MartialArts/Righteouslethepursuingstyle
Righteous Lethe Pursuing Style
A little known Style developed in the First age for the purpose of fighting Servants of the abyss.
It took 4 years of cooporation between the solars and duel monarchy to create this art.
It emulates the Peaceful transition , and quiet ending of lethe And the Inevitability of Death.
in this day and age its often practiced by renegade Abyssals, as it gives them power over those they fight.
(this Style is still being designed)
Serenity Inflicting Strike
Cost: 3 motes Duration: instant Type: simple Min. Ability: 2 Min Essence: 1 Prereqs: none
With a simple strike the exalted can inflict a Penalty to all combat related actions equal to "his essence" its not caused by pain, though it is cumilitive with such penaltys... rather the person becomes sluggish and serene as the peace of the promise of lethe flows through him.
Form Charm
Righteous Lethe Pursuing form
Cost: 6 motes Duration: One scene Type: simple Min. Martial arts: 4 Min Essence: 2 Prereqs: ?
The disciple of Righteous Lethe Pursuing Style does not Worship death, nor does he abhor it.
he knows it simply is.
with this acceptance he becomes better able to inflict it on those most deserving.
his unarmed strikes become lethal
Also he can strike at ghosts as if they were corporeal
Finally the serenity and peaceful accepatance in his heart make him much more likely, to almost by accident not be in the place that is attacked, adding his martial arts to all dodge pools and creating one where none exists.
Taint Dissolving blow. Cost 20 motes, 2 Willpower, 1+ XP Martial Arts5 Essence 3 Preq ??????
The master of righteous lethe style is capable of removing most forms of magical taint.
by striking a individual he can enable them to roll 4 dice per XP he spends (up to twice their essence)
Each succes will remove one dot of limit, Paradox, or resonance.
Or cleanse one dot of tainted passions in the case of ghosts (Including spectres, though completely restoring a ghost by this method is uneconomical.)
(Note this particular CHARM is still VERY Provisional)
Peaceful waves strike
Cost: 4 motes and one willpower Duration: instant Type: simple Min. Martial art:5 Min Essence: 4 Prereqs: (???)
With this charm a solar can slay a ghost, and causes it to lose a number of dice equal to his essence on its dissipation roll, but with no chance for succumbing to oblivion.
This is My very first attempt at building a martial art... I hope it isnt that bad.
Im PteorakTutor please contact me.
comments
Great concept but I hae a few suggestions. If you are stumped on the student charms (the charms leading to the form), just look at your form charm and develop charms that do what the form charm does. The student charms should foreshadow what the form charm willaccomplish. The master charms should take the student charms to a supercharged evel but acomplish a different effect while still fitting into the overall theme of the MA. Hope this helps. ~ Insanewizard