SaltLotus/PassicTaut

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By MunificentPerception

Description

The defining moments of Passic Taut's childhood were his adopted father’s scavenging expeditions. Charming, rebellious and blessed with a wide range of talents, he spent his early years observing field scholars at works, astrologers seeking propitious moments to initiate excavations, savants improvising tools to meet the demands of novel situations, as well as elements of Great Forks’ underworld opening locked doors and breaking into to vaults sealed ages ago. The relics unearthed before young Passic's eyes were touchstones of a golden era, wondrous signposts of civilizations whose unique capabilities had been lost to plague and strife.


Passic’s background has naturally cursed him with broad interests. He has studied and learned a little about a lot, relying mostly on his innate attributes to get by in place of deeper knowledge. However, his exaltation as a scholar of the Twilight Caste may yet bring a needed focus to his life.


Passic is haunted by the First Age memories of a society that was far more humane than the savage nations of the present; one sustained by a magitech that had nearly curtailed poverty. The young Twlight scholar finds himself attracted to the craftsman’s arts of Fire, and may well branch out into related Earth interests once he has mastered these. At the same time, the path of the sorcerer calls to him, and as wary as he feels initially, he will not be able to resist the opportunity to shape the Essence of Creation through arcane technique and force of will.


Though he considers himself a man, he is still a youth of 17, and he has yet to experience any significant failure or crises of confidence. He has also never killed, and finds himself reluctant to take human life.

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Stats

Caste: Twilight

Anima Banner: When iconic, burning Old-Realm glyphs of gold appear in the deep-purple and red twilight background of Passic’s anima.

Attributes:

  • Strength 2, Dexterity 4, Stamina 2;
  • Charisma 3, Manipulation 3, Appearance 3;
  • Perception 3, Intelligence 4, Wits 4

Virtues: Compassion 3, Conviction 3, Temperance 3, Valor 2

Abilities: Archery 3, Crafts (Fire) 3, Dodge 1, Integrity 1, Larceny 2, Linguistics 2(Native: Riverspeak; Others Firetongue, Old Realm), Lore 3, Martial Arts 2, Melee 1, Occult 3 (Astrology +1, Geomancy +1, Warding +1), Resistance 1, Ride, 1 Stealth 1

Backgrounds: Contacts 3 (Scavenger lord community and Great Forks underworld), Mentor 2 (Berdi Taut), Resources 2 (money from previous expeditions)

Charms: Essence Arrow Attack, Flawless Pick-Pocketing Technique, Ox-Body Technique, Second Archery Excellency, Second Craft Excellency, Second Dodge Excellency, Second Melee Excellency, Spirit-Cutting Attack, Spirit-Detecting Glance, Trance of Unhesitating Speed

Join Battle: 5

Attacks:

  • Punch: Speed 5, Accuracy 7, Damage 2B, Defense 4, Rate 3
  • Kick: Speed 5, Accuracy 6, Damage 4B, Defense 3, Rate 2

Soak: 1L/2B

Health Levels: -0,-1,-1,-1,-2,-2,-2,-4,Incapacitated

Dodge DV: 4 Willpower: 5

Essence: 3

Personal Essence: 14 Peripheral Essence: 44

Committed Essence: 0

Other Notes

Circumstance forces Passic to begin without arms or armor. His broad range of combat Excellency Charms should help him to survive, and while he is inexperienced in battle, he has an innate talent for the Archery and recalls three of its Charms from past lives.

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