No Manipulators
- Total: 3
- Monkey
- Fur
- Prehensile Tail
- Atrophy (Strength)
- Total: 2
- Gorilla
- Thick Skin
- Huge
- Sturdy
- Might (Strength and Stamina +1)
- Dangerous
- Total: 4
- Constriction Snake
- Fangs
- Large
- Might (Dexterity +2)
- Excellence (Clinches)
- Fur(Scales)
- No Manipulators
- Dangerous
- Climate Sensitive(Cold)
- Total: 4
- Bat
- Tiny
- Flying Wings
- Wall-Walking
- Blind Sight
- Excellence, Awareness: Acute Hearing
- Excellence, Stealth: Black as Night
- No Manipulators
- Blind
- Total: 4
- Otter
- Fur
- Fangs
- Claws
- Multiple Legs
- Tail
- No Manipulators
- Diet: Meat, primarily fish
- Small
- Total: 1
North
- Bird
- Flying Wings
- Tiny
- Feathers
- Eye Color (Enhanced Sight)
- No Manipulators
- Prey
- Atrophy(Strength)
- Total: 0
- Bird of Prey
- Flying Wings
- Small
- Feathers
- Claws
- Eye Color (Enhanced Sight)
- No Manipulators
- Dangerous
- Total: 6
- Bear
- Fur
- Fangs
- Talons
- Huge
- Sturdy
- Dangerous
- No Manipulators
- Total: 4
- Mammoth
- Fur
- Tusks
- Giant
- Sturdy
- Might (Strength and Stamina +1)
- No Manipulators
- Total: 8
- Wolf
- Fur
- Enhanced Smell and Hearing
- Multiple Legs
- Claws
- Sturdy
- Small
- No Manipulators
- Total: 4
- Dire Wolf
- Fur
- Enhanced Smell and Hearing
- Might (Strength and Stamina +1)
- Multiple Legs
- Claws
- Sturdy
- Huge
- No Manipulators
- Total: 8
Southern
- Scorpion
- Talons
- Toxin
- Minuscule
- Thick Skin
- Extra Legs
- Striker Tail
- No Manipulators
- Dangerous
- Total: 7
- Scarab
- Minuscule
- Extra Legs
- Wall-Walking
- Armored Hide
- No Manipulators
- Total: 5
- Lion
- Talons
- Fangs
- Excellence, Survival: Hunting
- Excellency, Presence: Mighty
- Eye Color (Night Vision)
- Multiple Legs
- Gazelle’s Stride
- Force
- Enhanced Hearing
- Large
- Tail
- No Manipulators
- Dangerous
- Total: 10
- Coral Snake
- Fangs
- Toxin
- Tiny
- Fur(scales)
- Might (Dexterity+2)
- No Manipulators
- Climate Sensitive(Cold)
- Dangerous
- Total: 4
Supreme Predators
- Tyrant Lizard
- Fangs
- Giant
- Armored Hide
- Might (Strength and Stamina +3)
- Tail
- Sturdy
- No Manipulators
- Diet: Carnivore
- Dangerous
- Total: 12
- Giant Spider
- Talons
- Large
- Toxin
- Wall-Walking
- Webbing
- Multiple Legs
- No Manipulators
- Diet: Carnivore
- Dangerous
- Total: 6
- Squid
- Aspect of the Gillman
- Gills
- Giant
- Multiple Arms
- Long Tentacles
- Aquatic
- Dangerous
- Total: 12
- River Dragon
- Aspect of the Gillman
- Gills
- Giant
- Sturdy
- Talons
- Armored Hide
- Gazelle's Stride (Underwater)
- Might (Strength and Stamina +1)
- Diet: Carnivore
- Aquatic
- Dangerous
- Total: 12
- Gryphon
- Talons
- Fangs
- Tail
- Large
- Multiple Legs
- Gazelle’s Stride
- Might (Strength and Stamina+1) x1
- Flying Wings
- Eye Color (Enhanced Sight)
- No Manipulators
- Dangerous
- Total: 12
Comments
- Just a general note to everyone who may be using this page: the mutation point cost listed for some forms may not be correct, so double check it and update it if you're feeling nice! - Tiarynn (02 Oct 2008)
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