SilverMasks/Empower
Empower
Empower the Beast
Cost: 1+ motes, 1 willpower
Duration: A Lunar Month
Type: Simple
Minimum Charisma: 4
Minimum Essence: 2
Prerequisite Charms: Beast-Soothing Charisma
With a touch, the Lunar spreads his force to his bestial kin through his charisma, his presence, shifting their flesh to make them stronger, faster, better. The Lunar can only use Empower the Beast in creatures of the same species as his Totem Anima, although that includes Beastmen. For every mote committed, he may add 2 dots to the beast's attributes, but the Lunar may not spend more motes powering this Charm than his Essence. The Lunar may enhance (Charisma x2) beasts with this Charm, paying once for all those enhanced.
The Lunar may pay a number of experience points equal to the number of motes committed for this Charm when used on a Familiar, freeing the commitment and making the changes permanent. The Familiar does not count against the maximum number of creatures enhanced by this Charm when the changes are made permanent, but neither can the Familiar benefit from both the temporary and permanent iterations of this Charm at once. Upon increasing his Essence, the Lunar may pay 1 extra experience point to add 2 more Attribute dot to his Familiar.
Silver Centaur Ride
Cost: 8 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Empower the Beast
Touching his mount, the Lunar allows part of his flesh to sink into its own, becoming like a centaur, his Exalted blood coursing through the mount's veins, and the mount's own blood and strength coursing through his own! For the remainder of the Scene the Mount increases its own Attributes by the Lunar's own, and the Lunar himself receives bonus dice to his attacks equal to the beast's Dexterity, bonus damage on his own strength-based damage equal to the beast's Strength, and bonus dice to his own Perception-based rolls equal to the beast's Perception.
Moonlight Shard Infusion
Cost: 10 motes, 1 willpower
Duration: A Lunar Month
Type: Simple
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Empower the Beast
Placing two fingers on her caste mark, the Lunar draws out shimmering moonlight slivers that hum like the Wyld. Those slivers are placed upon the brow of the beasts the Lunar has wishes to enhance, and sink in, forming an arcane tatoo that speaks of the Lunar's dreams and pride... and infusing the beast with a shard of moon-blessed power! The Lunar may enhance (Charisma x2) beasts with this Charm, paying once for all those enhanced, who must be from the same species as the Lunar's Totem Animal(Beastmen count). All those infused with the Moonlight Shard receive an Essence Pool of (Charisma x6) motes and a number of Charms the Lunar knows(and that they meet the Attribute, but not Essence, requirements for) equal to his Essence.
The Lunar may pay a number of experience points equal to the number of motes committed for this Charm when used on a Familiar, freeing the commitment and making the changes permanent. The Familiar does not count against the maximum number of creatures enhanced by this Charm when the changes are made permanent, but neither can the Familiar benefit from both the temporary and permanent iterations of this Charm at once. Upon increasing his Essence, the Lunar may pay 1 extra experience point to add one more Charm to his Familiar.
Master the Living Kaleidoscope
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Empower the Beast
All animals are as one to the Lunar. He is the lord of all beasts, able to empower any and all of them as readily as those who share his own soul. This Charm enhances Empower the Beast, and all Charms that possess it as a pre-requisite. The Lunar may now use said Charms to enhance any sort of beast, not only those in the same species as her Totem. This includes any sort of Beastmen, as well.
Moon-Blessed Chimera
Cost: 1+ motes, 1 willpower
Duration: A Lunar Month
Type: Simple
Minimum Charisma: 5
Minimum Essence: 3
Prerequisite Charms: Master the Living Kaleidoscope
The Lunar makes others consume little slivers of her flesh, and with them the chaotic essence of change untamed. This allows the Lunar to change their flesh as she would change her own, creating many unnatural features or simply perfecting the beast's forms. She may commit 1 mote to give the beasts 2 Mutation Points. The Lunar may enhance (Charisma x2) beasts with this Charm as it is activated, but may not commit more motes to it than her Essence. The Lunar may also 'buy back' Mutations on the Beasts, making aquatic beings breathe on land, walk with legs or dogs to hold tools with hands. Most such traits to be changed cost 2 Mutation Points.
The Lunar may pay a number of experience points equal to the number of motes committed for this Charm when used on a Familiar, freeing the commitment and making the changes permanent. The Familiar does not count against the maximum number of creatures enhanced by this Charm when the changes are made permanent, but neither can the Familiar benefit from both the temporary and permanent iterations of this Charm at once. Upon increasing his Essence, the Lunar may pay 1 extra experience point to add 2 more Mutations to his Familiar. The Lunar may add further Mutations to his Familiar at the cost of 2 experience points per Mutation Point.
Soul-Sibling Unity
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 4
Minimum Essence: 4
Prerequisite Charms: Moonlight Shard Infusion
Familiars are bound to the soul of their master. Lunars understand this bond deeper than most. Two sides of one soul separated only by their bodies... and with a touch, not even that. With a Shapeshifting Action and the expenditure of 1 willpower, the Lunar can meld his own form with the Familar's, becoming a powerful hybrid of both! They become one, guided by the Lunar's mind, but with the visible influence of the Familiar's personality. The Lunar must be in his human or totem shape when this charm is used(which has to be chosen when this Charm is learned is learned) and pay the cost to transform into the composite form, a clearly supernatural creature whose shape shows the characteristics of both the Lunar and his Familiar. The composite form the Lunar's attributes, plus one-half of the familiar's(rounding down), uses the best of their abilities, all of their specialties, and the sum of their Essence ratings. It has the Lunar's Essence Pool, all of their Charms, special abilities, natural attacks, features and supernatural weaknesses.